Arcane Brilliance: PvPing as a Frost Mage after 3.1

Each week Arcane Brilliance brings you a column about Mages. This column used to be housed on Wowinsider, but now it's featured on some newfangled site called WoW.com. The url is a full seven letters shorter. It's crazy. where did those seven letters go? I don't know, but I blame Warlocks.
There's an old saying: you can please some Mages some of the time, but you can't please all Mages all of the time. Or something like that. Last week, several of you complained that I was spending too much time writing about PvP, while ignoring PvE completely. This will be the fifth PvP-related Arcane Brilliance in a row. Previous to that, you have to go back to October 25th of last year to find our last PvP-centric column. A short list of things that have happened since then:
- Wrath of the Lich King was released.
- Barack Obama became the president of these United States.
- 5 dollar foot-longs.
- Arcane Brilliance brought you 24 PvE columns in a row.
Frost is the most widely-used and widely-accepted PvP spec for Mages, by far, and for good reason. It offers a balanced mix of the things every class wants to have in PvP: a wide array of damage mitigation and avoidance options, multiple CC/root/snare/silence abilities, and high burst damage potential.
In fact, You'll run into a large and vocal contingent of players who won't even take a non-Frost Mage seriously in PvP. A quick glance at the official forums on any given day will reveal several "PvP advice" topics, and without fail, there will be several responses in the thread that essentially say "respec Frost, noob." Though the sentiment reflects equal parts elitism, ignorance, and extreme close-mindedness, it is grounded in the simple, undeniable fact that Frost is awesome.
The Frost tree is designed for PvP effectiveness, and if you're serious about Mage PvP, Frost is absolutely the spec of choice. You can be effective with Fire and Arcane, no question. But those two specs--Fire in particular--come with certain inherent handicaps you'll have to learn to work around. Frost has none of those handicaps.
Talent Build
Frost+Improved Counterspell 20/0/51
This is it, really. There aren't too many other ways to go. This gives you all of the goodies in the Frost tree, all the way up to and including Deep Freeze, and then delves into Arcane to get the essential Improved Counterspell.
Tips
- Be patient.
Frost Mages are built for long fights. They are extremely mana efficient, and have a whole crapload of ways to keep enemies at bay and lessen or outright negate incoming damage. Their spellbook is rife with high-damage, proc-based abilities on various cooldowns. The hardest thing to learn, initially, will be timing the use of these abilities to maximize their effectiveness. Fingers of Frost procs on your opponents' healer...but he has full health, and his Rogue teammate is slicing up your partner. Should you unload a Shatter combo on the healer, or just Deep Freeze him and switch to the Rogue in an attempt to give your partner some breathing room? There are so many variables to learn that the only way you'll improve will be through experience. Play--and lose (a lot)--and eventually, you'll know exactly when to use which ability and when.
Save your cooldowns for when they'll be most effective, or as emergency measures. You don't have to fire off a Fireball every time Brain Freeze procs. You may find it more effective to keep that free, instant Fireball in your pocket until your opponent is near death and that one extra instant tacked onto the end of a Shatter combo will spell the difference between killing him and giving his healer time to land that great big match-resetting heal on him.
- Set up your combos.
Has your target already burned his CC-breaking abilities, or is he about to break out of that Frost Nova before you can get your Frostbolt off? Is this target a prime kill target, or are you better off locking him down with Polymorph and setting up a Shatter combo on somebody else? Are you in a position to be bursting this target down, or should you be focusing on escape and damage mitigation? Is Deep Freeze off cooldown, or are you better off waiting for that extra CC to become available before firing off your best salvo?
Be patient, time your shots, and keep a close eye on your targets' cooldowns. If the timing isn't opportune, use the time your target is frozen not for dealing damage but for escaping or switching targets. If the timing is right, your best abilities are off cooldown and ready to go, then by all means, blow the crap out of your target.
Soften your target up with some Frostbolts and Ice Lances. Frost Nova if he gets too close, and get some distance. When Fingers of Frost procs, and the timing is right, my favorite combo involves a Frostbolt/Frostbolt double whammy, or a pair of Ice Lances if I need to stay mobile, then a saved Brain Freeze Fireball followed by a Fire Blast for some filler damage. If more damage is needed, I'll substitute a Deep Freeze for the second Ice Lance/Frostbolt, and continue the combo.
- Shattered Barrier can be awesome...
- Ice Lance is a great totem killer.
- Make good use of your Water Elemental.
With good timing, you can use your big blue buddy's Freeze to create some really cool extended Shatter combos, especially if you have a Deep Freeze available to tack onto the end. Pick your spots to use this, but don't wait too long, since the time your Elem is out is limited, and can always be cut tragically short if somebody decides to kill the poor bugger.
In closing...
My Mage goes Arcane when he PvPs, and does just fine. You might find Fire more to your liking. Don't ever let anybody tell you you're wrong. This game is massive, and allows for a lot of leeway in how it is played. Spec in ways that complement the strengths and minimize the weaknesses of you as a player as well as those of your team, and have fun doing it, or don't play at all.
Having said that, I submit that every serious PvP Mage should spend some time playing as Frost. You can certainly find varying degrees of success as another spec, and anybody that tells you otherwise is speaking from a very limited pool of experiences, or they're just a troll. But I'm telling you, playing as Frost will actually make you a better Mage.
My PvP strategy before trying Frost consisted mainly of trying to out-burst my opponent--of trying to kill them before they killed me--with almost no regard for such things as crowd control or survival. A lot of the reason for this is because the other specs simply don't give much time for those things.
Frost is far more forgiving, gives you so many more control options, and can stretch matches out so much longer, that you will discover a myriad of things Mages should be doing that don't directly deal damage, or you'll lose until you do. By necessity, you'll learn patience, and how valuable it is to focus on shutting someone down completely with Polymorph, Counterspell, and various freezes, as opposed to getting into a pure DPS race. You'll learn these things, and begin to win, because Frost usually can't win by just out-damaging folks.
Then, when and if you eventually decide to go back to your preferred spec, you'll take those new skills with you, and employ them to greater effect. Instead of losing to everybody you can't immediately blow out of the water, you'll learn that there are times when it is most effective to control the other team, and save your burst for the perfect moment. PvP will become less of a frag-fest, and more of a chess match. Trust me, Mages do much better in the chess matches.
We're fragile. We wear dresses and carry sticks into combat. We're allergic to sunlight, we skip gym class to play D&D in the library, and we're captain of the Academic Olympics team. I don't care what you are in the real world, in WoW, Mages are nerds. When we're not studying magic, we're probably reading comic books about Khadgar or something, and drawing pictures of video game characters on our wizardly Trapper Keepers. We don't do well in physical fights. We prefer to do our battles on an intellectual level. Now if only I could have talked that big kid in junior high into a game of Risk instead of a game of "pound my face in behind the monkey-bars."
Anyway, that's it for the PvP for now. Next week we'll be back to some PvE goodness. Precisely which kind of PvE goodness we'll be covering, I haven't decided yet. I'm sure there are a lot of better Frost Mages than me out there with a lot of excellent tips of their own to share. I expect a wealth of information in the comments section. Get typing, guys!
Filed under: Mage, Battlegrounds, (Mage) Arcane Brilliance, Classes, Guides, Features, PvP, Tips, Analysis / Opinion, Arena






Reader Comments (Page 1 of 2)
Wither May 23rd 2009 8:26PM
Great article. I key-bound the following very simple macro for better elemental control. Hope someone else finds it useful.
/cast [modifier:ctrl] Freeze; Frost Nova
Sheki May 26th 2009 1:26PM
As always a great article! Always check in on tuedays to see what you've written! This really isnt a reply to Withers comment BUT wanted to be near the top for an extra tip for the frost mages. USE YOUR MANA SHIELD! Alot of mages tend to forget about that extra bit of damage mitigation that it graces us with and with frost being so mana proficient, it's not much of a loss.
On a side note, sorry for just using you Wither. xD
Mandie May 23rd 2009 9:28PM
LOL I love the image of the mage. I wish we had a spell that looked like that, it would be awesome!
WoWie Zowie May 23rd 2009 9:34PM
dude
awesome screen shot!
NoTomorrow May 23rd 2009 10:11PM
I agree with the screenshot comment. Absolutely amazing.
jurandr May 24th 2009 12:06AM
I didn't know there was so much detail in a frostbolt...
Frank May 24th 2009 11:36AM
that is an epic shot. is that really from in-game? i don't even roll frosty, but that makes me want to.
mibluvr13 May 23rd 2009 10:22PM
As a warlock, I always read the italicized introduction of this column and it makes me giggle every time.
Silly mages. /pat Let's never make up and argue forever.
Cyanea May 24th 2009 8:32AM
Same, my felfire brother/sister.
Mages are just so cute, aren't they?
Litekynes May 23rd 2009 10:35PM
Great article. Loving the PVP content, keep it up.
Zep May 24th 2009 12:15AM
LOL I love your intro. I don't even have a mage and I read this article.
jurandr May 24th 2009 12:14AM
I also think being patient is the most important part of playing a mage. Sit back, and make the best of the cards your dealt. Personally, a longer fight will tip in my favor. Mages have so many slowing devices that you have no excuse to not wait for the most opportune time to play your hand.
Kokka May 24th 2009 12:20AM
Next week... PvE Frost Mages !
Turtlehead May 24th 2009 9:30AM
Sadly, that'd be a very short post: "Solid for leveling, nice for 5 mans if you've got a good tank and can blizzard full time, complete and total garbage for raiding."
It's really that simple, and I write it as someone who desperately wishes he could raid frost without wanting to stick a fork in my eye because of the low DPS. It's not even better snaring for adds over other specs unless you use it as a second spec. As primary you *must* glyph frostbolt, losing the snare, and ditch a lot of the increased slow talents on blizzard to pick up Focus and Torment in arcane.
If you're a masochist and want to raid frost primary (I do for pre-Ulduar fights, thank you forgiving guildies!), focus on haste over crit. Crit will take care of itself via talents. ~18% on gear turns into ~40% on a boss fight. Spirit is dead useless for a primary boss frost spec. Tell the mages doing the real damage to ignore scorch after a single glyphed opening application as you'll keep winter's up. Have one of them toss another scorch after a long transition if winter's drops off. Use Blizzard if there are three trash targets, otherwise bolt. Ignore free fireballs if you have a haste effect up unless you are nearing oom. Lancing is always iffy on bosses unless you are moving. Ideally you get in a bolt bolt lance on the proc: if you can't reliably do that, don't use lance. Skip the end tree talent.
All the warnings above aside (frost DPS really is bad), frost/focus-torment can turn into a crit gatling gun: elemental + icy + spider trinket proc + heroism and maybe + haste potion. With ~500 haste passive (doable in Naxx 10 & emblem of heroism gear while still hit capped with decent SP) you're nearing the one second GCD on frostbolt casts. The elemental gets the heroism effect so pull it out before it's used. It's no fire execute built-in but it's still entertaining when the tank yells "How on Azeroth did you do that?!? you weren't even on my threat table!!"
SavaFromBonechewer May 24th 2009 2:27AM
Hey! First off trolls rule! Secondly nice story, I am leveling a frost mage now. Bonechewer allows for a lot of world pvp and this guide helped a bit, (mostly i hit frost nova, blinked and bolted em down) if it wasn't so late I would log on now and find some ally to try this out on
RetadinMan May 24th 2009 7:18AM
I'm leveling a possible re-roll there, are you H or A?
Dragoniel May 24th 2009 3:05AM
Ice ice ice... It can be FoTM (or rather FoTY) for all I care, but while for me the spec is fun to play as one in PvE, it's not nearly as fun in PvP:
- Ice can't kill stuff in air
- Ice can't kill stuff while moving
- Ice can't slow and reslow enemy whenever he likes it - instantly
- Ice can't insta-sheep (pom-sheep)
- Ice can't Evocate every 2 mins to reset the fight
- Ice can't vanish (instant Invisibility)
- Ice can't hit without LOS effectively (arcane missiles)
- Ice can't release lethal payload quickly enough on moving target (Arcane: blink, a.barrage, pom-pyro, missile barrage, fire blast (impact), a.barrage)
Yeah, I'm an Arcanist fanboy. I should note though, that I do not play in arenas. But in open world / battle grounds I find Arcane to my liking.
Keyra May 24th 2009 4:17AM
I'm currently leveling an alt that initially started out as an extra in a machinima project idea I have in mind. A friend will be doing the voice-over, if it ever gets made. I sent her the idea for the character, though she knows next to nothing about WoW, and explained about the talent trees, not favoring any over another and just explaining the three different aspects. Without hesitating, she said to focus on Arcane. That should say something right there! :-)
Alverian May 24th 2009 5:29AM
LOL, just to let you know I am frost mage and have been from day one. And yes it is fun, just the other day while fishing in Wintergrasp I killed the same Warlock 4 times in a row while he tried to stop me from fishing. Silly lock, leave the mage be and maybe you will live.
Crescento May 24th 2009 5:38AM
Let me start by saying this is probably my 2nd post on the site, 1st if you consider is a *whole* new site seven letters short like you say, hey anything that reduces the time I spend typing is good for I am too lazy to do it for the sole reason, finger movement = effort. And as you can see I just put in here so far nn of effort (yea too lazy to count the letters too)
I remember back then when I was leveling my Priest alt because my frost mage was simply not performing as well as I had hoped, and thats as well as a complete newbie to WoW can hope for. Then I stumbled upon this blog thingy or whatever and made me realize of our collective awesomeness as a class, like really, is there anything as awesome as creating a portal for all your buddies? (and the damn warlock who got the lucky roll on Curator's guantlets even after he caused 2 wipes before even reaching Curator), nope I dont think there is either.
In any case, I just want to congratulate you for your really great column about mages!
...also, how do you get cool pics like that? =D