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6-04-2009 @ 8:26AM
I have several 80s, and had my first 80 within two weeks after the expansion launched, on a PvP server. Most recently, I took a DK to 80 (on a PvE server) in just over 3 days /played time, which was about three weeks of non-raiding days.However, the process is not anything like you appear to be thinking. Obviously, everything depends on your goals and purposes, but the biggest hurdle for levelling is "wasted time".I don't mean "wasted time" as in, stopping to read the quest text, chatting with friends, raiding professions along the way, etc. Wasted time is time spent running back to your corpse because you bit off more than you can chew, or time spent moving back and forth between quest locations, or time spent trying to grind instances with pugs.Save the group missions for when you're either higher level or have some friends on who will help. And be careful of the pulls you make, because nowadays, everything and its grandmother comes at you if you make a bad pull. Doing those two things will greatly reduce wasted time due to death.If you want to pug the group missions, don't sit around waiting for someone. Move on to the next quest hub while you're searching LFG. You don't need to do a single group or dungeon mission to get to 80, so don't spend a lot of time trying to pug the missions if your server is not known for a pool of skilled puggers.Unless your goal is exploration, download a quest mod or two to help better organize your travelling. Obviously, you can't do this if you're trying to enjoy explore the content for the first time completely unaided. Going from one side of the zone to the other and back again and again and again, when you could have done all of that while you were over there the first time, is probably the single largest waste of time in the game.And unless you're with friends, or know the group is competent, the dungeon and instance quests will probably cost you more time than just skipping them and moving to the next quest hub.It's not a matter of "no life", though there is some of that too. It's mostly a matter of efficiency. An hour or two a day used efficiently is far more productive than 5-6 hours a day of corpse running or zone crossing or wiping in dungeons.
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