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5-11-2009 @ 6:10PM
F2ck that Blizz! I don't care about the Juggernaut nerf it was OP it's true but what pisses me off it's that u nerfed INMEDIATELY after saying in a forum that you people were still considering what to do and not even 24 hours later after that post BAM nerfed Juggernaut so players stopped QQing about it.If it works like that then how about nerfing SoM and Consecrate since it's doing too much damage in PvE!?
5-11-2009 @ 6:14PM
Ummm they didn't nerf it yet man, calm down. It's been pushed to the PTR for the next patch... doesn't even mean it will make it live.You are going to hurt yourself getting that excited... Nerd Rage is bad mmmkay.(P.S. They usually do hot-"fix" Pally rebalances directly into the game...)
5-11-2009 @ 6:58PM
Yeah coz being able to Juggernaut a critted MS/Slam into someones face every 12 sec isn't a bit too good?
5-11-2009 @ 7:58PM
@ZinnDo you get a lot of warriors that repeatedly charge you during the exact same fight? It's on applicable within ten seconds of a *charge*. That means, typically, once in combat, unless you're constantly running from the person at maximum speed and they aren't making an effort to catch you. If someone keeps running from me, I may or may not be able to use charge depending on the distance they can get. I suppose if you're a squishy sort of class, yeah, you'd be running. But do you get far enough away every ten seconds for the warrior to charge you again? I have trouble believing this is actually impacting you as much as you think it is. Maybe *you* just suck.I'm guessing this is more overpowered in a PVP sense. I don't do a lot of PVP. I know it was tremendously beneficial during the beginning of a fight in PVE for me to get a nice big burst of damage in. Even in PVP, when I charge, half the time I just charge the nearest hostile target regardless of who I was previously fighting if someone runs from me. I've found the range on charge to be glitchy at best when used against other players who are on the move, and I even use the extended range glyph.Ultimately, it's not going to decrease my DPS dramatically during a boss fight. But frankly, given the amount of cheap tactics I've seen used in battlegrounds and in duels (warlocks fear-spamming, for instance), I'm not sure now what advantage arms warriors actually have. Time will tell if this makes it to live or not. I lived without Juggernaut before, and I'll be able to live with a nerfed version, I just hate when a PVE useful tool is nerfed because of PVP whiners.
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