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6-10-2009 @ 11:14AM
About the SP applied at casting time for dots and not on a single tick basis, this means that a warlock with 5/5 Everlasting Affliction can pop his trinkets, cast Corruption and have an uber Corruption on a mob for the rest of the fight if he's refreshing it with Haunt?
6-10-2009 @ 11:19AM
That's exactly what it means. In TBC, it was a practice of druids to pop their trinkets, apply their lifeblooms and then keep them rolling for the bonus spellpower.I don't know the exact history and I am sure someone can help correct me, but I believe that Blizzard then only had the trinketed spellpower apply to the first cast of LB or something like that so that druids weren't popping uber heals and just rolling them the entire time.
I've wondered about this before too. I've seen it stated that it does and it doesn't in various spots.
6-10-2009 @ 11:28AM
From warlocks understanding when haunt refreshes corruption, it is refreshed with the current buffs that are applied to haunt. I'd have to check into it again.
6-10-2009 @ 11:30AM
I think that what Adam stated is wrong. I recall reading that the damage from dot ticks where calculated independetly on each individual tick. So if you had something proc during the 5th and 10th tick, the damage of those 5 ticks will be buffed that proc.If i find the source i'll post a link.
6-10-2009 @ 12:20PM
Sorry to piggyback onto your post, but I have a similar question.If as a cat Druid you apply bleeds THEN mangle, do the bleeds benefit from the 30% increased damage from mangle from that point on? Or does the mangle have to be applied before the bleed for it to benefit?
6-10-2009 @ 12:33PM
I'd appreciate that link Souvlaki. I'm interested to find out too.
6-10-2009 @ 12:44PM
Bleeds then Mangle will increase the damage from the bleeds.I think the distinction is that buffs on the caster only make a difference at cast time; debuffs on the target apply throughout the course of a DoT.Mangle is an example of the latter; Savage Roar would be an example of the former.
6-10-2009 @ 12:39PM
On a similar vain, Resto shamans can buff up an Earth Shield prior to a pull, or during.Taken from EJ (just so happened to be reading this earlier)"How much healing the Earth Shield does is based on the spellpower at the time it is cast, not when it procs. You can drop Flametongue and use a trinket to supercharge the Earth Shield before a pull."So, in answer to the mangle question, I would assume that, given other mechanics like DoTs previously mentioned, Mangle would not buff bleeds that are currently on the target, but new ones applied whilst the buff is active.
6-10-2009 @ 12:41PM
Just realised I've only added confusion here, because straight SP buffs do actually effect current DoTs.My head hurts =(
6-10-2009 @ 1:00PM
@Robert MThe rolling lifebloom while maintaining initial buffs practice was nerfed in 3.0, just before WotLK came out. Lifebloom now calculates its bonuses per tick. DoTs work largely the same way, but there are some exceptions. From page 19 of the Elitist Jerks Shadowpriest Basics discussion, 5/15/09: http://elitistjerks.com/f77/t37074-shadowpriest_basics/p19/#post1241078"Here's what IS recalculated on a per-tick basis (when I last tested it anyway); Damage% debuffs on the target like CoEl, Earth and Moon, Ebon Plague etc. I haven't checked (so I could be wrong) but something like Singed on Hodir would probably work like this too.Here is what is recalculated when a DoT is refreshed: Spellpower.Everything else (crit rating, crit% buffs, crit% debuffs, damage% buffs etc) are only calculated when the DoT is actually cast."
6-10-2009 @ 1:03PM
just tested and confirmed:getting a proc or using a trinket or ability does not affect a dot already applied (corruption did the same dmg per tick before and after using Blood Fury)casting corruption with a buff and then refreshing it without the buff will reapply it at the nonbuffed SP level (cast Blood Fury and applied corruption, let BF fade and I refreshed corruption with drain life, the refreshed corruption did less dmg than it was doing previously)
6-10-2009 @ 2:43PM
Being a shadow priest myself, I have looked into this sort of thing as it applies to Shadow Word: Pain (SWP), and have found some great information in the Max DPS forum on shadowpriest.com that is very useful, and can be applied to your situation as well.Shadow priests have a talent called Shadow Weaving, which will increase Shadow Damage by 2% for each stack on a mob, and will stack up to 5 times. When attempting to maximize DPS, it is usually in the shadow priest's best interests to get the stack up to 5 prior to applying SWP. Prior to having the 5th stack of shadow weaving up on the mob, SWP loses some of its overall effectiveness (1 stack will give you a 2% increase while refreshing, compared to 5 stacks giving you a 10% increase while refreshing).This functionality also applies to certain other (temporary) buffs as well, for instance, if you use a Potion of Wild Magic just prior to applying your refreshable DoT, you will get the benefits of the potion for the duration of the DoT as long as you keep refreshing it. This information is extremely helpful to know for fights such as Thaddius, where you can throw up the DoT at the beginning of the fight and just refresh it, but if you reapply the DoT when you have 10 stacks of the polarity buff, you will notice a significant increase in DPS.As I understand things, the general way you can think of the effects of a buff are as follows:In combat buffs (potions, heroism/bloodlust, trinket procs/usage, etc) that are usually applied during the course of a fight will calculate when the DoT is cast.Out of combat buffs (priest's Inner Fire or a mage's Arcane Brilliance) that usually are applied prior to a fight will calculate while the DoT is in effect (though I have heard differing stories as to how often it actually recalculates, as little as every tick, and as high as 20 seconds).
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