Skip to Content
6-11-2009 @ 5:28PM
Used to reside under a system like this, have nothing good to say about it. Unfortunate drop rates for certain items might force you to spend a whole lot of points on something versus other people who are getting items more often for cheaper prices.It sounds great in practice, but it just doesn't execute that well IMO. The punishment of how much you lose becomes too harsh due to a mechanic (random drops) that you have no control over.
6-12-2009 @ 11:40AM
No loot system can "solve" the problem of equal-drop-rate items dropping unequally.If something is weirdly, unpredictably rare for your group, then there will be a high demand for it. The system is *working* if it awards the item to someone who has gone longest without winning something.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.