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6-03-2009 @ 5:53PM
I would like to see an article about macros for rogues please :) from casuals to hardcores
6-04-2009 @ 3:06AM
amen i just hit 80 after 4 months and still have alot of trouble writing a macro that will work
6-04-2009 @ 10:24AM
Gotta be more specific, but since I'm hopped up on Starbucks this morning, here we go;http://www.wowwiki.com/Useful_macros_for_rogues is a great place to start. I only have a few macros, personally, and one isn't rogue specific. This first one will allow me to right click/left click a single button to apply poisons, and using shift, ctrl, alt, or any other combination to apply different poisons (works best if you can limit yourself to 4 or 5 types instead of all 6 types. As combat, I never use instant, for example, and it's not in the macro) Here's what mine looks like:/use [nomod] Deadly Poison VII; [mod:alt] Crippling Poison II; [mod:ctrl] Mind-numbing Poison III; [mod:shift] Wound Poison V /use [button:1] 16; [button:2] 17Another relies on itemID numbers to swap between my Fishing Pole and Hat, to my DPS helm and weapons. The first time the macro fires, it equips fishing gear. 2nd time it's hit (and every time after that) it will cast Fishing. Holding down Alt while hitting this while fishing equipment is equipped will apply a Lure to the pole. Hold Ctrl when it's hit, and it will switch back to Weapons and Helm (unless I just got jumped while fishing, which means I fite the mans in a big floppy brown hat, I'd be in combat and only weapons will switch). To give you a general idea, here's an older version that uses Item Names instead of ItemID#s:#showtooltip /equip [nomodifier:alt] Big Iron Fishing Pole /equip [mod :ctrl] Blade of Infamy /equip [mod :ctrl] Merciless Gladiator's Quickblade /cast [noequipped:Fishing Poles] Fishing /use [mod :alt] Sharpened Fish Hook /use 16 To retrieve the ItemID#, you can pick up an item with your cursor, and use this script (either copy paste, or bind it to a key temporarily so you don't have to click it, obviously)/script local infoType, info1, info2 = GetCursorInfo(); if infoType == "item" then DEFAULT_CHAT_FRAME:AddMessage( info1 ); endThe last one I'll show is near and dear to my heart. You must turn on Auto Loot in your interface options for this to work, and make sure that the modifier set up for Non-Auto Loot does not match with any modifiers for openers. eg, if you hold down shift while you loot it will present you with the pane instead of looting all items automagically - in this scenario, make sure none of your openers are Shift + Another button (Shift 1 for ambush or something). Anyway, make a macro for each one of your openers that looks like this:#showToolTip Cheap Shot /cast Pick Pocket /cast Cheap Shot This will, obviously, pick pocket the mob as you stab or stun or bleed them. The caveat is you cannot immediately after performing the opener use another skill. It will close the window before your client can talk to the server and nab the loot in their pockets. Especially so if you have medium to high latency. I've seen an auto-loot pane flash and then close before I actually looted it where there was something juicy (like a blue gem back in the day), and vanished to reset the mob and get OOC so I can actually cast Pick Pocket and nab the goods.
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