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5-07-2009 @ 4:38PM
Similar to Narlic's strategy, I had a lot of trouble with the jousting until I figured out a relatively simple rule: stand still unless you can charge. If they're meleeing you, you hit them right back. When they turn their back to you and run away to charge you, you charge them before they have the chance. After your charge has hit them, loop back around and get in melee range as well. Narlic recommended throwing a shield-breaker first, but I usually do that right after charging them instead, while looping around. Whether you throw the shield-breaker before or after the charge, you'll strip two stacks of Defend off them and do a fair amount of damage while only losing one yourself. It'll still take some practice and timing, but it's definitely doable.
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