Spiritual Guidance: Shield questions answered

Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new UI and addons blog for WoW. Today, Matticus looks at a few question on shields. More specifically, why Holy Priests should not shield tanks if Disc Priests are present.
One of the core spells in any Priestly arsenal is the use of Power Word: Shield. The primary purpose of it? To save lives and prevent players in your party or your raid from taking damage. I've seen a few questions and grumblings crop up regarding the use of it on a few blogs and I wanted to weigh in.
A quick historyDuring the era of shielding 1.0, I remember that shields gained very little from spell power. I believe the number was something along the lines of 10%. More importantly, it affected the rage generation of tanks (which were mostly Warriors at the time). Because of this, tanks constantly pleaded and begged us not to shield them because they couldn't gain rage. This always irritated me. I'm a Priest! I'm supposed to protect them! That's my job! But that's the way it was. I understood and accepted the instructions from my raid leaders and shielded only when I thought it was necessary. The problem with that is I felt that shields were always necessary. Paranoid much? Yup, that's the thought process of a Priest.
Now we entered the time frame of shielding 2.0. The spell power bonus increased up to 20%. We gained a number of fundamental talents that increased the flexibility of our bubbles. I deliberately picked up Reflective Shield just so I could sit there and passively kill mobs. Naturally it didn't work out that way. I still had to wield a myriad of Smites, Holy Fires, and Mind Blasts. What's important during this period is that shields slowly became increasingly more flexible in terms of talents. The Discipline tree received several changes that improved shields. At some point during this period, shields no longer affected rage generation.
Okay! Welcome to shielding 3.0! This is when bubbling really took off. Extra talents were added to make shields much stronger. Only through shields can Disc Priests get a benefit to their mana from Rapture. Renewed Hope increases the chance that Weakened Soul players get critically healed. Borrowed Time gave Discipline Priests further incentive to cast shields as their next spells would go off faster. Soul Warding, a talent that came later on, removed the long cooldown on shields effectively making them castable quickly. Body and Soul was placed in the Holy tree to help give them some kind of incentive to use it as well.Oh yes, and the shield gets a glyph.
So where does that leave us now?
Divine Aegis or Power Word: Shield? Which takes precedent?
There's a few points of discussion specifically about shields that warrant some bringing up.
First, there is this question tabled beautifully by Sundotz from Plus Heal.
If Divine Aegis and Power Word: Shield are both present on a target and that target takes damage, which protective effect takes precedent?
Okay, the words aren't quite the same. But you get the idea. It's a good question. I'm fairly certain someone out there's already answered it. I wasn't sure of it myself, so I decided to go try it out.
I don't have the patience to run an actual theorycrafting test. Quite frankly, I was quite bored. My testing involved 5 minutes of time with some very large Molten Colossus (Colossi?). I noticed that the combat log reported the disappearance of shields based on which effect landed first.
Naturally, it wasn't a scientific test. I did take care to remind readers of it as such. It was meant to be of more entertainment value than anything.
In any case, subsequent testing by other players determined that Divine Aegis always gets consumed first regardless of the order that the two shields are applied. Hopefully that will help answer the questions of different players. Personally, I never thought much about it until I saw the thread and I grew curious.
Next question!
Why do Holy Priests get asked not to shield tanks?
This is actually a post I stumbled upon on Shadow Weaving (definitely another blog to add to a reader). Main reason I found Shadow Weaving is because I found it as a referral from For the Bubbles. What the authors here want Holy Priests to take away from their posts is this:
Please do not shield the tanks.
Now as there are a large number of sensitive Priests (well, players of all types) who don't like being told what to do, just take a step back and stop for a second to think. Whenever I get told to stop doing something or to start doing something, I put on the critically thinking cap for a second and ask myself why is this person asking me not to do this or to do this? I've noticed there are many players out there who just don't like being bossed or ordered around because no one likes to be wrong or to be told they're doing things wrong. Hell, I'm one of them.
But let's stop and examine why a Disc Priest does not want a Holy Priest to shield a Warrior tank.
Stronger shields. No ways around it. Disc shields are just way stronger than their Holy counterpart. My shields regularly absorb 6000+. When I was Holy, I was able to absorb less than half of that. I can't think of a single reason why any tank would want a lighter impact shield cast on them when they have the option of a super shield that can take even more of a licking.
Tanks gain rage, mana, energy or runic power. Whatever color their bar is below their health, Rapture ensures that they gain some of that energy back. But it will only kick in if the Disc shield gets dispelled or completely absorbed. Back in shielding 1.0, tanks had trouble generating the rage they needed. Now it's even easier for them to get some.
Everyone takes less damage. True fact. When a Disc Priest casts a shield, everyone benefits! All damage affecting the party or raid gets reduced by 3%. Naturally a Priest can cast it on anyone and the buff will still be there regardless. But we'd rather save it for the tanks so we can kill two birds with one stone (as it would protect the tank and apply the buff at the same time).
It's cheaper. We're doing you a favor. Let us cast the cheap sauce spells so that you don't have to! Disc shields don't cost as much as Holy shields.
What about the Holy Priests who have their T8 4 piece set? You know I did think about that. It does provide you with a buff of some sort. I'd say it wouldn't hurt to target yourself with it every so often or target another raider around you.
So the next time you get asked to stop doing something, take a step back and ask yourself what their justification is before ultimately making your own decision.
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Filed under: Priest, Tips, Raiding, (Priest) Spiritual Guidance






Reader Comments (Page 1 of 2)
Melchior May 24th 2009 4:11PM
People still play disc?
Gryph667 May 24th 2009 4:20PM
You sir, are fail.
Tyrnas May 24th 2009 4:27PM
Hello, welcome to the WotLK expansion pack for the World of Warcraft. We are pleased to report that the Discipline talent tree of the Priest class has recently received an overhaul to the effect that Disc healers are performing at previously heard-of-only-in-PvP-settings levels of mitigation style healing. We invite you to explore this brand new world of common sense healing. Instead of allowing your tank to drop below half their health and healing them with one massive shot, thereby possibly giving said tank's player a heart attack and rendering him effectively dead on the user end, there now exists an option to keep your healing target topped off quite nicely throughout the majority of the fight!
Seriously though, as fun as making short snide comments are regarding a particular tree, asking the question 'people still play disc?' right now is very similar to asking 'people still play ret?'. They both make you look equally silly.
Roble May 24th 2009 4:17PM
Good points - I've heard some suggestions that Holy Priests could go 2-piece t7.5 and 2-piece t8, but I don't know how the numbers work out so I can't say for sure whether that's beneficial. Interesting idea though, even if it isn't a good one.
Aurilia May 24th 2009 4:44PM
This is usually non-issue for me. I'm a Discipline priest in a guild that, due to our size, is limited mostly to 10-man raids, and for such I'm the only priest that frequently raids with the guild. Other priests have unusual schedules or are alts, and don't raid as often.
I did have an interesting experience while healing normal Utgarde Pinnacle to help a guildie, wherein a hunter pulled aggro during a trash pull, and I instinctively popped a PW:Shield on him. After combat had ended, the hunter requested that I not bubble him. I still have yet to figure out what a hunter gains from not being bubbled.
Holgar May 24th 2009 4:51PM
..................... absolutely NO idea other than maybe s/he is a huntard?
Servetus May 24th 2009 6:01PM
Speaking as someone who has played a hunter to the very highest levels of this game, there is absolutely no reason not to shield a hunter when he pulls aggro. Perhaps this hunter was simply an idiot and thought his arrows would bounce back at him? :)
sankto May 24th 2009 6:04PM
He get an higher repair bill?
Malleon May 24th 2009 6:29PM
well, he did pull aggro. So unless it was a new tank, he was a huntard... I'm speaking as a hunter myself. Its easier on aggro in WotLK with the tanks having new tools, I don't think I've pulled aggo more than a half-dozen times total since hitting 80.
Stephen May 24th 2009 11:15PM
Well, here is the time when shielding a hunter that pulled aggro can be bad. If he just pulled aggro, and you have been healing as usual, that means the tank has poor aggro on that mob.
If you shield the hunter, that increases your aggro and also the likelyhood that when the hunter feigns death, you will be next on the hate list and will have to blow fade (hopefully it is on cooldown), and that will be one more place the mob goes before returning to that tank, and that much longer the tank isn't hitting that mob.
If you hadn't shielded the hunter, feign death would most likely have sent the mob running back to the tank and all would be well.
Evari Thalia May 24th 2009 5:27PM
Holy Priest here...
It pretty much is a waste of not only mana, but a GCD, as well as a Weakened Soul debuff for me to case PW: Shield if there is a Disc Priest in the raid, no doubt about that. I only use it on myself, or in quite dire circumstances.
However to make a blanket statement that a "Holy Priest should never shield the tank" is short sighted, and really doesn't allow for the experience, self-awareness, and judgment that people are supposed to show while playing their class, especially during raid content. In a raid, 25 people are all supposed to be aware of what's going on around them, and their actions are supposed to reflect that. Also, the more people you have, the likelihood that a mistake will happen increases... even in farmed content, boss fights are dynamic situations.
Robert M May 25th 2009 10:19AM
Well, thanks Evari!
Apparently Low has forgotten there is another tree for healing for priests. The entire focus lately has been disc QQ (we dont get enough respect) followed by a little more QQ and substance (shields aren't all bad anymore).
I know that in the golden age of discipline there should be some information helping out those PVE disc priests, but why in the light did Low forget there was another tree?
Swampsquatch May 24th 2009 5:58PM
I think it should say, "In a raid where a Disc priest is present, a Holy priest should not be shielding the tank." But even that should be a "no-brainer" imo because if there are 2 priests healing, in a ten man at least, the disc priest would be on the tank anyway I assume. In a 25 man though I could see where a raid healing holy priest might want to absorb some damage and help out, but still, they should know better if a disc priest is there.
jellyphish May 24th 2009 11:15PM
In the same light, any quality disc priest would always have weakened soul on the tanks, making it impossible for a holy priest to even get a cast off on one.
Molagmal May 24th 2009 5:59PM
I'm a disc priest and well, whaty can I add to this perfect stroy, you just said it all. all I want to ask people to do is pls, before you juge Disc just see a good one in action and try to understand, I have been crusading for better understanding of Disc priests for a long time and now we are finally getting here.
I mean seriusly, in a hardcore raiding guild I was asked not to put a pain supression on a tank because it lowers thread.. yes it does.. by 5% which is fine in any fight if you wait atleast 10 sec before casting it at the start of a fight.
also, damage prevention does not show up on the healing meters, instead look as activety, or, in your head, add 30% healing to a disc priest on the healing meters, it probably should be more but this is a good rule of thumb.
Kusaionara May 24th 2009 6:46PM
Does a holy paladin's sacred shield stack with a priest's shield? If not, is one more beneficial than the other? I know that with my holy pally's 2k spellpower my shield will absorb 10k damage over 30 seconds, and while the shield is up it gives my flash of light heals a +50% crit bonus. Is a priest's shield better?
justgood May 26th 2009 7:01AM
Sacred shield is way better on MT who's taking huge hits, PW:S is way better on OT who might get more hits but less damage overall, also PW:S is good utility for saving DPSer's life when SH is much less potent here.
so like in most cases in WOW can can't definitely say which is better, that depends on the situation.
Anjelle May 24th 2009 6:45PM
The issue of shielding brings to light one of my personal issues in raids. I, as a deep Holy Priest, am constantly being placed on Tank Heal duty. I'm perfectly fine with that if we have an overabundance of raid healers. I can handle it. *shrug* It eats mana quite a bit more.. but I manage. But... shouldn't the Disc priests be on tank duty instead?
I will happily let our Disc priests handle the Tanking Shields. Alas, I don't always see it happening. If our tank is taking a lot of damage and they are going without a shield for whatever reason, heck yeah.. I *will* throw mine up there. A holy shield is better than no shield.
bunny May 27th 2009 4:06PM
If you want to be focused on raid healing, a CoH hybrid build can give you stronger group healing than deep holy. IMO deep holy is a hybrid healing role build, since the end of the tree is single-target focused, but the tree has all of the raid talents in it. With a quality CoH hybrid build, you can get the stat buffs in the disc tree combined with the raid healing talents in the holy tree for a very powerful healer. I used this build when I was a bit undergeared for Naxx but wanted to get in there, and with buffs to my overall spirit plus spellpower from my spirit, I suddenly had a ton more spellpower. And that was before 3.1, when I wanted to bring improved divine spirit into a 10-man that had no disc priest.
Serenity Smidt May 24th 2009 10:20PM
Here is where I get confused. I am a holy priest. When I run a heroic instance with a Pally tank, I often get asked not to shield the tank. Why is that? Don't their aoe spells generate their threat? Do they have to get hit to generate threat? Someone please explain.