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6-17-2009 @ 9:35PM
i'm kinda saddened by this news because a new tier of raiding leaves behind the old tier. my guild had naxx os and maly on farm status and were just starting to work through the achievements when ulduar was announced. perhaps it just means this is a new way to encourage competition and skill amongst the player base-it seems like there was just so much time between black temple and sunwell, and particularly SWP, and patch 3.1 that i've come to expect longer time with raids to enjoy and flesh out the different mechanics of each dungeon.with this patch obviously heading to the ptr soon (lol) it just makes me want to raid ulduar more and more.kudos to blizzard for cranking out more content quickly.
6-18-2009 @ 11:09AM
There's no real competition with other guilds in PvE. You can keep doing content at whatever pace you like without any negative consequences. Patches like this just ensure that when you decide you've had enough of a dungeon, there's somewhere else to go.
6-18-2009 @ 12:56PM
To the people claiming Blizz is releasing content too quickly, keep in mind that when WOTLK came out, there were only 3 NEW boss encounters, VoA, Maly, OS. Naxx was a recycled joke. So yeah, I do think they should release content at a faster pace, when you think about it, we just finally got the first actually original raid instance of the expansion, assuming this crusader dungeon and icecrown are what we have to look forward to...compare that to BC. 3 original raiding instances in WOTLK(Uld,Crus,ICC) to 7 in BC (Kz,Za,SSC,TK,BT,Hyjal,SWP).
7-15-2009 @ 5:25AM
Well that's not completely true. I mean, when TBC was first released, there was only Kz, SSC and TK. ZA, BT, Hyjal and SWP were all added in later patches.
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