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6-04-2009 @ 5:52PM
In these days of RPGs and super villains, seeing someone who's bad for the sake of being bad with no backstory about why he's bad is kind of trite, particularly in a lore-filled game like the Warcraft series.I can understand that the fallen-from-grace angle gets annoying, but Blizzard wants the reason for everything out in the open so you feel that emotional connection to the whole situation. And like Leandar said, few things are bad because they're just malevolent by nature. Most of us grow out of the urge to pluck the wings off of flies and start feeling sorry for said flies by the time we hit our teens. Barring the occasional sociopath, it takes a strong twist of fate to turn a person to evil.
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