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5-09-2009 @ 2:53PM
Crag, your idea is problematic for two reasons:1) That might be good if they had set it up that way in the beginning, but they didn't We're almost 5 years in now, it also does nothing to plug the gigantic Aeitsh gap (meaning the item is completely unobtainable now).2) it goes against Blizzards expansion philosophy which is to effectively reset the game when an expansion comes along. The addition of Alliance shamans/Horde Paladins, Viable Prot/Ret, Viable Enhancement DPS, Death Knights, future hero classes and the general encouragement to level new toons and try new things...as well as making our gear go outdated shows us that Blizzard at least wants people to have to work to be on top while giving new and different players the chance to shake up the scene when an expansion comes out. Legendaries that scale defeats this. It would give a huge advantage to those who had Orange items in vanilla wow and encourage the farming of obselte and easier content in order to obtain those items.
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