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5-11-2009 @ 8:44PM
In my guild, its Rogues first almost always, then warlocks, then hunters, then mages.We even laughed a few times, because we got EXACTLY that: 3 rogues, then 3 warlocks, then 3 hunters...It's sad when the class you're playing has more impact on our DPS than individual skill, or even gear.My complaint about my Hunter is not so much about DPS, but that they turned it into a BC-style shadow priest: always waiting on cooldowns. Especially Surv, which is the "rox" spec these days. To me, watching timers, especially CD timers (even more than DOTs), is no fun at all, and distracts from enjoying the fight.I also don't like the total obscurity of various gears and bonuses. Even reading elitistjerks.com, I don't know if I need more crit, haste, arpen... On top of that, they change those mechanics way too frequently and violently. My Disc priest is in the process of changing all his gear from Crit to anything else, since Blibli out of the blue made crit almost worthless for Disc priests in 3.1... whereas it was THE key stat before. Months of farming Naxx in the trash can, and I'm not even a (dis-)enchanter.
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