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6-05-2009 @ 8:45PM
I agree that Jewelcrafting as it is now is overpowered, and this nerf is gonna hurt. Is probably warranted, though. I fear the days when epic gems get added in and suddenly the value of blacksmithing jumps way up. Are they going to provide the other professions with new recipes to help them keep up or figure out some way to nerf blacksmithing?
6-05-2009 @ 8:47PM
Thats a good point. I think that limiting smith sockets to rare and under gems would probably do the trick. It could also be that they've considered this and may have new profession options in 3.3
6-05-2009 @ 10:50PM
the solution is fairly simple. add additional buffs to non-BS professions in the style of even better dragon's eye gems, improved shoulder inscriptions, better ring enchants, etc. the mats for the better enchants would have to be higher, perhaps requiring reagents dropped by those same bosses which drop epic gems. frozen orb or runed orb type items, but only used for profession self-buff enchants, etc. gathering professions might get left behind, which is too bad, but for those who aren't hardcore raid/arena folks, that slight loss compared to other professions will sting a little, but not inflict major damage.
6-06-2009 @ 2:33AM
Or they may not add in epic gems at all.
6-16-2009 @ 7:21AM
Epic Gems are already in game
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