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Reader Comments (Page 1 of 1)
6-11-2009 @ 1:06PM
Yeng said...
What would be the purpose in doing this though?
Reply
6-11-2009 @ 1:18PM
elstor said...
Fun and challenges
6-11-2009 @ 1:25PM
Naix said...
The old instances are bad bad bad. Not to mention everyone has ran them 8972457348597 times.
Don't make us do it again.
6-11-2009 @ 1:33PM
Yeng said...
I don't see the fun and challenges in it. It was fun and challenging the first time you ran through it at level. Getting a set of gear so you can go back and run it and be nerfed going through it does not sound fun and challenging. Plus the point of it being 'easy and quick' for Blizzard is moot, as without them going back and creating rewards for doing these old instances, the majority of players are not going to have any interest in doing it.
6-11-2009 @ 1:54PM
Manatank said...
I love this idea so much I don't even know how to express it properly. I question how it would work with glyphs and talents though.
6-11-2009 @ 2:39PM
AyaJulia said...
@Yeng: I think the idea is, instead of tuning the instances for level 80 so level 80s could go run heroic RFC or something for badges, you'd put this gear on and still run "heroic" and get your badges?
@Naix: Not everyone.
6-11-2009 @ 2:48PM
Aykwa said...
I'm not a fan of this idea.
First, who is going to be happy to see a crit of 400 on a mob? Progression and bigger numbers are psychologically important in such a game.
Second, we already have so many choices for heroics and raids, why would we want to add 20 more? I think there is only a relatively small percentage of the population that would care for this "extra" content, and the amount of work to make it happen would take resources away from other areas.
Third, do we all really want to have to remember or look up another 80 boss fights, tips for hundreds of different trash packs, and potentially thousands of new pieces of gear that would drop from them all?
I don't like the idea of constantly living in the past, including Blizz trying so desperately to keep people going to the old Azeroth cities (by not putting trainers and AHs in Shatt and Dal). Live in the present, plan for the future, and learn from the past.
6-11-2009 @ 6:27PM
DanH said...
"Second, we already have so many choices for heroics and raids, why would we want to add 20 more"
Because last time I checked, choice was a good thing?
I don't actually think this is a workable idea (as others have pointed out, too much faff sorting out your bars and your talents every damned time) but I don't understand the logic that says that running Deadmines again after four years is boring, whereas running Halls of Lightning *every day* is fine.
6-11-2009 @ 9:37PM
my2cents said...
I'd be all for it as a "just for fun" option. I don't think it would make sense to have heroic badges or anything like that drop in RFC. But sometimes at level 80 I think it would be fun to experience a Baron run as a similarly-geared level 60 like I did back in Vanilla WoW. Just for the hell of it. The rewards wouldn't need to be scaled in any way, I'd just like to run it again the way it was originally meant to be run (without needing to park an alt at lvl 60 so I could do this)
I bet they could implement something like this with a tabard. In the 3.1 ptr, there was a tabard given out that increased the average ilevel of your gear so that people in full naxx gear could test out the hard modes. What if there was a tabard that scaled down your health, damage, and healing by a certain percentage when you entered a low level instance, depending on the level of the instance. Again, just for fun, not for any type of rewards.