Ready Check: I'm more hardcore than you

Ready Check is a twice-a-week column focusing on successful raiding for the serious raider. Hardcore or casual, Vault of Archavon or Ulduar, everyone can get in on the action and down some bosses. Today, we step back a little and look at endgame in the context of sports.
Firstly, dedicated followers of this column (hi, Mum) will have noticed a new addition - Michael Gray's working his magic to make Ready Check not just weekly, but twice-weekly! Is that more than enough Ready Check to keep anyone happy? I think so.
Today's column is inspired by a question we've been discussing internally: is WoW a sport? Specifically, as so many of the externally validated goals in-game relate to raiding, how does raiding stand up to other, more traditional sports? We're not talking eSports, but good old fashioned team games. How do the attitudes in raiding differ from those you'd find in the sporting-as-a-hobby world?
Imagine, if you will, getting together with your friends a few nights a week, playing your game, whether it be bowling, golf or rounders. You do it for fun, you pick up the rules -- maybe you learnt them at school, someone took you in hand the first time you played, or you absorbed them from spectating or reading up.
Then perhaps you want something a little more. You realise you're quite good at the game, you spend a bit of money on new clubs, special shoes, you spend more time watching the professionals play. The evening games move from something you just have fun doing, to something you want to win. Perhaps you join a proper team, and soon you're turning up your nose at the 'amateurs' you used to roll with.
"I'm more hardcore than you!"
Sound familiar?
The majority of endgame raiders seem to fall between the 'pro-am' category, and the 'doing it for kicks' group. Most of us who've moved past the stage of figuring out which ball goes where and what offside actually means are unremittingly harsh on those just starting out. This fosters a culture of elitism and superiority which leads to a fairly hostile environment for someone keen to learn but without the innate knowledge and skill (yes, being able to move out of fire is a skill) granted from three or more years of raiding.
This stuff can all be learnt, and it's our job to help teach it. In the sports world, there are coaches, mentors, and handicaps. Should raiding have buddy systems or artificial boosts for those less experienced? Why don't people help each other out, dealing with valid but "n00bish" questions with sarcasm, misleading answers and infringements?
I think the answer is twofold. Firstly, those at the top of the pro-am category want to stay special. There's been a long and pained resistance to new entrants to our 'sport'; there's no limit to the number of hardcore raiders out there, and every new one makes us less unique. All 'hardcore' really means is 'time', after all.
Part of the harsh treatment of new raiders, aka 'scrubs' or 'bads' in EJ parlance, is simply a desire to make ourselves seem more important, more worthwhile. If someone who just picked up a mouse could become as cool as us, why have we wasted the last three or four years of our lives, evening by evening, getting here?
Secondly, it is a matter of asking the right questions, learning the right things, and obviously doing your best. If raiding together, every mistake you make costs other people time, money, and causes a little stress too. You can laugh them off, but they do have consequences. A middling league football or baseball team that picks up a brand new player who does nothing but drop the ball will quickly run out of patience, and it's the same in raiding. Even people with the gentlest temperaments and best intentions can get frustrated when they are constantly corpserunning due to your mistakes.
This leads on to a general principle of 'a place for everyone, and everyone in their place'. If you're the sort of person who makes mistakes, who doesn't care about having the right spec or the right equipment -- you'd turn up to a cricket match in jeans and a polo shirt, armed with a rounders bat -- perhaps playing with people who do care isn't the right home for you. Your mates in the park will welcome you with open arms, though.
What of those in the middle? Ultimately, it depends what your aims are. Do you want to be one of the no-lifes who spends every evening in front of WoW, with the rewards of world/region/realm firsts/seconds/fifths, uber gear, and endless whispers of "nice mount m8"? Are you happy progressing as you are with perhaps a less-than-textbook raid group, but a group of people who have fun together regardless?
There's certainly room for those less gifted with free time than Ensidia, and nobody's qualified to call you 'scrub' for being happy raiding three days a week. If you do have the free time, but not the experience, it's now really easy to jump into 10-mans, even practice in 5-man groups and slowly but surely get there. This is where the sporting idea of coaches and mentors would be great formalised in WoW; I've been toying over the idea of an Apprentice-style contest where we recruit 10 hopefuls for one guild spot and publicly mentor and train them, but perhaps that's going a little too far.
There's definitely a place in the game, and even in raiding, for people who are playing for kicks with no real desire to learn the rules of the game or figure out how everything works. There's also a place for those who want to theorycraft everything, who spend hours planning fights, who spend seven hours an evening, seven evenings a week wiping on the hardest modes of the hardest bosses.
The casual/hardcore animosity happens when the first group of people apply to the second set of guilds, or post on their forums, or ask what a good shadow priest spec is in their IRC channel. Tiger Woods wouldn't show you which way up to hold a golf club, but a guy at the local course will; don't ask Kungen whether you should gem for dodge or not.
Most of all, let noobs be noobs, if they're happy. Who cares if they're not using an optimal rotation or if they're gemming for spirit? If they're killing the stuff they want to kill, leave them be, and let's coexist in harmony. While hoping that, one day, hardcore raiders will get the same sort of salaries hardcore sports players receive. After all, living on European state support gets a little tiresome, no?
Jennie Lees is a European raider, albeit one with a job. If you do happen to have a lot of free time and a desire for shiny purps, her guild is (shameless plug) recruiting. Anti-anti-elitism comments can be directed to her on IRC (juna in #elitistjerks).
Filed under: Analysis / Opinion, Raiding, Ready Check (Raiding)
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Reader Comments (Page 2 of 3)
el ranchero Jun 1st 2009 10:44AM
"What the hell does any of that even mean? is that bad or something? Speak American, we don't play your silly sports."
On behalf of all of us who visit other countries and don't want them to think all Americans are ignorant xenophobes: please don't ever leave the country.
Fairlane May 30th 2009 10:04PM
"Today's column is inspired by a question we've been discussing internally: is WoW a sport? Specifically, as so many of the externally validated goals in-game relate to raiding, how does raiding stand up to other, more traditional sports? We're not talking eSports, but good old fashioned team games."
This paragraph alone would have made for a fantastic discussion.
Firestride May 31st 2009 1:16AM
I doubt it. Athleticism + Game = Sport. WoW doesn't pass that test. Neither does running, which I lettered in 8 times (CC and Track) in high school.
mayjest May 30th 2009 10:09PM
Although I like this article, and I think it's intentions and arguments are good, and I hope that many people will read this and re-think their attitudes... I do have to point out a few flaws.
First of all, I have an issue with this section:
"If someone who just picked up a mouse could become as cool as us, why have we wasted the last three or four years of our lives, evening by evening, getting here?"
Mainly the use of the word 'cool'. There is a major problem with this: WoW will never be cool. It doesn't matter how many people play it, how diverse the user base is, or how many celebrities (Vin Diesel) admit or hint that they play it. WoW will never be cool. If I bring up WoW in a conversation, no matter the context, I will be looked upon as a geek/nerd/whatever by those who don't play WoW. Your arguments that 'it's a perfectly normal hobby' or 'it's no different to any other game' don't matter, you'll still be looked down on. Fact.
For more proof consider these sentances:
"Me and 9 mates just finished an epic Mario Kart tournament!"
"Me and 9 mates spent 3 hours wiping on one boss in Ulduar before finally getting him down!"
Which will the average person on the street consider the more 'normal' activity?
My second issue:
In real life, the 'pro-ams' of a sport can and do look down upon those who don't put in as much effort as they do. However, they are unlikely to heap direct abuse upon those people. They might do it more subtlely, but it's far more likely that they'll just stop hanging out and will gradually lose contact. WoW has a couple of disadvantages to this. Hardcores are forced to partner with Casuals as far as Blizzard is concerned, due to development of content. This would be the equivalent of the FA changing the offside rule in the premier ship because a couple of teams in the under 12 5-a-side league didn't understand it. So there is contention and clashes there.
The second main disadvantage is that nobody knows who anyone really is. In real life, you know peoples names, people have a reputation and there are consequences of loosing said reputation. WoW is anonymous. It has no effect on you in real life, and unless people are diligent in keeping track of ninja's and other true 'bads', (as in, not a nice person to play with, rather than just a rogue who gems for spirit) it can have no effect in WoW either. The anonymity of the internet allows lots of people to be far meaner and insulting than they would be in real life. I'm sure you're all aware of PennyArcade's take on this.
I would like to point out that, in general, those at the top of their game are normally perfectly willing to help out if they can do it quickly. If you asked Tiger Woods what type of club you should use to get out of a sand trap, I'm positive he'd tell you with a smile. If you asked for lessons, he'd also smile, but tell you find a golf instructor instead. Similarly, ask Kungen which is best, Dodge or Parry, and he'd tell you. Ask him to teach you the more intricate points of tanking and he'll likely point you somewhere else.
However, I would also like to point out that 'All generalizations are bad', and individuals are always different. The vast majority of hardcore raiders are perfectly civil to more casual raiders, even if they would prefer to not raid with them. It's just that the minority are vocal!
Apologies for the wall of text, but I hope at least one person reads it. Also, my comments about 'cool' are said in jest, but we all know the truth of it! :D
TLDR: WoW will never be cool, Hardcores are mean to Casuals because they have an excuse to and the internet's anonymity allows them too.
Neirin May 30th 2009 11:26PM
I think this is a great response, but I do have one comment. Your thing about anonymity certainly holds true for most real-life repercussions, but reputation is definitely important within WoW. I mean, if everyone on the server knows you're the idiot that ninja'd hateful gear off of 10 man arch that doesn't really speak very well for your personality or intelligence and would make finding pug groups difficult. Similarly, having a reputation as the most badass tank on the server means that if you want a group for something then people will jump at the chance.
mayjest May 31st 2009 7:47AM
@Nerin (hope the comment system works :P)
I agree that a bad reputation can still follow you around in WoW. However, it's much harder for a reputation to stick, mainly because there will always be people who never read the forums, who weren't online when someone was spamming trade screaming about this guy being a ninja etc. If you're a ninja, your enemies have to work very hard to shut down your activities, and if they do manage to succeed, then £30 on a name change and server transfer and the problem goes away. You're on a new realm, with all your ninja'd gear and a fresh, clean reputation. Sure, in real life you can change your name and move to another country, but it's a lot harder!
And good reputations are even harder to gain. If I do a run and we have a badass tank or healer in my group, then I'll add them to my friends list. But I'm sure as hell not going to tell anyone else about them! If they're free for a Naxx run this week, then I want them in MY group, not some other guys!
Karilyn May 31st 2009 10:36AM
A good post, but I'd argue against this point...
"Mainly the use of the word 'cool'. There is a major problem with this: WoW will never be cool. It doesn't matter how many people play it, how diverse the user base is, or how many celebrities (Vin Diesel) admit or hint that they play it. WoW will never be cool. If I bring up WoW in a conversation, no matter the context, I will be looked upon as a geek/nerd/whatever by those who don't play WoW. Your arguments that 'it's a perfectly normal hobby' or 'it's no different to any other game' don't matter, you'll still be looked down on. Fact."
Is WoW cool? Well, cool is definitely one of the most subjective things out there.
What is a cool "sport"? Is Football cool? Basketball? Baseball? While they are certainly mainstream, it isn't a stretch at all to say well over half of Americans look down on sports players and sports fans. If you were to extend these American sports worldwide, our sports are looked down on by most other cultures. I'd be comfortable saying that America's big three sports, and the fans of those three sports, are easily "looked down upon" by "more than 95% of people" around the world. Statistics may be made up on the spot, but I feel extremely comfortable that the real statistic comfortably exceeds that number.
The thing is, no matter what hobby you have, or what game you play, people WILL look down at you. And not just a few people, but the vast majority of people.
WoW is certainly not unique in this trait.
mcarpent@lakeheadu.ca May 30th 2009 10:47PM
Yes, a comment and link discussing the honesty of a previous subject of a 15 minutes of fame article.
bgodsall May 30th 2009 11:02PM
@Karilyn
How is Cricket, a game first played sometime around the 16th Century if not earlier based on Baseball a game which wasn't played until the 18th century?
Talk about ignorant.
Irony May 30th 2009 11:08PM
/wave
Karilyn May 30th 2009 11:25PM
I smell a person who lacks reading comprehension.
rantank May 30th 2009 11:29PM
Karilyn May 30th 2009 10:52PM
Cricket = Game that Baseball is loosely based on.
bgodsall May 30th 2009 11:02PM
@Karilyn
How is Cricket, a game first played sometime around the 16th Century if not earlier based on Baseball a game which wasn't played until the 18th century?
Talk about ignorant.
Wrong way around . She said Baseball was loosely based on cricket.. you managed to invert what she said and then be quite rude to her based on your failed English comprehension.
Neirin May 30th 2009 11:16PM
I kinda like a mix of casual and hardcore. I'm not saying like in the middle, I'm talking a real mix. My current guild is full of hardcore players - I think we have every Alliance Gladiator from s5 on the realm in my guild, and we all came from guilds getting alliance 1sts or 2nds (horde:ally ratio is kinda nuts, so alliance first is about all we can hope for). However, our attitude for going about things is ultra-casual. Yeah, we set up times to raid 3-4 nights a week, but sometimes a bunch of us decide we'd rather go see Star Trek than raid, and that's cool with everyone.
Still, I kinda miss being in a casual guild in bc. I mean, after a while I felt like I far outstripped the guild in interest and skill in WoW, but there was something oddly calming about explaining Shade of Aran every week and seeing it actually work with a few people who had never been in a raid before. There's definitely a certain amount of satisfaction to seeing someone actually make it through because of your guidance rather than pulling them through because of your gear.
Bananacup May 30th 2009 11:25PM
My philosophy is that people are allowed to play however they wish until it is interfering with other people's playtime. The whole "I PAY THE SAME MONTHLY FEE YOU DO I GET TO PLAY HOW I WANT" thing is fine and all, but when you're making me and my group's play experience not fun because of how you "choose" to play, then yes you are playing the game incorrectly and there is no other way to put it.
Karilyn May 30th 2009 11:35PM
@rantank
Wow, I think that was my first ever White Knight.
I'm not sure if I should be happy or depressed.
Brian May 31st 2009 1:05AM
I really don't think the friction in raids between "hardcore" players and "noobs" comes from some elitism held by the former so much as it comes from the fact that the noobs who bother people have problems beyond just starting out.
I hit level 80 and started raiding quite a bit later than many of the people I raid with, and I didn't raid at all prior to 80, and I will never forget how terrible I was the first time I stepped into Naxx. They knew the fights, I was a noob. But here's the thing, I said up front I had no idea what I was doing, so they told me what to do...and while I might have screwed up at first, I improved pretty quickly. My fellow raiders didn't respond with elitist attitudes and I was rapidly, and happily, accepted into the team.
The real friction isn't from well meaning but naive players running up against elitist jerks, it's players who either refuse to learn how to contribute or are incapable of doing it. This isn't about demanding absolute perfection, the people who draw the most scorn are the people who wipe the raid and do so repeatedly. Perhaps there are groups out there who enjoy wiping on the first boss of a raid because someone in their group can't learn a task that took most of the raiders one or two tries, but I bet they aren't a very big part of the WoW population. For the rest of us, it's annoying. I and most people I know are willing to wipe a few times teaching a new player the ropes, but when it happens repeatedly for totally avoidable reasons...people tend to get short tempered.
It's the difference between "I haven't learned yet" and "I'm never going to learn", and it makes all the difference in the world. The analogy to group sports in real life is flawed when we're talking about raiding because there is no equivalent sliding scale for skill levels. For all the talk of how easy raiding is now, it still requires SOME skill, and if you can't or won't obtain those skills, yet insist on raiding, people will resent you for it. Contrary to the author's position, I'm not sure there is a place in raiding for the type of player who refuses to stand on the correct side while fighting Thaddius. The raid will endlessly wipe until that person learns how to play...is it really unreasonable to ask that they do so?
The real flaw in the author's argument is that raiding isn't all there is to WoW. If people want to just screw around by themselves or with a few friends, there are a fair number of ways they can do this where they and everyone else will be perfectly happy with their playstyle. Raiding requires a little more, and if people can't or don't want to give that extra effort, that's OK, but then they probably shouldn't be raiding. Calling this "elitism" is a red herring. If raiding didn't require a LITTLE bit of "elite" skill, then anybody really could do it no matter how they played and we wouldn't be having this discussion at all.
W01ph May 31st 2009 5:28AM
Preach it sister!!
Eisengel May 31st 2009 2:09PM
Quite so.
One thing that is useful though is if you have experience with other raids/instances that you can bring to the one you don't know. I ran Emalon for the first time recently, I was invited in to fill a DPS slot, and when I said I didn't know the fight, I was pretty sure I was a half-second away from getting kicked, but luckily they kept me on. They explained the fight, and I thought, 'oh, it's like Illhoof, except the chains are the enraged guys and instead of one of us, they'll kill everyone if they aren't brought down in time... okay'. We one-shot the fight, and I topped DPS, ranked 4th on heals as I recall, and kept up the Emalon tank in some 'uh-oh' moments.
I'd saying knowing a particular fight is much less important than having a base of experience to draw on. Although back in BC my guild I was running Kara with took in some new players who had never raided before. Even though the Kara runs took longer and weren't as clean, it was a lot of fun for me to run with people who were raiding for the 1st time. After each encounter usually someone would have some advice for one of them, and all of them were so impressed with the size and epic quality of the instance and the fights, it made me enjoy them a lot more.
Hoggersbud May 31st 2009 4:39AM
I'm so hard-core I went to RANGER SCHOOL in order to raid better.
fool May 31st 2009 5:11AM
"Part of the harsh treatment of new raiders, aka 'scrubs' or 'bads' in EJ parlance, is simply a desire to make ourselves seem more important, more worthwhile."
I would like to state that here you are mistakeing people the people who hang out at EJ / understand the culture / actually do the theorycraft with the people who go there, read stuff (and maybe post and get banned) and then think themselves better than everyone because they managed to get some epics (the second group are far more likely to insult people in this way than the first, unless of course you break the ej forum rules, in which case, you deserve what you get).