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Reader Comments (Page 1 of 1)
5-15-2009 @ 1:33PM
Isak said...
When I was a kid, our local diner had something called pinball machines (Raise your hand if you remember these). My favorite pinball machine had lots of loops, bonus rounds and thing-a-ma-jingies, and was, in my opinion close to an epic pinball machine. But my mates never played on that, but chose the neighboring machine, which had much fewer loops, bonus rounds and thing-a-ma-jingies. I never understood why it was so, but one of my mates enlightened me: "your machine only goes up to 999,999 points, and this one goes all the way up to 999,999,999, so its way cooler than yours."
Is it really much funnier to pit your 20k health toon against a 40k health mob, than it is to pit a 2k health toon against a 4k health mob? Does it really make for a much more "Epic encounter"?
Reply
5-15-2009 @ 2:40PM
Malkavos said...
The encounters are epic or not based on their mechanics, loot, and how fun they are for players. The increasing health pools, etc are just part of scaling. It rewards and necessitates progression to the new level cap / tier of rating gear before encounters become possible, and make sure that old encounters are obsolete.
5-15-2009 @ 2:58PM
Radiophonic said...
Silly question; no.
5-16-2009 @ 8:41AM
Isak said...
The author of the article seems to think otherwise:
"...by putting you in control of something else, whether that be a mind-controlled Troll or a siege vehicle, you can have extremely epic encounters without worrying about whether you're powerful enough for them or not."