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5-27-2009 @ 7:28PM
Yeah, the Snaplasher is definitely tankable (and attackable) if you remember to wait for the debuff to fall off every 50 or so stacks (beyond that it can one-shot your tank even if he uses all his cooldowns) - with good dps it needs to happen only once and it requires 4 seconds of no dpsing on the mob. Dots don't count, I specifically applied my Rupture to see if it falls off and it did.I would also never Cloak a Light Bomb anyway on XT (normal mode ofc), it's better to save it for either a Bomb/Tantrum combo or a Gravity Bomb. The boss is big enough for melees and the tank to spread out 10 yards apart, so the Light Bomb does damage only to you - whereas the Gravity one could either pull your tank to you or make you lose DPS while running away.For something a bit different, I like the fixes to Mimiron from the latest patch notes - that fight is amazingly annoying as a melee, and these things aren't changing the difficulty much, they rather make it only less annoying. Getting killed by a mine dropped on your head because the tank was just a bit too late with charging and pulling the boss back to the center - not fun. Boss moving in phase 4 and making the tank in front of the Laser Barrage - even more not fun.
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