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6-09-2009 @ 9:51AM
M, too much content in a short amount of time is what killed EverQuest, which was at one time the leading MMORPG.. But look at them now.. 10 years and 15 expansions later, they are about 1/3 of their highest customer base.. Yeah, let's force Blizzard to pump out content like Octomom for the few hardcore no-lifes and leave the casual gamers, which is the majority, behind.. Blizzard gets more money from casual gamers than hardcore gamers.. Even if the casual gamer doesn't play, they're still paying monthly..
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