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5-22-2009 @ 8:58AM
To be clear, I am NOT well trained in psychology/sociology/behavioral sciences.All the same, I think it'd be very fascinating to see a study on something like guild-lifespans. Almost all organizations have a limited lifetime, and there are certainly phases that a guild experiences throughout its tenure.Beyond merely what makes a guild die, there a lots of shared phenomena between nearly all guilds - pendulum swings of enthusiasm, dissension, golden-ages, nostalgia, grieving (though the latter is often seen after the "guild-death" or "break-up"). It'd be interesting to understand how these all fit into the overarching history... and maybe it'd even give some insight into how to handle them best (though I doubt most researchers are doing so to enhance the gaming experience).
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