Officers' Quarters: Surviving summer

Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.
My guild's members mostly reside in the northeastern U.S. and Canada. As such, the summer is a great season for us: barbecues, outdoor sports, beaches and lakes, hikes and bike rides -- it's a lot of fun! However, it's also the season where my guild's raiding schedule seems to hang by a thread. And this year is no different.
People aren't online as much. Their free time shifts around completely. Some members hardly play at all. It starts to become difficult to fill raid slots. Sometimes it becomes impossible, and we have to cancel raids for a little while.
On top of everything else, we've been plagued by a string of technical problems this year. It started out with with one of our healers getting all laggy on us for no apparent reason. Then someone's PC was attacked by an undetected virus. Then another one of our healers had their PC die mid-raid. Then a tank's motherboard exploded.
I certainly don't hold it against my raiders if they want to enjoy the one warm season most of us get instead of staying inside to raid. But it does make life difficult for me and my officers.
If your guild is like mine, you've run into this summer lull before. So what can we do about it?
1. Be willing to shift your schedule. The raiding times that most people were available in the spring may not be the best times now. Once school is over, offices transition to a summer-hour program, or new family obligations come into play, you may need to find new times to raid.
2. Encourage communication. Ask your raiders to let you know when they're going on vacation or will be otherwise unavailable to raid. Make sure people sign up for raids only when they're sure they can make it, and to update their status if something else comes up. That way you can make sure you'll have enough people for a raid ahead of time, or else give people notice that the raid might not happen.
3. Be realistic. If you've only got two healers and one tank signed up for a 25-player raid, odds are that raid isn't going to get off the ground. It's better to lower players' expectations with an advance warning, or to cancel the raid outright, than for people to set aside an evening, get prepared, and show up on time, only to be told that the raid isn't happening.
4. Lower your standards. If you have strict standards for who can attend raids, be prepared to lower those standards in order for your raids to continue. There still has to be a lower limit on what is acceptable. But if the difference between raiding and not raiding for a week is taking someone who puts out 300 less DPS than you generally like, make an exception.
5. Recruit to fill holes if necessary. It's hard to predict what will happen at the end of the summer. Some of those players who thought they were just taking a break for a month or two may never come back to the game. Other players who were gung-ho about raiding hard modes all summer may be totally burnt out by the time the next raid gets patched in. Don't count on everyone who's raiding today to be raiding in September. The worst-case scenario when adding more people is that you wind up with too many raiders in the fall. The alternative could be not having enough.
6. Be honest. If your recruiting efforts have failed and your raids are getting canceled week after week, don't be afraid to get real with your members. Call for an official raiding hiatus. Give them your best-guess time frame for how long the hiatus will last. At the same time, outline your goals and your plan for when the guild returns to raiding. Give people something to look forward to that will make it worth the wait. If it comes to this, you may lose some impatient players regardless. However, you will face less drama in the long run if you're honest about the situation than if you string people along.
Are other guilds facing the same problems mine is right now? What damage-control steps have you taken so far?
/salute
Filed under: Officers' Quarters (Guild Leadership)






Reader Comments (Page 1 of 2)
Sleepingcap Jun 8th 2009 3:27PM
I hoped to find something that I hadn't thought of before but it seems like this is just another summer me and my guild will have to pull through by force.
Sleutel Jun 8th 2009 3:43PM
Summer is a great season for everybody... It's just not the same months. :D
Gardoch Jun 8th 2009 3:53PM
My raid is currently in week 3 of our 25-man raiding hiatus after losing our tanks and several key DPS to a combination of RL, burn-out, and unmet expectations with the launch of Ulduar. 10-mans have been nigh impossible to fill since so few are logged on with out anything on the schedule.
I plan on spending my summer leveling my alts that have gone unplayed since LK launched (yay BoA items!), raiding 10 mans very casually on said alts, and trying to cheese my way into someone's 25s with my main as a PUG (people are looking for spriests, right?). Hopefully people will come back motivated when the mercury starts to drop again.
There's and ebb and flow to the raid game, we went through the same thing in BC in SSC/TK and came back to finish MH/BT, though Sunwell remained out of reach. With the current philosophy that Blizz has regarding their raids and accessability I exepect we will get to see all of it, we'll just fall behind the curve a bit.
Netherscourge Jun 8th 2009 3:59PM
Maybe guild leaders should try to enjoy the summer too instead of wasting their lives trying to hold together a guild in a video game?
I mean, if other people in the guild are out having fun in the fresh air, maybe the guild leaders should consider doing the same thing?
Summer time should not = more time to play WoW. It should = more time to enjoy real life.
Just a thought.
But hey, if you love camping out in your basement and adjusting DKP spreadsheets all day long, more power to you.
toxicityj Jun 8th 2009 9:54PM
I don't see how going outside is more "real life" than sitting inside playing a game. A lot of school-aged children/teens and college students spend a majority of their day at school and for some at work during most of their "free" time. Maybe some people would enjoy their time off playing a video game, catching up to their friends who hit 80, starting a new toon, raiding the hell out of naxx in preparation for ulduar, etc.
Juts because you would rather spend your time outside than inside playing a game doesn't make your preference more "real life" than someone else's. Please get off your highhorse.
Kirklees Jun 8th 2009 5:44PM
How kind of you.
Except, some of us work for a living and don't get summers off. "Summer" is exactly the same as every other month of the year for me, except some of my employees take trips with their family and there is more work for the rest of us to go around.
Perhaps if you opened up your scope of who plays the game, rather than trying to talk down to those of us who don't have the luxury of having a few months free and still want to be able to unwind from our daily lives with the game that we enjoy.
Quidamtyra Jun 8th 2009 4:02PM
A comment on #4. Don't be afraid to do this... My guild has a few people who just graduated from High School (and their parents even raid with us, too). As such, the week of graduations was a pretty bad week in terms of raid attendance. So we made a choice to bring a few of the under skilled and under geared players that hardly, if ever, raid with us.
We downed 2 new bosses in Heroic Ulduar: Mimiron and the General. Almost 20 of us had done Mimiron and Vezax, with only 10 of us actually killing Vezax. So don't be afraid to pick up a few people who weren't quite up to your standards before, they might surprise you.
VSUReaper Jun 8th 2009 4:01PM
The summer months are when us mercenaries shine: I'm a tank/arms warrior that pulls respectable dps and since my guild imploded a few weeks ago, I returned to my old standby: selling my DPS or shield to w/e guild is willing to pay the price. I also have a healer, but people have to pay extra to get me on him. Healing is boring still unless I make it challenging (solo healing 10-man KT)
The price being that I get dibs on one piece of non KT loot (my server is still really slow progression wise) that I can claim at any time, and the guild hosting the raid has to fund half the repair bill. So far, I have gotten 6-7 pieces of gear like this, and people got to raid (where as if I hadnt come, the raid would have been called off due to lack of people).
Joe Jun 8th 2009 10:26PM
I don't understand why people thumbs down this. I believe this is a good idea. I used to sell heals on my server in Heroics for the Frozen Orbs. Some people disagree, but its just like hiring a babysitter or any other service job in real life.
Zanathos Jun 10th 2009 2:30AM
If people are taking you up on it often enough, you must be a competent tank. Don't see the problem here. No one has to take a mercenary with them.
Chamual Jun 15th 2009 2:54PM
I don't see any problem with this either, I have been considering it myself after leaving my last guild due to burning out in Ulduar. I even thought of forming a guild called 'the mercinaries' or something similar, and pimping myself on the realm forums.
No idea why your post got rated down.....
Jason Jun 8th 2009 4:13PM
We started taking a hit before summer started. I read this collum weekly trying to find a way to get our raiding group going again. Our GM/RL is burnt out right with no one signing up and if htey do not even bothering to show up.
I have the luxury of asking members of my wifes guild if they want to run something and even trying to see if they would like to join my guild that is more raid oriented.
I understand it is summer and even I have been working on alts.
Elmo Jun 8th 2009 4:21PM
The guild I've been in for two years is totally disintegrating these days, we blame the summer :(
impurezero Jun 8th 2009 4:25PM
It's funny to see how things change at the endgame.
My guild (a pretty new one, full of lowbies) just finally organized our first guild 5-man: Sunken Temple.
I was so proud when we finalized the time and date for the run, and I'm totally excited about it. I can't wait until Wednesday night.
Point being: Organizing this run was kind of fun for us...it's a shame that it has to turn into a chore later on.
Kemikalkadet Jun 8th 2009 4:41PM
Summertime slowdown has hit our whole server pretty hard, we're low population and most of the raiding guilds have been talking about it being harder to field regular 25-man progression. One of the benefits of being low pop however is the closer community. Our guild has started working with a couple of other likeminded guilds to help fill out raid slots. We've been friendly with another guild for a while but both had no problem filling our 25-man raids, we both realised it was getting tough to get a reliable team together so started helping each otehr out and it's made life a lot easier.
freyal Jun 8th 2009 5:25PM
What population lapse? On my server (shadow council) we've had so many people trying to run uludarr that all of our instance services keep crashing. Either while IN them, or we can't even get into them. "Additional instance servers can not be launched" is a horrible horrible message. That being said, tv is suddenly interesting. Hey it's not re-runs to me if I never saw the original episodes cause I was raiding,eh? *wink*
Also -- The Unspoken is Recruitting, we're a 10 man guild looking to add members for 25's. We raid on Shadow Council, on wednesday, Friday, and Sunday nights usually from around 5-6 server time (We're a Mountian Time Server) until around 8 or 9 server depending on the night. (We're on the alliance side).
Mortiseraphim Jun 8th 2009 5:19PM
Another thing you can do is revisit old content for fun. If you can't pull together enough for 25's, try and organize something with 10 or 15 people to go back and run some of the 70 raids for achievements and 'nostalgia loot'. Or even go further back and do fun runs into level 60 raids wearing only greens and blues. I know my guild has a blast steam rolling over old content for fun or doing goofy events like hide and seek in dalaran, or costume contests, etc. It also helps you build social interaction between guildmates. Remember, these are the people you interact with every night (or 3 times a week..whatever it may be) and its good to interact with them more than just raiding. If thats all your guild does, it becomes more like a business transaction, and when the motivating factor for that is gone, it all melts down. Doing events and stuff like the above for kicks helps keep people getting online just to be with friends.
This will, of course, differ from guild to guild depending on your goals but maintaining a friendship with your guildies should encourage them to log on. And even if there isnt a raid possibility at least there may be a fallback event happening for fun. Just my two copper...
Glaras Jun 8th 2009 5:59PM
Personally, I love the idea of going back into the old content... simply because I've never seen it before. I'm currently one of the guild healers in our Ulduar runs, and I love the challenge and the progression. But I'd love to go back to some of the content I never saw the first time around, like Tempest Keep, Sunwell, BWL, Molten Core, AQ...
Tasty Jun 8th 2009 5:21PM
Does anyone else notice how that picture makes WoW look really, really outdated?
For a second I thought it was Warcraft III.
PeeWee Jun 8th 2009 6:10PM
7. Have Fun