Totem Talk: Ulduar non-set mail part 2
This week, Totem Talk covers the mail options for 25 man Ulduar, and also presents reader screenshots! Since I'm not raiding Horde-side as much right now (Malfurion, I miss you, especially the fine folks in the Consummate Vees, one heck of a good group of people) I've been using my Draenei shammy for the screens, and after many comments demanding the return of horde shamans, I finally threw down the gauntlet and dared the readers to provide them if they missed them so much.Clearly, I had underestimaged your desire to see orcs, taurens and trolls back alongside this column. Well, far be it from me to stand in your way. Readers Chris Bell and Adam Brien both sent me good pictures of their orc shamans (this week we meet Adam's shaman) as did Claire Jones, whose tauren shaman will be featured after the cut just because I have a soft spot for tauren shamans. (Vishypants, you are remembered.) Now, don't take this to mean you'll never see a draenei screenshot here again, cause even if you don't like them I do. But if readers keep sending in those screenshots I guarantee some of them will make it to this column.
Heck, it saves me having to remember to take a screenshot, after all.

Last week we covered 10 man options. This week, we'll cover the 25 man raid.
Ulduar 25
There are 21 pieces of mail that drop in Heroic Ulduar. You know, I've never actually gotten used to the 'heroic' vs 'normal' for 25 man and 10 man instances. Shouldn't 5 mans go up to 10 mans in heroic mode, then? I know this is a silly thing to get hung up on, but I'm an odd person. Anyway, in order to make things easier for me this week, we're going in alphabetical order instead of my usual random hopping about.
Amice of the Stone Watch - Taken as resto shoulders (the MP5 makes them preferable for a healing role) these are remarkably close to the Conqueror's shoulders. It comes down to your preferences and needs: do you need crit or haste? Would you prefer slightly more int or stamina? If you already have your four piece set bonuses, these shoulders are as good as tier, and certainly worth considering for any healing shaman. And they're graphically the same as Worldbreaker if that's important to you. This is an Auriaya drop.
Belt of the Betrayed - Wow. This is a heck of a nice belt for enhancement. Last week, we compared an Ulduar 10 belt to a Naxx 25 belt. This week, we throw this belt into the mix and it dominates. That's to be expected, of course, but it's nice to find a piece of gear that's an unambiguous upgrade. This one drops in the Cache of Storms after you slap Thorim around a bit.
Belt of the Fallen Wyrm - from Razorscale 25, this is a solid belt for resto shamans (although as a resto shaman I'd prefer the Blue Belt of Chaos, a crafted belt) but it is quite possibly the best possible belt for an elemental shaman and I wouldn't bid on it over one of them.
Bindings of Winter Gale - speaking of best in slot for elemental shaman, these hard mode Hodir bracers are extremely well itemized (as you would expect for an iLevel 239 drop) and will probably be one of many bones of contention between elemental shamans and holy paladins, who often look for the same stats. As you can expect, I'm on the side of the elemental shamans. Heck, these are pretty solid for restoration, since crit and haste are pretty sweet for that spec as well (faster casts and Ancestral Awakening procs) but I'd definitely pass to the elementals. I'm not passing to paladins. You guys can outbid me on DKP if you really want these.
Boots of the Forgotten Depths - since there's not really a lot of options for caster boots in 25 man Ulduar, you may see elemental shamans who never picked up Eruption Scarred Boots picking these up, but they're definitely better for resto. These drop from General Vezax, whose name I always spell wrong. Since he's a loathsome, abhorrent monstrosity and a servitor to a being of unfathomable evil and madness, he probably doesn't care if I get his name right or not.
Brass-lined Boots - if you're okay on hit these are really solid boots for enhancement. The haste helps with getting Maelstrom Weapon stacked to five, which allows you to put out more instant cast lightning bolts, while the ArP helps you melee attacks hit harder by bypassing armor. It really comes down to your other gearing options: these are comparable to the Boots of the Renewed Flight, which are the same iLevel so it makes sense that they'd be close. If you'd rather have the crit, the Malygos boots are better, but if you want to up your Maelstrom stacks these boots from XT - 002 are the way to go.
Chestguard of Insidious Intent - in comparison to our Tier chest, enhancement shamans can see these are really very close. I think it's fair to say that the Chestguard of Insidious Intent will cost you some DPS and give you some survivability in return, with 32 stamina over the tier. You lose 68 critical strike rating, about 17 attack power and 6 hit rating in exchange for the stamina and ArP. Since Yogg-Saron himself drops this chestplate, it's probably worth considering more for when your guild starts doing hard modes and you need to up your health pool, as I really do think overall you'll lose some DPS wearing it over tier, solid as it is. (I don't think you'd lose much DPS wearing it, mind you, and 300 health might be worth it for hard modes.)
Chestguard of the Fallen God - another Yogg-Saron drop (the name didn't give that away at all), this is a very hard call for elemental compared to tier. It's got 75 more crit and 9 more spell power, but one less socket, no hit and slightly less haste. If you don't need hit, you might well be better off with this one, but it's very close. For resto, the lack of hit and the presence of crit, haste and spellpower aplenty makes this a reasonable option: you'd lose 30 MP5 and get more crit, a boatload of haste and more spellpower. I'd almost take that 68 haste rating over 30 MP5, but I'm sure there are those out there who would tell you I'm crazy for suggesting it.
Frost-bound Chain Bracers - a Hodir drop, pretty solid for enhancement. Sorry, sometimes I can't really think of much else to say. I'd take them over the Slime Stream Bands even without a gem socket, they're just generally better.
Gloves of the Fiery Behemoth - Flame Leviathan drops these solid enhancement gloves, with haste for Maelstrom procs, ArP, Attack power and solid stats all around. These are probably better for enhancement shamans than hunters, our main competition for DPS mail, but I don't know enough about hunter mechanics to say for sure.
Greaves of Swift Vengeance - at iLevel 239, these are an Iron Council hard mode drop. They haven't dropped for us yet, so they may come from Steelbreaker killed last (we haven't tried that yet) or I may just have not seen them. Either way, they're very solid boots especially if you need hit or want more customization options, which is to be expected for a heroic hard mode drop. I'd give them the edge over the Brass-lined Boots and Boots of the Renewed Flight, but to be honest they're not as overwhelmingly better as I might expect for items 13 ilevels higher. It's possible I'm swayed overmuch by the sockets here.
Okay, that's 11 items down and 10 to go. Next week, we'll finish up with Ulduar mail.
Ulduar 25
There are 21 pieces of mail that drop in Heroic Ulduar. You know, I've never actually gotten used to the 'heroic' vs 'normal' for 25 man and 10 man instances. Shouldn't 5 mans go up to 10 mans in heroic mode, then? I know this is a silly thing to get hung up on, but I'm an odd person. Anyway, in order to make things easier for me this week, we're going in alphabetical order instead of my usual random hopping about.
Amice of the Stone Watch - Taken as resto shoulders (the MP5 makes them preferable for a healing role) these are remarkably close to the Conqueror's shoulders. It comes down to your preferences and needs: do you need crit or haste? Would you prefer slightly more int or stamina? If you already have your four piece set bonuses, these shoulders are as good as tier, and certainly worth considering for any healing shaman. And they're graphically the same as Worldbreaker if that's important to you. This is an Auriaya drop.
Belt of the Betrayed - Wow. This is a heck of a nice belt for enhancement. Last week, we compared an Ulduar 10 belt to a Naxx 25 belt. This week, we throw this belt into the mix and it dominates. That's to be expected, of course, but it's nice to find a piece of gear that's an unambiguous upgrade. This one drops in the Cache of Storms after you slap Thorim around a bit.
Belt of the Fallen Wyrm - from Razorscale 25, this is a solid belt for resto shamans (although as a resto shaman I'd prefer the Blue Belt of Chaos, a crafted belt) but it is quite possibly the best possible belt for an elemental shaman and I wouldn't bid on it over one of them.
Bindings of Winter Gale - speaking of best in slot for elemental shaman, these hard mode Hodir bracers are extremely well itemized (as you would expect for an iLevel 239 drop) and will probably be one of many bones of contention between elemental shamans and holy paladins, who often look for the same stats. As you can expect, I'm on the side of the elemental shamans. Heck, these are pretty solid for restoration, since crit and haste are pretty sweet for that spec as well (faster casts and Ancestral Awakening procs) but I'd definitely pass to the elementals. I'm not passing to paladins. You guys can outbid me on DKP if you really want these.
Boots of the Forgotten Depths - since there's not really a lot of options for caster boots in 25 man Ulduar, you may see elemental shamans who never picked up Eruption Scarred Boots picking these up, but they're definitely better for resto. These drop from General Vezax, whose name I always spell wrong. Since he's a loathsome, abhorrent monstrosity and a servitor to a being of unfathomable evil and madness, he probably doesn't care if I get his name right or not.
Brass-lined Boots - if you're okay on hit these are really solid boots for enhancement. The haste helps with getting Maelstrom Weapon stacked to five, which allows you to put out more instant cast lightning bolts, while the ArP helps you melee attacks hit harder by bypassing armor. It really comes down to your other gearing options: these are comparable to the Boots of the Renewed Flight, which are the same iLevel so it makes sense that they'd be close. If you'd rather have the crit, the Malygos boots are better, but if you want to up your Maelstrom stacks these boots from XT - 002 are the way to go.
Chestguard of Insidious Intent - in comparison to our Tier chest, enhancement shamans can see these are really very close. I think it's fair to say that the Chestguard of Insidious Intent will cost you some DPS and give you some survivability in return, with 32 stamina over the tier. You lose 68 critical strike rating, about 17 attack power and 6 hit rating in exchange for the stamina and ArP. Since Yogg-Saron himself drops this chestplate, it's probably worth considering more for when your guild starts doing hard modes and you need to up your health pool, as I really do think overall you'll lose some DPS wearing it over tier, solid as it is. (I don't think you'd lose much DPS wearing it, mind you, and 300 health might be worth it for hard modes.)
Chestguard of the Fallen God - another Yogg-Saron drop (the name didn't give that away at all), this is a very hard call for elemental compared to tier. It's got 75 more crit and 9 more spell power, but one less socket, no hit and slightly less haste. If you don't need hit, you might well be better off with this one, but it's very close. For resto, the lack of hit and the presence of crit, haste and spellpower aplenty makes this a reasonable option: you'd lose 30 MP5 and get more crit, a boatload of haste and more spellpower. I'd almost take that 68 haste rating over 30 MP5, but I'm sure there are those out there who would tell you I'm crazy for suggesting it.
Frost-bound Chain Bracers - a Hodir drop, pretty solid for enhancement. Sorry, sometimes I can't really think of much else to say. I'd take them over the Slime Stream Bands even without a gem socket, they're just generally better.
Gloves of the Fiery Behemoth - Flame Leviathan drops these solid enhancement gloves, with haste for Maelstrom procs, ArP, Attack power and solid stats all around. These are probably better for enhancement shamans than hunters, our main competition for DPS mail, but I don't know enough about hunter mechanics to say for sure.
Greaves of Swift Vengeance - at iLevel 239, these are an Iron Council hard mode drop. They haven't dropped for us yet, so they may come from Steelbreaker killed last (we haven't tried that yet) or I may just have not seen them. Either way, they're very solid boots especially if you need hit or want more customization options, which is to be expected for a heroic hard mode drop. I'd give them the edge over the Brass-lined Boots and Boots of the Renewed Flight, but to be honest they're not as overwhelmingly better as I might expect for items 13 ilevels higher. It's possible I'm swayed overmuch by the sockets here.
Okay, that's 11 items down and 10 to go. Next week, we'll finish up with Ulduar mail.
Filed under: Shaman, Items, Analysis / Opinion, Odds and ends, Instances, Raiding, Guides, (Shaman) Totem Talk






Reader Comments (Page 1 of 1)
Manatank Jun 5th 2009 5:31PM
There is no gear that could make a resto shaman worth bringing to raid heal. Bring a holy priest instead.
Miga Jun 5th 2009 5:40PM
pfft. shamans are by far doing the heavy lifting in terms of raid healing!
Manatank Jun 5th 2009 5:48PM
Clearly you've never healed a raid.
Wulfkin Jun 5th 2009 10:55PM
Clearly youre some kind of fool....
Furiosa Jun 6th 2009 3:30PM
Um. Assuming you're bringing a balanced group of healers (Shaman, Paladin, Disc Priest, Holy Priest and two Druids), you do not want your shaman raid healing. Gearing for crit / int and spellpower, glyphing for riptide / earth shield and lesser healing wave, shaman are now far better tank healers than they are raid healers.
A shaman tank healing can easily put out 4-4.5k effective healing per second over a full 10 minute fight, whereas that is simply not possible simply raid healing. Druids and priests top the raid far too quickly, and most of your heals will end up being overheals.
That's not to say Chain heal isn't a good spell, simply that it's situational now. If you want a shaman to perform at his best, have him tank heal with occasional riptides thrown at the raid.
Manatank Jun 5th 2009 5:47PM
Clearly you don't know how to play then.
mediumsizedrob Jun 5th 2009 5:50PM
stop
Manatank Jun 5th 2009 5:51PM
Hammer time?
Hexbox Jun 5th 2009 6:16PM
Nice to see a non-Draenei shaman in the Totem Talk screenshot :P
Angus Jun 5th 2009 7:55PM
ugh, all that gear with armor pen. So damn annoying.
Close to half my damage is spell based. It does nothing for that.
The extra stats aren't worth it if I am losing crit or haste for armor pen.
:(
Adam Jun 5th 2009 8:03PM
/flex love my lil orc :P
Point Jun 5th 2009 8:17PM
There are several problems with the way that you rank or describe loot in this piece. For example you seem to be infatuated with ArP which only increases our white/physical damage, but completely ignores our magic damage which about 50% of our damage. This is most apparent when you talk about Belt of the Betrayed and Gloves of the Fiery Behemoth. Furthermore it seems that you overlooked Belt of Dragons/Gloves of the Steady Hand(at least if you are going through the loot in .
I wonder have you given thought to what enhancement's 4pt8 does and how it interacts with haste? Or do you assume that ArP is good for enhance because its good for hunters,rogues, warriors w/e?
Titusx Jun 5th 2009 11:26PM
Chestguard of Insidious is better just because it is NOT a dress.
Titusx Jun 5th 2009 11:30PM
I would say, if and when you gear up in Ulduar you will reach the hit cap a lot faster. Have you seen the amount of Hit Rating on some of those trinkets? As you star reaching Hit cap with fewer peaces, ArP becomes more and more useful.
Now, a 25 men raiding Enhancement shaman that came out of Naxx with a good progression guild is both expertise and hit capped. Now, the new peaces will free up stats that, to my understanding, are better suited for Arp.
pants Jun 6th 2009 12:35AM
The point is that Arp is a weak stat for enhancement shaman.
Crit or haste is much better than Arp, because it benefits ALL of our damage, not just half.
Antonia Jun 6th 2009 3:47AM
I get ArP isn't even a decent stat but I think some people are forgetting a few things.
Like this site isn't Elitist Jerks so it shouldn't really even be treated like it unless heavy math is asked for in the article, which it wasnt. This set of articles is mostly so the lazier of folks don't have to go physically look this stuff up. It's more like a set of post-it notes rather then a well written guide.
It's pretty well implied that these are meant to be DROPS from Uldaur, not gear crafted from a pattern that drops. He does say when he talks about the Belt of the Fallen Wyrm that a crafted better might be better for Resto's but it's clearly stated to be a crafted item and that's probably why it isn't directly listed here. That sort of Negates the talk about the Belt of Dragons if the direction of the article is what I think it is. Besides unless your a very friendly guild that would cough up those orbs for a Shaman, or you personally have the gold to throw around to buy them, you'll probably never see the belt. Also its stated here that there's 10 more items coming next week, those gloves are probably in that list, be patient.
Also you have to remember that if your enhancement you're gear table is going to be lumped into Hunter's gear table whether you like it or not. It's called "shoddy Itemization". Till Blizzard quits being stupid about it and creates a forth set of Mail with more enhancement heavy stats, which I'm sure you'll still be fighting with a Hunter over, your talks about ArP not being good are really falling on deaf ears. Specially here. Or you could start wearing Elemental friendly stuff and take a big hit in another direction just to get the crit and haste you want, but I'm sure there would be painful losses there too. I wouldn't go taking that out on people just trying to inform us whats out there to wear, It's up to the player to make educated choices on what they know about the game, not what some random topic blog tells us..besides its not like he's telling us to wear leather with the stat on it..
Naku Jun 8th 2009 9:34AM
im getting bored with these raid-drop totem talks. As im watching the other class specific columns they are much more interesting. Lets talk about the lore, the pvp, the shamans class flaws or smthing!