Lichborne: Outland leveling Supplemental: Professions and Dungeons

I know that sounds like a bit of a copout, but it is true. You can pretty much level straight to 70 and even 80 without ever touching a dungeon or learning a profession and do just fine. That said, there are certainly advantages to delving into dungeons or putting your Gnomish Army Knife to actual use. Let's take a look.
Professions
If you check out our Death Knight Profession column from a few weeks ago, you'll notice it's mostly geared toward the value of professions at level 80, but there are some minor reflections on the usefulness of various professions for leveling up in there too. So after that, the question remains: If you choose to go level up your professions to Outland level before you actually hit Outland, what should you grab?
As far as the quick and dirty lowdown goes, If you're looking for a useful leveling up skill, your best bet is probably Blacksmithing, since it will allow you to make decent armor upgrades throughout the 70s and 80s, and gives you the best access to good, easy to get tanking gear should you decided to start tanking before your max level. On the other hand, Blacksmithing can be annoying to level too. You'll be making a whole hell of a lot of Mithril Spurs, assuming you can even get your hands on the recipe drop.
The other option then, might be just to take a combination of gathering skills. Skinning/Mining is the old standby, since it allows you to track ore while skinning any beasts you kill, and it works out great for getting that Blacksmithing armor as well. Since most of the armor you'll want is BoE, you'll just be able to mine the ore yourself and find some sucker who actually leveled Blacksmithing to combine it for you. And anything you don't use, you can sell on the AH for flying funds, which is especially useful if your old character was poor.
Again, though, you can get to 80 without professions just fine, and it will probably be faster. But if you have your heart set on leveling your professions, check back issues of our own Insider Trader column or the official WoW Professions forums for some good trade skill leveling guides.
Dungeons
Do Dungeons have some decent gear upgrades? Yeah, sure. Do you absolutely need them to level up? Again, not especially. You can head straight to Northrend in your DK starting zone gear and do fine. In addition, it can sometimes waste more time standing around Honor Hold trying to find a Hellfire Ramparts group when you could just be in Zangarmarsh killing Hydra. That said, the quests can be decent experience, and you can get an upgrade or two. With that in mind, let's loot at the loot possibilities for a few dungeons.
Hellfire Ramparts: The Hellreaver here is a very respectable upgrade to your Greatsword, and should last you nicely til a honed voidaxe from Nagrand. The other drops here consist of very, very slight upgrades or side-grades. The Garrote-String Necklace will give you a slight AP upgrade from the Bladed Ebon Amulet, and critical strike rating in place of hit rating. The Ironsole Clompers should be decent for tanking if you want to do some Outland tanking. The Tenacious Defender will technically edge out The Plaguebringer's Girdle if you stick the right gems into it, but honestly, I'd save my gold for other things unless you have a cheap or free source for the gems.
Blood Furnace: The Warsong Howling Axe is another quick weapon upgrade from your quest weapon here. Ironblade Gauntlets are also a very definite upgrade in stats over Bloodbane's Gauntlets of Command, and the Pendant of Battle Lust provides a bit of (melee-only) critical strike rating to arguably nudge it past the Bladed Ebon Amulet in the neck department. I honestly probably wouldn't bother wearing the Perfectly Balanced Cape quest reward from here, though. All it does is switch the critical strike rating on your Death Knight quest reward cape with agilty, which does not affect the crit rating of spell-like abilities like Death Coil. It also uses straight attack power instead of strength, which does technically deprive you of a slight bit of parry rating.
The Slave Pens: This dungeon is a little more sparse for Death Knights. The Runed Fungalcap and the Bogstrok Scale Cloak are both worth looking out for for a beginning tank Death Knight, though. You might also get the Unscarred Breastplate off Quagmirran, a definite upgrade from the Saronite War Plate as long as you can spare the gold for a few gems. Again, don't be afraid to just pass and save your money for later expenses though.
The Underbog: The Hatebringer continues the tradition of good 2-hand weapon upgrades, although you'll have to visit a weapons trainer to learn 2-handed maces first. Greaves of the Iron Guardian make a nice upgrade to Engraved Saronite Legplates if you can spare a gem or two, and Pauldrons of Brute Force can be helpful to beginning tank Death Knights and will even prove a DPS upgrade if you add some gems to the slots.
But Do You Need This?
At the same time as I mention these dungeons, I feel I should reiterate that they can be as much stumbling blocks as helpers on the road to Northrend. If you're running the same dungeon over and over for a certain drop, you may very well be delaying your leveling. If you're spending all your gold on gems to socket all your dungeon gear, you may find your bank account sadly empty when it comes time to buy flight, epic flight, cold weather flying, or even just new skills. It may be worth it to run a dungeon or two if you have a group waiting, but don't get hung up on it.
Once you've read last week's column and gotten some insight on your leveling strategy, and used this article to help you decide whether to level a profession before you level to 70 and which dungeons to run on the way up, you should be good to go to speed up the levels and catch a boat to Northrend. We'll see you on the docks!
Filed under: Herbalism, Death Knight, Alts, Guides, Instances, Tips, Analysis / Opinion, Items, Blacksmithing, Skinning, Mining, (Death Knight) Lichborne






Reader Comments (Page 2 of 2)
Chaoticflame May 18th 2009 1:52PM
Pretty sure you can use Wrath cuts on OL items, I had a couple uncommon Wrath cuts in my Circle's Stalwart Helmet for the longest time. Really helped it last a while when leveling, even in Northrend.
Karossar May 18th 2009 2:40PM
I would say professions are important because you will always need gold no matter what. If you dont like to farm like my self
then you need to think of a way to use your professions to make you moneywithout farming
For myself I have 2 Max lvl JC (2000g to lvl from 0-450) And make and sell a ring every 2 days I buy the eternals and usually have the badges for the orbs so for a total of 4 daily quests for dragons eyes I usually pull 400-500g profit every 2 days by doing 2 daily quests each day.
Franlkin May 18th 2009 3:50PM
Yes, wrath cuts can be used on Outland items. At least the uncommon ones can, I am not sure about rares. I have 3 wrath gems in a green Zangarmarsh quest reward for my leveling DK. Really makes it pretty OPed for outland gear.
Hurtinflirst May 18th 2009 5:53PM
When I rolled my DK I set up skinning and mining. Go tot 300 in a day and mining to about 80. after spending most of my time in outlands I decided that mining wasnt for me. So I changed to Enchanting ran through every low level dungeon from up to level 50 that I could either solo or running with others I disenchanted everything I got and just started enchanting a couple pieces of gear over and over. hit 246 in a day and Haven't touched my DK since while I am leveling my Hunter to 80 (currently 70)
But Skinning and Enchanting is a good mix You can sell the mats for both on the AH once you get em high enough.
Jyotai May 18th 2009 6:30PM
Don't underestimate the value of Herbalism / Inscription.
The costs of leveling Inscription are probably the lowest in the game. Typically, in leveling those 2 together, I end up with about 600g in profit by the time I hit skill 400-420. Though I did both my inscribers -before- 3.1...
Even if you end up vendoring everything you make, it still might make a few gold in profit, rather than costing anything.
Having access to a high level scribe is very handy if you like alts, and if you're on a DK you at least tolerate alts enough to have 1. :)
But the shoulder enchant is perhaps the best item - that is a very potent enchant for a tank, and the fact that it has a mat of only a single snowfall ink (or 10 of the other northrend ink if you're out of snowfall) means you can easily enchant multiple shoulders. I've been in a situation where I've done it twice in a single run when two tanking shoulders dropped, each better than the last.
Zone out, run to Scholazar Basin, and in five minutes I have the mast that took me back.
Getting herbalism to 300 is also a lot easier than mining or skinning. Mining will take doing circles around Un'Goro for a good 4 to 24 hours in the late 200s, Skinning will require killing -LOTS- of lowbie mobs. Herbalism can be done with a single pass through each of perhaps 5 zones. I've done it twice, took one day on one toon, and a day and a half on the other. Mostly because I spent half the time semi-AFK in chat.
The mats you gather from herbalism alone are almost enough to level inscription side-by-side. Perhaps 40g will make up the difference, and selling the glyphs from it all will make that back, even if sold to vendors.
Jiffah May 18th 2009 6:49PM
Before I went to outlands with my DK I had some plans already in mind for that toon. He was to be a farming toon, so I went and got skinning and herbalism ( I already had a miner and I wanted to try out the lifeblood ability). It took me the best part of an afternoon getting to 300, mostly because of travel time from zone to zone (thank the titans for the already known FPs) and I'm so glad I did it. I made quite a bit of money, helped some alts level some professions and I left no beast unskinned so my skinning leveled by itself. When I got to Outland, it was like having a regular toon with his profesions at the right level so, again, didn't have to think about it too much or go to lenghts for it either. It's now lvl 70 farming Howling Fjord in between quests and I can afford to buy it epic flying if I wanted to.
P.S. Skinning piles of exploded corpses is a ton of fun :)
Jiffah May 18th 2009 7:04PM
I also forgot one thing...I also wanted to get a good feel about the class before even joining groups...so I decided to make him a diplomat and obviously I started on furbolgs (that was before the rep gains was patched). By killing tons of them, I slowly got the hang of it and gradually took on more and more mobs at the time (granted they were green to me). In itself, it took me 2 good sittings to get exalted. I then went to outland with 2 more factions to grind. Having this goal also made the leveling far easier as I was not too interested in xp gains than rep gains, the xp was sufficient to keep me where I needed to be (Zangarmarsh for example) and once a new portion was complete (exalted with Sporregar) I was just the right level for the next one. I left Outlands at 68 as a diplomat on a talbuk. I mostly only quested in Nagrand. I ran Underbog once, Mana-tombs once as well (Nagrand quest) which I tanked and Circle of Blood for the axe. Having a purpose (or some kind of direction) keeped me motivated through the grinds and the practice made me a decent DK.
Jiffah May 18th 2009 7:20PM
I meant Auchenai Crypts, not mana-tombs.
Vogie May 19th 2009 7:18PM
The wonder of outland dungeoning is the best for those who don't have lots of time on their hands. Dungeon loot is almost always better than quest loot, and that means more vendoring/DEing. Also, unless you're bored with you other toons, you'll always have rest xp, and the group +xp for dungeons is always worth it. And it's a heckofa lot more fun than grinding.
The easiest way i've found to level a dk (which I find a very boring class) is to have a shaman (or any trybrid) around as an dual-spec'd healer as well, so you can fill all 3 roles at a moment's notice
Also, I've found frost a great leveling spec, even if you're not a spectacular tank, you can DPS quite well, and throw on Frost Presence to tank without much of a problem.