The OverAchiever: Glory of the Hero strikes back

HARROW: I know him. And I think he's a psychotic lowlife.
MAL: And I think calling him that is an insult to the psychotic lowlife community.
-- Firefly, "Shindig."
MAL: And I think calling him that is an insult to the psychotic lowlife community.
-- Firefly, "Shindig."
Another OverAchiever, another Firefly quote. I wonder how much of the series we'll manage to get through here before we finish off Glory of the Hero, because this is one looooooong meta. Having gotten through Azjol Nerub and Culling of Stratholme two weeks ago with a few breaks for holiday achievements along the way, it's time to hit Drak'Tharon. Next week we'll be tackling Gun'Drak (which, as Amanda observed this morning, contains one of the more frustrating achievements). Live trolls, dead trolls, undead trolls, we got your trolls right here, pal.
DRAK'THARON KEEP
Consumption Junction
This has a tendency to confuse players because most aren't aware that Consume even exists (and I was among them; my group got this achievement entirely by accident). Consume is a buff that Trollgore gains based on how many things -- NPC or player -- are within his line of sight when he casts it. The adds that run down the stairs toward him? Any of your groupmates within line of sight? They're all potential Consume charges. He attempts to re-cast the ability roughly every 15 seconds.
So you can do this in one of two ways:
1). Burn Trollgore down before Consume reaches 10 stacks.
If your group is packing a ton of DPS and/or a Bloodlust/Heroism, Trollgore is probably going to die before Consume gets beyond 5 stacks. If your DPS are capable of reaching 2.7-3K DPS or more over 30 seconds, this is the easiest way to get the achievement. Pop trinkets, use your cooldowns or a Bloodlust/Heroism if you've got it, and the achievement is fast and easy.
2). Kill adds and then line-of-sight him so that he can only Consume a few things at a time.
The Wowhead commentary thread provides a few good suggestions on how to do this (Magekill's comment is especially helpful), but my favorite is keeping Trollgore tanked to the left of the stairway behind a column. Make sure the adds die, and then have everyone but the tank (and, if needed, the healer) LOS Trollgore until the first Consume. DPS Trollgore for 12 seconds, then LOS him again for the second Consume. Lather, rinse, and repeat until he dies. You should have more than enough time to get him down before Consume (slowly) stacks to 10, although obviously this will happen faster with DoT-based DPS.
Oh Novos!
This is one of the easiest achievements in the book. Novos doesn't attack your group directly until all four of his shields are down, and they blow out -- one each -- for the humanoid adds that Novos summons from the side entrances of the room. Because these adds will aggro onto your group no matter where you are, it's a fairly simple matter just to keep your group on the stairs and DPS all the adds down there. An OT might be helpful for the elite constructs that occasionally spawn, but it's really not necessary because the summoned adds' damage is mostly magic and fairly low.
Better Off Dred
I would advise not attempting this achievement unless your group has a decently-geared tank and healer (or an off-tank). A Warrior tank and a Priest healer is the easiest possible combination to deal with Dred's fears. Regardless of who you've got, if you're planning on having your MT tank both Dred and the adds, be prepared for this player to take -- and your healer to have to compensate for -- a respectable amount of damage.
There are 7 raptors in Dred's pen. While Dred will use an ability (Call Raptor) to force an existing add to aggro onto your group, he doesn't otherwise summon any; what you see when you step into the pen is what you get. You have to kill 6 raptors for this achievement, so before aggroing Dred, set your group up and discuss who's going to pull additional raptors and where to regroup if you don't have a way to deal with the fears.
If your tank is pulling the raptors: Have the tank aggro Dred when he paths back, then the raptor closest to the entrance. Kill the raptor. If your tank is responsible for pulling additional raptors, he/she can start to maneuver Dred around the pen to pick up additional raptors which the group will kill one by one until you've gotten 6.
Having done this, however, I have to note that Dred is so large that it's difficult for a tank to see exactly where they're going and how many adds likely to aggro at a time (even if you've enabled pop-up health bars on enemies). I'm also not fond of it because dragging Dred around his pen risks Fear sending players into raptors you weren't planning on pulling yet. So while this is doable, I still recommend having --
DPS pull the raptors: If your DPS is going to pull, you can tank Dred outside his pen and wait for adds to be pulled to the tank, then taunt. This is less risky with Hunters and Rogues who can Misdirect and Tricks, but should be manageable by any class that can pull at range. However, if your tank or healer is in mediocre gear and you have an OT-capable class in the group, you may want to --
Off-tank the raptors: The reason that tank damage can be a worry here is that Dred applies a debuff that increases bleed damage taken by 75%. This can be applied on top of his other debuff that reduces tank armor by 75%. If you add a Scytheclaw (which applies an ugly bleed) or Gutripper (which can reduce stamina by 15%) to the mix when one or both of these debuffs are up on your tank, healing can get hairy, particularly if the group gets Feared in the meantime. Off-tanking the raptors keeps both sets of debuffs nicely apart, but make sure your main tank also hits the adds at some point to get on their threat table.
As others have noted, for some reason this achievement seems to be a little buggy even if all 6 raptors are killed with Dred still alive and safely aggro'd on your group (I've had it happen to me twice), so if you don't get the achievement, keep trying.
Filed under: The Overachiever, Analysis / Opinion, Tips, How-tos, Instances, Features, Bosses, Guides, Achievements






Reader Comments (Page 1 of 1)
SuriV May 12th 2009 1:01AM
Thanks!
Zinn May 9th 2009 8:55PM
One of the links go to the Less Rabi achi which confused me somewhat. Is it to remember everyone about that you can run, but you can't hide from this horrible achi? ;)
Zinn May 10th 2009 7:39AM
Oh, fixed now
Superasil May 9th 2009 9:06PM
Firefly :) i wish they'd continue that...anyway, i have most of the Glory achievements done, so im good :D
Codexx May 9th 2009 9:55PM
More obscure quotes I recognize!
At a time when I'm contemplating the almost certain death of Dollhouse, just as it started to get good. :( Thanks for reminding me.
Warren May 10th 2009 12:30AM
Yea Joss can't get a break with Fox. They always have bad shows on Fridays. Earth to FOX Friday shows = low numbers
Ellroys May 10th 2009 4:26AM
For Consumption Junction if your tank uses this macro-
/sw 10
/script Stopwatch_Play();
/rw === Cast consume, safe for 10 secs! ===
/in 10 /rw === Back out now! ===
It makes this achievement cake. I found this on Wowhead ages ago so thanks whoever posted it.
Camsom May 9th 2009 10:18PM
I love the firefly quote!
Manic Soul May 9th 2009 10:24PM
Hate to anger the browncoats, but there's a reason Firefly lasted one season.
RogueJedi86 May 9th 2009 10:56PM
Because FOX is evil?
I think Family Guy illustrated it best when they returned from cancelation and listed every show that had premiered and got canceled in the 2-3 years since FG was canceled. They ended up listing some 20-30 shows in just that 2-3 year period. That is very extreme.
And for the record, Firefly was still very damn good, love it.
Warren May 10th 2009 12:30AM
Cause Fox is a stupid Network.
Warren May 10th 2009 12:41AM
I know I am replying again but.
Yeah lets let a show where episode are aired out of order and out of 13 episodes they leave 4 unaired. Also like i said fridays is a low number day anyway.
IF you looked at the ratings for the X-files and tried to air it today fox would cancel it. Xfiles took a while to take off
Rustbeard May 10th 2009 4:03PM
Correct, if was cancelled for many reasons:
* Advertise the heck out of it, include the phrase "naked girl in a box," then don't show the pilot - with the naked girl in a box. Instead, jump to episode 2, and try to introduce the characters and have a Fox-approved storyline in 1 hour.
* Don't air the episodes in wide-screen, as they were intended.
* Run 5 episodes, then break 4 weeks for baseball season. When you return, don't tell anyone and change the timeslot.
* Cancel the show based on ratings - after getting higher ratings than the first 2 seasons of X-Files.
Zoe: Preacher, don't the Bible have some pretty specific things to say about killing?
Book: Quite specific. It is, however, somewhat fuzzier on the subject of kneecaps.
Angus May 9th 2009 11:03PM
For the raptors, you forgot an important and effective trick.
Pull 3 raptors when he is at the back of the pen.
DPS them to near dead, pull Dred.
Burn them down, then have a dps grab the rest and burn them down. The debuff won't matter as the raptors won't get enough bleeds to bother your healer.
Theresa May 9th 2009 11:18PM
Alternative for the Better off Dred: With a well geared group (Naxx 25 or better) and good AOE dps you can simply have your tank run to Dred at the back of his enclosure, aggroing the raptors along the way, then aoe until the raptors are dead.
Did this with 3 dps (ele shammy, DK, and mage) pulling upwards of 3k each, a prot pally, and me (holy priest).
Healing wasn't too bad, and the raptors died quick. Tank shieldwalled through the worst of it.
Alex May 10th 2009 1:34AM
I'm fairly sure, but not certain, that the raptors need to die within Dred's pen for them to count towards the achievement. So if you pull him outside of it and kill the raptors there, I don't think they will count towards it.
Sean May 10th 2009 6:21PM
As someone who does 5 mans pretty much exclusively, it bothers me that many of the Achievements are (seemingly) designed for a group in T7.5 gear.
I understand that better gear makes it easier, but everything should be doable with Heroic/Emblem gear.
Which, I think, is the reason you don't see a lot of Red Proto-Drakes around. The people who are geared to get them are working on their 310% raid drakes.
Allison Robert May 10th 2009 8:49PM
I can definitely say that all of these achievements are doable in good blues with a smattering of badge epics -- that was how my groups did the vast majority of them.
Tier 7+ makes them *easier* -- no question there. You'll have a wider margin for error. But you can absolutely pull all of these achievements off without raid gear. That said, if you don't have any raid gear, things like consumables and a Heroism/Bloodlust become more important.
ISMA May 11th 2009 1:22PM
Theres a couple more tricks you haven't considered.
Better off Dred:
you need to KILL the raptors during the fight with dred, but you can engage the raptors earlier.
We pulled 2 raptors and dps'd them down to 20%, then pulled another 2 (didnt kill the first) and dps those down as well. then we engaged dred and aoe'd the 4 raptors down very quickly. tank just pulled another 2 and it was easy as pie.
on consumption junction we had the healer stand in such a way that he could heal the tank but was still LoS from the boss. (think of the mobs before Ignis), and 1 dps DK was on the stairs aoeing the adds down. Every consumption he would only get 3 stacks of the debuff, so we had 59 seconds to down him (give or take a few).