Ten things WoW players should know from E3, continued
6. Content is king. One thing developers have learned from World of Warcraft and other recent games is that it's better to not only get players playing, but keep players playing -- almost everyone we spoke with at E3 talked about addon content and regular content updates. Say what you will about Blizzard's release schedules, but they have very steadily delivered updated content that players want and are interested in, and that's why people are still playing their game four years later. Don't get us wrong: developers are realistic, and they know that you need a successful game before you start thinking about adding more stuff in. But they all have really big ideas about what they can put in next, and they definitely seem influenced by Blizzard's big regular patches.
7. Consoles aren't quite that important yet. We did see a few MMOs planned for consoles, most notably Sony Online Entertainment's The Agency, but they weren't nearly as prevalent as you might think. Even APB, a crime-based MMO that seems perfect for consoles, is sticking with PC at release, with a possible console version later on. Blizzard has never shown interest in releasing World of Warcraft on a console, and other game companies seem to agree: for now, the MMO genre (and the MMO audience) is playing games on their PCs, not their Xboxes and Playstations.
8. Innovation isn't over yet. Blizzard has led the vanguard on a lot of MMO innovation -- their phasing techniques and class and quest mechanics are definitely great examples for other developers. But Blizzard isn't the only game in town -- The Agency used instancing in an almost seamless way, taking you from a public to a private world just by passing through doors in a building. Trion's Heroes of Telara is hinting at players being able to change the game world in a big way as they play, influencing the world around them in ways even Blizzard hasn't tried yet. And games like Global Agenda are taking stats and talents from Blizzard's UI-based system into gear and outfitting: instead of simply affecting your stats, your gear will more directly affect which abilities you have access to as you play. Blizzard has made a classic MMO in WoW, but there are still plenty of great ideas coming out of other developers, too.
9. User content is overrated. Blizzard has pretty much always been firmly against user-generated content. Instead, they want to put you in their world, rather than asking you to create some of it (Second Life would be an example of a world much more defined by what users can create). And while most of the MMOs we saw definitely depended on players to socially encourage gameplay, very few of them depended on user-generated art, missions, or content in any way. While non-MMOs like Little Big Planet and the recently announced Mod Nation Racer are still carrying the flag on user content, most MMO companies are going Blizzard's direction: you can play in their world, but you can't help them make it.
10. It's a good time to be an MMO player. Keep in mind that most of the titles we saw this year at E3 have been in development for quite a while -- these are basically the first titles imagined as their developers were playing WoW during its first few years. It's a little too early on any of these titles to call them another World of Warcraft (and truthfully, WoW's success is probably a combination of its quality and the time and place in which it was released more than anything else), but there's no question that Blizzard's world has had an influence on almost all the worlds we saw at E3. If you like World of Warcraft, odds are that there are going to be some more games you like coming out very soon.
Filed under: Analysis / Opinion, Events, Fan stuff, Odds and ends, Blizzard, Instances, Making money






Reader Comments (Page 1 of 2)
richard.ashton Jun 10th 2009 2:10PM
I'm surprised there was no mention of Aion EU/NA in there.
Erogroth Jun 10th 2009 2:29PM
Star Wars looks great! I can not wait to play that. I hope I get in for Beta. One thing that I have not seen in a while is a good Sand Box MMO. SWG before sony screwed it up with some bad upgrades was a great game. I would love to see another game like that with the diverse world where you can do almost anything.
Ravasha Jun 10th 2009 2:31PM
People are now beginning about Star Wars, same thing happened with Warhammer.
There didn't happen much there.
We'll see what happens.
Extrox Jun 10th 2009 3:27PM
I'm with you on that.
Aion is another overhyped game it seems. I've not come across a good comment from Beta players yet but anyone whos only seen screenshots and watched the video are going gaga over it =/
I won't deny it, I was keeping my eye on Aion for quite a while, but after watching the gameplay and ignoring the graphics it frankly doesn't look like it adds much of anything. I've never been one of those goes crazy over what a game looks like, as long as it's fun.
Either way, I'm slighty interested in the SW:OR, but as for its success: I'll believe it when I see it.
anonymous Jun 10th 2009 6:30PM
BioWare is the difference maker in this instance. Their writers are amazing. They put together incredible stories and make you as the player feel part of it. So if you like that kind of thing in a game you should play Mass Effect and you'll understand the hype/expectation for Star Wars (and Mass Effect 2 and 3 for that matter).
And for the record, I'm not all that into the Star Wars universe but I'm excited for Old Republic because of BioWare, just as I'm excited for Diablo III and StarCraft II because of Blizzard. New games from those two are like new albums from your favorite artist/band.
BigBiker05 Jun 10th 2009 2:34PM
On number 9 you mean World of Warcraft, not Blizzard.
tanek Jun 10th 2009 2:43PM
True, but I think they were just sticking to MMO titles and not including Warcraft III. Put that one in there and you pretty much have to give weight to the user generated content when it comes to longevity. :)
Amaniita Jun 10th 2009 2:42PM
We also learned that Activision is evil, since they're suing to stop the release of Brutal Legend after they abandoned it.
Avan Jun 10th 2009 2:44PM
I wasn't aware that Blizzard pioneered phasing.
doit Jun 10th 2009 3:04PM
i don't think they did i believe i saw lord of the rings online do it first and was really impressed with the way they used it.
Bubsa Jun 10th 2009 3:19PM
Yeah, that really was a bit of a throw-away claim to make.
Toadsworth Jun 10th 2009 2:54PM
i still think blizzard's yet un named mmo will be released for consoles. they are definitely looking for a bigger, more casual audience.
widowmakrtwo Jun 10th 2009 2:58PM
I'm not sure I agree with #6. DC Univers online and Final Fantasy XIV are both on PS3/PC and Champions online will be on XBox 360/PC. I think that you will definitely see a swing towards console support. That or maybe OnLive support for MMO games. Since OnLive is already subscription based, it probably will aline fairly simply to a subscription based MMO.
Naix Jun 10th 2009 3:09PM
Well everyone knows Blizzard is making a new ultra secret MMO that will likely be the best MMO every made. What company is going to compete with that? Heck companies are now just trying to compete for second place against WoW. With this new MMO power house coming along Blizzard may just own 90%+ of the entire MMO market.
SINisterWyvern Jun 10th 2009 3:21PM
Good, I'll be stabbing stuff in the top of the head with a spear as a Dragoon in FFXIV (hopefully)
Antonia Jun 10th 2009 3:15PM
Honestly none of this article effects a WoW player in any way. If E3 would effect a WoW player at all it would be because BLIZZARD WAS THERE.. They weren't so really this article comes off as an excuse to write about E3 more then any thing else.
It's made pretty clear in this article that WoW wasn't mentioned nearly at all even in Activisions corner of the show. That means every thing in this article is just a way to say
"Blizzard seems to know this sucks so they don't do it" or "WoW already does this" or "WoW was the first to do that".. WE GET IT, THE GAME IS INNOVATIVE.. it's not like we don't play the damn thing..
One thing that made me laugh out loud was this line:"WoW is now the granddaddy of MMOs."
I'm honestly about to pee my pants thinking about it.. What games has WoW really birthed? Honestly, theres games like LOTRO and The Matrix (which is shutting down july 31) but thats really 2 games I can come up with out of a very short list of real mmo's to have "successfully" been released AFTER WoW.. The "next generation" of MMO, meaning games that won't fail within months to a year or two later, hasn't REALLY come about yet. so, really, WoW has to wait a little while to father something LIVING before it can become the uncaring grandparent to those games children..
Now if you were to say "EQ is the granddaddy of MMO's" then you'd be correct when games like FFXVI come out, because much of WoW was based off that games ideas. At the point which WoW was first released Everquest could only have been considered the WoW-daddy.. The real Granddaddy at that point would have been Ultima Online, which is one of the first games to get the MMO ball rolling..
I know its nit picking, but it's MMO history and I'm sure you see my point..
(A few notes on what I had to say in advance of any comments: I know LOTRO hasn't failed, and it's till running, but I can accurately confirm from person play experience very recently that it doesn't have much of a player base, MxO however has a set shutdown date. Also by "successfully" I mean has seen PAST a few years of playtime without shutting down, MxO was on Sony's life support for a good many years.. Also by "Real MMO's" I mean subscription based games, not games like Guild Wars where you play for free, those games survive on their lack of cost)
widowmakrtwo Jun 10th 2009 3:51PM
Dang. I meant #7 above.
Cetha Jun 10th 2009 6:07PM
The thing I wish other MMO developers would take from Blizzard is to make your game playable on a Mac, otherwise no matter how cool your game is I will keep playing WoW because I can play it on my computer.
disarrayed Jun 10th 2009 6:22PM
WoW really has not done anything that has not been done before. They may do it better(opinion) or flashier. There was MMO's before Blizzard and there will be MMO's
after Blizzard. For now WoW is king, no doubt. 10 years from now they will just be another
Evercrack and there will be someone else on the top.
Soeroah Jun 10th 2009 11:37PM
No mention of Scribblenauts? :p