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5-10-2009 @ 3:16PM
They had better not nerf, nor do away with Vanilla WoW. I have fond (and not-so-fond) memories of these quests...but they were fun, will still be fun for the new player, and if they're removed the game will just...lose something.I AM, however, sick of all of this end-game-only crap. Yes, I have a character who's sitting at just under level 70. I took my time getting her there. But there is so much more to the game than just defeating the "ultimate boss". It's a rich game, filled with spectacular art, but no...every one is just "LEVEL! KILL! WIN!"...even here on WI for the most part.
5-10-2009 @ 3:28PM
Yeah but honestly, once you've done it twice, three times, four or more... is it REALLY still that exciting? I can't imagine how much pot I'd have to smoke to make leveling in Feralas interesting again. It's just not going to happen 4 years and 5 60's later. I totally agree that every NEW player should have to go through it (and lets be honest you leveled solo until you got to 60 for the first time if you're the typical player). But for the veteran players? I mean once you do the starting zone for each race it's really, really boring to re-do the exact same thing over and over.... and honestly the focus on development IS the endgame so it's not really shocking that people want greater access to it. If it didn't break the game to have DK's start at 55, it wouldn't break anything to have me be able to start a new Shaman at 55 and at least only have to slag through 2 expansions worth of the same junk rather than the whole thing. As long as you've got an 80 (or 55? what is it for a new dk?) it shouldn't be a big deal at all. if Blizzard would even start charging $10-20 for the ability to do it, we'd all win.
5-10-2009 @ 3:53PM
problem-if no veteran players were doing old content, it would rapidly become even more deserted, and real newbies would become bored because of lack of interaction with anyone of their level. what if you couldn't do any instances because most players start at 55. in the end a 55 start would hurt blizz.
5-10-2009 @ 4:45PM
it's like pulling teeth to get together a group for one of the old world instances like ZF, stocks, SM, scholo/strat. and when you DO get a group together, one person always drops out, and then one dude decides to bring in their 80 to roflstomp the instance. NOT FUN. I want to learn how to play a healer before i'm running UK or nexus and wiping my group :(
5-10-2009 @ 9:56PM
Blizzard should totally turn old world instances into something queuable like they do with the BG's. Instead of scrounging for players on your realm, maybe they could reach across the battlegroup. Man that would bring the that old content alive and keep it bustling.
5-10-2009 @ 11:47PM
The problem is, you have to compare it to the other MMO's out there. The vanilla content is 4 years old now and it shows, almost all the quests are of the basic variety, i.e. kill this, collect that, go there. When you compare this to say, Warhammer, which in the first ten levels will have you firing vehicles, massive group quests and access to pvp with a buff to make you competitive, Vanilla wow really does look dated.There's also a limit to how many exp buffs you can add to that content as well, eventually you move through the content that you get no feel for the game, you outlevel your gear and the game feels really disjointed and unpolished.
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