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5-10-2009 @ 1:17PM
It's not just about surviving people leaving, though, it's partly about overcoming the attitudes of "oh god need shamans must recruit" and fixing those things that cause people to actively leave (rather than, say, get a RL). All your examples are things guilds can do to stop pushing people away, for example. Pile all the tank loot on one guy and the others get pissed off and seek new homes. Abandon old levels of progression and people with alts move elsewhere, or raid elsewhere with those alts and don't give their main guild their all. Cliquey 10-man groups, loyalty, superegos etc all drive people away. It's all a flipside of the same issue, really.
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