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5-11-2009 @ 7:00PM
Basically we're at the same point as rogues were in 3.0, there is nothing (spec/rotation/etc) we can do to be anything better than middle of the pack DPS wise in PVE. They basically gave in to all the QQ in a PVP setting but in the mean time broke us again in PVE.Classic example is that as a SV hunter there is now a shot in my rotation called Black Arrow. It does a shadow DOT for 15sec out of every 30sec (with 3 talent points invested it can be 15/24sec), it also increases damage done by me while applied for 6% so it's a pretty decent tool. Problem is that it shares its cooldown with all traps so in a PVE environment I have to make a decision on whether I want to help control the mobs or do a little more DPS.On fights like XT or Mimiron where I am on add duty you can forget about using it. It just doesn't make sense to me to take away the one big utility that makes a hunter a hunter (TRAPS), you can forget about me throwing a freezing trap to save a healer/clothie because I guarantee it will be on cooldown by using Black Arrow. Just dumb...
5-11-2009 @ 7:33PM
Hunters were OP in Naxx at the beginning, but as soon as other DPS classes started to get gear, it was a different ball game. The gear scaling was more effective for other DPS and some hybrids than for hunters. By saying that all hunters do is QQ is laughable. I have read enough of the other forums to realize that QQ is not exclusive to hunters. Heck, looking at the lock forums, you would think they are all cutters by how much pain they claim to be in.
5-11-2009 @ 7:52PM
Agreed Bill, saying that hunters are bigger QQers than other classes is like saying that the Atlantic Ocean is wetter than the Indian or Pacific Oceans. The quantities of QQ from every single class in the game are near infinite.
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