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5-24-2009 @ 6:12AM
I'll just break it down as follows:1) Site's balance is off-center thanks to so many rows and columns spewed about. Pulldowns on the top extend 95% of the main blog column, the top "featured" area is not prominent (text or otherwise) and fuddles the blog posting area, the ad gaps between posts break my reading pace, and I outright ignore the skinnier right column since it starts with an ad (screams "worthless column" to me from the get-go) and just sticks them in randomly.2) Some of the menu dropdowns in Chrome, particularly when dealing with the Profile dropdown, disappear too fast to make any choices. I'd rather click 1x to get the dropdown to open and another time to click my option. Frustrating.3) The uploader just uploads too much. Last time I uploaded a few hours' worth of gameplay, I had 254 "new" updates, primarily me just zoning in and out of places. Somewhere in there I posted comments, too. Too bad nobody'll ever see them. Have a checkbox system where you can filter zoning, quest, comments, and other updates... and for all that's good and holy, try to aggregate things (like if I turned in 20 quests in 2 minutes, don't give each its own entry... clump them up).4) Making this iteration go live without a Beta tag gave people the impression this 'finished product' would be fully functional, integrated, and explained. Instead, we see EU is excluded from profiles, profiles can't link to comments, little-to-no use of our profile page, and bugs a'plenty. And this launch was kept super-secret, just laid over the website in a swoop. It had the "cool effect"- no doubt. But damn if it didn't befuddle tons of people to see a domain name shift, a new layout, and tons of new features we had no idea were coming.Otherwise, I feel despite its shortcomings, it's been a decent revising of WoW Insider. This whole profile functionality can definitely use a Beta sticker, though. I'd get the coding team on that.
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