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Reader Comments (Page 1 of 1)
6-11-2009 @ 4:45PM
Sicadastra said...
First off, great article. Good to see some actual examples and real data comparison.
The stat that consistently gives me headaches is haste. I've only just started in Northrend, so I can't speak to any real blues or purples, but I'm finding myself with a lot of tough calls on gear with haste vs heavy attack etc. I use Ratingbuster so determining how an items agility, attack, stamina (survival spec), etc will affect my base damage is pretty easy, but how my actual DPS will be affected is a different story. What sugestions are there for calculating how to balance speed vs per shot power?
Reply
6-11-2009 @ 5:49PM
Ringo Flinthammer said...
Get to 400 haste -- easy with Naxx gear -- and you've got your Steady Shot equal in speed to the GCD. Stop at that point.
6-11-2009 @ 5:52PM
brigthedwarf said...
Haste seems to be one of those mysteriously tricky stats. I think that for stacking haste you basically go until your Steady Shot equals the Global Cooldown.
I'll be honest I don't know the exact cap off the top of my head. But here's a nifty tool I found that might help you.
http://ezmooks.site88.net/hastecalc.php
6-11-2009 @ 7:40PM
TEJ said...
There's nothing tricky about haste - the underlying mathematics are 8th grade material.
Your poor perception does not imply universal difficulty.
6-12-2009 @ 11:13AM
outdps said...
Haste should not be stacked. Take it if it's not optional, but you never need to look for a specific amount. I found my raid buffed steady shots were under the global cooldown length even when I was just starting up, in rep rewards and blues.