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6-17-2009 @ 8:35PM
"a good enough rogue will be able to keep you locked down from 100-0 if they pop all their cooldowns, but you know what that means? They can't do that again for another X minutes"Which usually means they'll stay hidden until the cool downs are up. :-) Listen, certainly plenty of classes can root, CC or stun and we've all got a means to get out of at least some of those situations. The problem, as I see it, is that if a mage sheeps me, I've got a chance of regaining control over my character with at least half my life. Same with fear + dot tactics. I'll be hurting but I can react. I can dispel the dots, heal myself or even attempt to run. I've got options.However rogues seem to be the one class that can actually take you down to nothing while keeping you fully stun locked. I do realize and respect that rogues have difficulty beating opponents that can fight back and so this mechanic is necessary, but that won't stop me from feeling that's it's cheap / and or broken. I'd much rather Blizzard addressed your classes' survivability options, than completely removed mine.
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