Disappointment with the patch 3.1 game world

The Argent Tournament feels lifeless. Completely and utterly lifeless. I say it all of the time, but patch 2.4 was my favorite patch of World of Warcraft thus far, no contest. Patch 2.4 brought me more joy than even the Wrath launch. Not only did it have content for absolutely every aspect of the game, but it also actually changed the world. Storylines progressed in an in-your-face way. Sure, patch 3.1 moved the Ulduar and Yogg-Saron story forward, but would you know it if you didn't read fansites or watch the patch 3.1 cinematic? What's different? What indicator is there that something new is happening in the Storm Peaks?
When the Sunwell Plateau war effort began, Shattrath very significantly changed. You arrived in the city and you knew something was going on. There was a crisis, and some of the prime forces of the world (at the time) had to come together to stop it. Sure, patch 2.4 and patch 3.1 came at different points in their respective expansions' development cycles, and that allows patch 2.4 to do more with the world than patch 3.1 would, but that doesn't excuse the lack of life in 3.1 at all.
The Horde and the Alliance have decided against joining the Ulduar war effort in any official capacity, but that certainly doesn't mean that nobody at all knows what's happening in Ulduar. The Kirin Tor is definitely interested in what's happening, yet Dalaran remains stagnant. Jaina Proudmoore has apparently taken a personal interest in the crisis, but you don't see her in Northrend. Once you enter Ulduar it's made very obvious that there are parties that care and they're pooling their resources to pull off the impossible, but there aren't even hints that anything is happening out in the world.
The Argent Tournament is a little better, but not much. You get a letter in the mail letting you know the event has started, but there's still very little happening outside of the daily quests. There are no event promoters, no recruiters, nobody really talking about what's going on. When you go to the Tournament, you get a distinct impression that there's some sort of festival going on, some celebration. There are banners and flags and all of the races are flying their colors in elaborate tents. It's exhilarating!

So this is a whole lot of complaining about brand new content without a lot of constructive suggestions, isn't it. Good news! I have some suggestions, too!
Ulduar
Like I said, the Ulduar war effort would be a pretty big deal, even if the Horde and the Alliance haven't officially thrown their lot in with Dalaran here. At the end of the day, just about every adventurer in Northrend retreats to Dalaran for some rest and would hear about something happening. The Horde and Alliance may not be interested in Ulduar, but the Kirin Tor definitely is. Problem is, Dalaran doesn't display that. You wouldn't know something is going on in Ulduar. So what would I do?
- The most obvious thing to do is use the Dalaran Magi that act as city guards to fill the role of the Commoners that crop up in capital cities such as Stormwind and Orgrimmar during world events. The Mages must talk about something, they're all standing in pairs! What are they talking about? Did someone's family member go into Ulduar? Are they getting ready to go to Ulduar?
- When you enter Ulduar itself, you see that they've pulled in a number of mercenary groups to bulk up their forces. Bring some of those mercenaries into Dalaran. Are they working out their contract with Kirin Tor officials? Are they being noisy, disruptive jerks in the various inns and bars?
- Put more activity directly outside of Ulduar. The righteous (and not so righteous) forces of Azeroth are mobilizing to stop Yogg-Saron. Set up some of the activity going on inside of the raid zone... outside. Battle-Mages rushing about, engineers repairing vehicles. Nothing of supreme importance, but Ulduar should not look pristine when there's a war going on. Anything to indicate that all Hell is about to break loose inside of that building would be good.
- Put Jaina in the Violet Citadel temporarily with relevant flavor text. Technically she's a part of the Alliance, but when has that stopped Jaina from doing what she thinks is right?
Lowering the number of generic Mage NPCs and replacing them with mercenaries waiting to have their contracts finalized would make a fair amount of sense, actually. Those missing Mages are off to war, and those mercs are waiting for Rhonin's pen to hit paper.

The Argent Tournament
Again, as mentioned earlier, the Argent Tournament may not be in full swing yet since the coliseum is still under construction, but that doesn't mean nothing should be happening there. That's just silly. So what would I do?
- Recruiters! The Argent Crusade wants to bring capable warriors from far and wide to compete at the Tournament and help them against the Scourge. They really oughta send out some feelers. A mass-mailing is such a copout! I'd love to see some Argent Tourney promoters out in the non-Dalaran capital cities. Obviously Dalaran knows it's happening, those guys are already in Northrend. Send a few guys to Stormwind, or Undercity, or Orgrimmar. For extra drama, send some Human Crusaders to Orgrimmar and some Forsaken or Orc Crusaders to Stormwind. Sweet, sweet animosity.
- This is the quietest construction site I've ever seen. Where are the explosions? The angry foreman? The random stone blocks falling off of scaffolding followed by a comedic 'oops'? So much wasted potential.
- The event needs star power. Are there any big names planning to take part in the tournament? There's a ton of opportunity here to pit some lore figures up against each other in a friendly (yet competitive) way. Tirion Fordring vs. Darion Mograine on horseback, anyone? Make these star power duels only happen every few hours, and you can even make a big show of it. NPCs would run to watch, and guess what? Players would, too. If this only happens a few times a day, people would go out of their way to watch, and they wouldn't mind their dailies being interrupted for a few minutes for it.
Conclusion
Patch 3.1 has lots of cool content, but it is utterly lifeless. In my opinion, Blizzard has set the bar for the story progressing within the game itself so high starting with patch 2.4 and through Wrath of the Lich King's initial release that they can't really afford to slip back into the days where the world was utterly stagnant. The game world needs to continue reflecting current events, and those current events need character. Without character, what is the Argent Tournament? Just another generic quest hub with yet more daily quests. Oh boy.
It's certainly a possibility that Blizzard had these ideas in mind and simply didn't have the time to implement them given the fact that patch 3.1 had already taken so long to produce, but it's still sad to see something with such potential fall so short (in my mind, at least.) I also understand that the teams working on this event were probably the same people working on updating things like Noblegarden, and there's only so much a team can do in a day (or even many days) so there's that to consider. Still, I can't help but feel a little love and care would have made this patch's new content incredibly immersing instead of just ho-hum.
Filed under: Analysis / Opinion, Events, Lore
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Reader Comments (Page 5 of 10)
SpaceGoatPriest May 7th 2009 2:05PM
I am a bit bored with WoW right now as well. Not sure if it is just burnout, or just the game is "not fresh". I have played for about 2.5 years.
I really have not gone into Ulduar yet (our guild has been doing on weeknights, and I work in the morning). The tournament is a neat idea, but I kinda agree with some of the others on why is a priest jousting? I does seem a duller than I was expecting.
I have been working on some achievements, but that is kinda a grind for well nothing other than points. Plus some of the ones I don't have are places I really don't care to go back to (Maraudon). I don't know, I guess I am just bored. I log on truthfully just to chat with friends. I generally do the cooking/fishing/JC dailies while chatting. I tried working on an alt, but that was bleh.
T May 7th 2009 2:06PM
The AT just does not fit in Icecrown. It is cold, crappy, and the undead are within a stone's throw of basically a giant party. I understand that the Argent Crusade wants be defiant and that they are honing their skills. It still doesn't feel right. Everyone has the bright banners and these huge tents set up on what is pretty much a glacier.
Crystalsong Forest is as dead as Elvis. Why not put the AT there? It is still near Icecrown, and it looks far more vibrant. As it is, nothing, again, is going on there and instead we're all out in the great white north jousting in the middle of enemy territory and it looks like it is 40 below. I hope things improve as the storylines and patches progress, but who knows.
Champions Online is out in just over 2 months...
Clevins May 7th 2009 2:06PM
Agreed. I thought the Colosseum would be like the SSO stuff where it got built as people did dailies, but no. And the Tournament seems silly and frivolous. Look, the freaking Lich King is threatening us, an Old God is about to break free and end all life on Azeroth and... we're JOUSTING? For fun? Really?? Doesn't that seem a wee bit silly?
The problem with WoW is that the old threats are never tied into the new ones. Go through the Dark Portal and you still have the Legion besieging it and threatening all of Draenor and Azeroth... nothing's changed. But go to CoT:Stratholme and you have Malganis talking about seeing us in Northrend... yet there's no Legion presence at all (aside from the one questline in Icecrown). Outland is its own little bubble with no interaction with the world as it is in Wrath.
And... the Alliance and Horde are growing apart, but there's no impact on the rest of the game world... no flavor in the SW Citadel where Varian is, etc.
In general, Blizzard could make WoW much more involving if they let the implications of the current expansion ripple back into the rest of the world. As it is, you can play WoW up to level 70 without even having Wrath installed and not notice anything missing.
AyaJulia May 7th 2009 2:16PM
While I see what you're saying, I think Blizzard's point is to have those areas frozen in time. While you're level 60, you exist two years ago, so to speak, and you're stepping into Outland when it was just opened. If you so desire, you can experience the entire BC raid storyline at 70, then step into Northrend, into the present day.
It's like the Blood Knights, if you're familiar with their storyline. The quest for the Blood Elf Pally resurrection storyline still says you're sapping the light from M'uru. This hasn't been true since 2.4, when M'uru was stolen away to the Sunwell Plateau. But at level 12, you're still living in the past, so it's still true. The Blood Elves aren't gifted with true worship of the light until level 70, when Sunwell was supposed to happen.
This preservation of the timeline is why Blizzard doesn't remake the world every time a major storyline shift happens. That and the intensive resources that would be required to do so, of course.
Plus, new players are still leveling up in this game... I remember my first time stepping into Hellfire, seeing the massive battle in front of me, thinking "Whoa...." To remove that and have some placeholder NPCs talking about the Legion's defeat instead would be like "Thank you Mario, but your princess is in another castle."
DeathPaladin May 7th 2009 2:30PM
"But go to CoT:Stratholme and you have Malganis talking about seeing us in Northrend... yet there's no Legion presence at all"
Um...Mal'Ganis was talking to Arthas, not the players. The reason he ran away like he did was so Arthas would be lured up to Northrend and become a Death Knight. There is no Legion presence in Northrend because they lost control of the Scourge.
I'm guessing you haven't played Warcraft III? The Culling of Stratholme is a replay of the Stratholme mission, right down to the pre- and post-mission dialogue (such as the confrontation between Arthas and Uther).
Calophi May 7th 2009 2:06PM
"The Kirin Tor is definitely interested in what's happening, yet Dalaran remains stagnant. "
Oh yeah, like Dalaran needs even more crap going on. My computer crashes in Dalaran enough as it is, thanks.
Arcaria May 7th 2009 2:57PM
The fact that your computer sucks doesn't mean that the rest of us should have to play a lesser version of the game..
Calophi May 7th 2009 5:03PM
My computer works just fine. I'm not the only one having issues with Dalaran, you know.
Tim B May 9th 2009 7:57AM
To Tyler - I had that for a while and it turned out to be a problem with the Questhelper addon, and uninstalling that fixed it. Just a heads up.
Aedilhild May 7th 2009 2:07PM
Preferences seem founded on gameplay style and priorities. Many of us haven't come close to playing the dickens out of 3.1, so disappointment may simply be from the exhaustion of content.
Personally, I find the Argent Tournament's jaunty atmosphere successful. Who needs Blizzard to program slapstick routines when they composed some rousing estampies and swashbuckling anthems?
mandifesto May 7th 2009 2:07PM
I think you're setting up a correlation between 2.4 and 3.1 that just isn't there. The Sunwell Plateau content was an end-of-expansion release, while the Ulduar patch is a mid-expansion release. Patch 3.1 is closer in scale to Patch 2.1, the Black Temple release. Did we see parades in Shattrath when that released? Nope. Was it a huge leap forward for content in one specific zone? You betcha.
If you were expecting a grand end-of-expansion release, it's still coming. The tournament is still in its infancy, it's skeleton is placed in Icecrown, but it has yet to be flushed out. When it is in Patch 3.2, that STILL won't be the analogous patch to 2.4, since that is only adding a battleground and a 5-man instance.
While you are entitled to your disappointment, I think you set yourself up for it by misunderstanding what Patch 3.1 is all about. It's building the world that Wrath brought us, not wrapping it up with the ultimate end game instance.
jtrain May 7th 2009 2:41PM
Ok, I'll give you most of those points. This isn't, in fact, the wrap-up patch for this expansion.
However, I don't think that fact alone is enough to justify not tying in the rest of the game world. Creating atmosphere and excitement for new content can be done (and should be done) with every patch, not just the end-of-the-line ones.
From that perspective, I think Alex's disappointment is still valid.
Revanel May 7th 2009 2:11PM
I just have to get this out there. Patch 2.4 was THE SHIT! I was reading this article and it made me remember how amazing it was when it hit. The whole collaborative server effort to get things rolling was just awesome. It makes me miss BC...
Jagoex May 7th 2009 2:15PM
The first phase of the Argent Tournament is introductory -- to get your tabards, mounts, banners, pets, etc. The structures in the area are far from complete, so it is safe to assume that the progression of the tournament is quite early as well.
Besides, it has already been stated that the tournament will progress accordingly. Patience ftw. ;)
Heston May 7th 2009 2:17PM
Whether I agree or not (that would take a long post and there's already several of those already)..excellent article Alex!
Zasziden May 7th 2009 2:20PM
Sounds like someone's got burnout. We're going on year 5 here in Azeroth, there's only so much that could be "new"...
If you're not enjoying yourself anymore, then it's no longer a good or healthy thing for you to play for a while.
Take yourself a break, find something else to do with your spare time, and one of two things will happen: either you'll miss WoW enough to come back, or you won't miss it at all and you'll go on with your life.
Doc May 7th 2009 2:25PM
As casual gamers (20 hrs a week) the only good thing that 3.1 brought was dual spec and thank you very much for that Blizz!!! Beyond that the wife and I got real bored of Argent Tournament in about a week. Im sure it will progress nicely in the future but for now meh. Even the rep gear and ground mounts are not worth the time/grind. As for Ulduar we will prolly never see it until its pugable (next expansion maybe, sigh...)
Also IMHO the addition of Emalon has ruined VoA. What was once a guaranteed fun pick up group experience has become a QQ fail fest. Before 3.1 VoA was enjoyable for all and was never a fail group. Now its more fail than any raid i've ever been in. Yes Emalon was nerfed and more players know the boss battle now but it's been my/our experience that 9 out of 10 raid groups disband within 10 minutes. As a frequent pug raid leader i'm done with VoA. I'm done with the QQ, blame, bad attitudes, and insults that players throw at each other now. The last 10man AoV took at least 18-25 different players and 2 hours of miserable QQ to finish the raid. What's even worse is that everyone now knows the high failure rate AoV and expect a pug group to fail almost insuring that the group WILL fail. I hope Blizz learns from this and better designs casual vs progressive content. From a raid leader POV Emalon is an example of how progressive content can ruin casual content.
Houston May 7th 2009 2:25PM
I have recently only logged in for raids... I think if they got rid of the raid lockouts I would get on more often. So what if people get geared to the teeth, it's gonna happen eventually. Artificial barriers FTL
Also, the AT is just an obvious grind. Yes you can make some money and earn some rep/items, but when you see it for what it really is, kinda lame. Considering someone calculated it would take over 200 days to get all 4 mounts/pets/tabards/etc... but why? Do I really need another mount/pet/tabard? Do I really even need to be exalted with any of the factions?
omg I'm burning out
Selene May 7th 2009 2:26PM
I've had a hard time putting my finger on it, but I've also been a little disappointed with the tournament. I keep trying to remember that it's not finished yet, and things will probably get more interesting in the future, but if they're waiting for 3.2...we may have a long wait.
My impression upon seeing the tournament for the first time was that the Argent Crusade has decided to take a break from fighting off the end of the world...to throw a little carnival...and hardly anyone has shown up. As I understand it, the purpose of the Tournament is to attract the greatest heroes and warriors of Azeroth to the front lines and to train them for the coming trials, but that meaning is not made clear. Most world-changing events have two things (1) heralds or commoners in frequently-traveled places to tell players about it and tell them why they should be interested, and (2) quest givers front-and-center (not hidden in a tent on the opposite side of the tournament from the fp and entrance) to get new arrivals oriented and on the right track.
I wish I could offer more constructive criticism, but it seems to me that the atmosphere was not executed well. First, as much as I want to take it in stride, it just doesn't make sense to put a colorful carnival at this location. Wouldn't Crystalsong have made much more sense? It's a secure location for training while still being on the border of Icecrown (and just as close to the citadel as the location Blizzard chose), it's almost completely unused as a quest-zone right now, the Sunreavers, Silver Covenant, and Argent Crusade already have bases there, and Dalaran--the current hub for the world's heroes--is close enough that it would be easy for the Crusade to stir up interest.
It seems to me that they should have either made this a serious training ground (in Icecrown, less banners and pageantry, and more of a sense of impending battle), or made it more of a festival (in a less remote location, more vendors and fun stuff to do, with clear implications that it's a ploy by the Argent Crusade to bring in more fighters). By trying to do both, we end up with a cold, remote, sad little carnival.
This is also leaving me wondering if we're going to get anything interesting out of the Sunreavers and the Silver Covenant. Not only would this have been the time to really make something of their lore and start using their bases in Crystalsong, it's now possible (and not that hard) to get to exalted with them in the tournament. I can't imagine that Blizzard would give us the chance to get exalted with them now if that rep is actually going to be useful later...so does this mean that they've decided not to do anything with these factions?
And what of the fact that we just get pretty much a set of dailies to do over and over and over? We really only get one extended questline here (the black knight). Plus, you have to do almost the identical set of quests during the Aspiring, Valiant, AND Champion phases! I really like that Blizzard placed an emphasis on solo play for the tournament, but they added so little new content that it can bit finished in just a few hours--kind of a shame given how much effort they put into designing this new hub.
I'm still crossing my fingers that we get more in the future, but I would have rather they waited to release it, and taken the time to make it as big an event as it should be.
Dave May 7th 2009 2:27PM
I'm sorry you thought you were getting a pony and it didn't show up.
Cry more, it's actually a pretty fun patch for most people who don't take themselves too seriously.