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5-17-2009 @ 2:14PM
I couldn't agree less when it comes to healing, Cthulu. As a four year holy paladin I can assure you if I have mana left over, no party members to res and a dead boss, It doesn't matter what recount shows on my 'HPS' - which is a complete waste of a meter as Mike has pointed out.Also you'll find that as the article clearly points out, that counting meters do not keep track of damage prevented by abilities such as sacred shield or to a greater extend power word shield and pain suppression. Attempting to track those stats against a static target like a target dummy would be equally useless.Its easy for a dpser to say that some people are "afraid" of meters, but in many cases a meter isnt the only thing to gauge a class or player by. In that same vein make sure your dpsers aren't topping out fail bot as well. Also keep an eye on who is at the top of the 'interrupts' tab on recount.
5-18-2009 @ 7:06AM
I entirely agree. My measure is first, how many people died? Now if they were standing in the fire... well, there are limits to healing, but if 0 characters died for reasons you couldn't prevent (bad LoS slam, fire), not bad. Next part is to ask the tank how many defensive CDs they felt they had to use. If the tank used CDs for certain portions of the fight, but never had to pop one for an emergency, then it was a good run. The takeaway is to figure out how to fit in some extra HoTs or position yourself so people don't die for odd reasons, and ask the tank and look through your log to see what parts of the fight hurt a lot and which abilities to watch out for. Decent healers heal after damage is done, good healers often cast stop-heals to heal when it is needed, ~#@#%$ great healers can anticipate the fight and have a the right heal drop on you just as you need it.
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