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6-12-2009 @ 2:16AM
@CharneldeathNo I haven't done it all, I'm not in a "hardcore" guild anymore and don't really feel like raiding "hardcore" anymore. But I would like 25 man to be difficult by default and not require optional hard modes that you aren't going to get to regularly do in a "casual raiding" guild (because the risk vs reward isn't worth it to most of those players*). My guild has six main scheduled raid hours per week, they aren't even going to bother with hard modes until we are nearly done with the content.My complaint isn't that hard modes are easy, it is that 25 man is too easy by default and many of the hard modes are just lame (and the hard parts of 25 man non-hard Ulduar seem to be RNG lameness, not barriers that player skill can overcome).I am looking for something between "stuck on boss for months" and "down boss after two wipes despite a quarter of the raid watching TV/eating dinner/talking on the phone". If a lot of "raiders" hadn't been lulled into slackness by Naxx2 we would be burning through Ulduar.* In one of the guilds i was in during BC we had people refusing to run stuff as easy as Gruul in favour of more Kara runs. In classic I spent a long time doing the same four bosses in ZG because half the raid disappeared when we scheduled progression runs.
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