WoW Rookie: 20 tips for PvP realm leveling
New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.There's no doubt about it: it's trickier and twitchier to level a character on a PvP (player versus player) realm than it is on a "Care Bear," PvE (player versus environment) realm. Some players thrive on the electric anticipation of the unexpected ambush; others wilt under the unrelenting stress. Being an experienced gamer and having the proverbial "friends in high places" can make the experience a lot more enjoyable – so is leveling on a PvP realm beyond the reach of a WoW rookie? Absolutely not!
But make no mistake, it's war out there ... and only the savvy will survive unscathed. Sounds ominous, eh? Let's knock off some of the mystery. First, we direct you to Zach Yonzon's insightful introduction to the PvP attitude. Zach explains exactly what is different about playing on a PvP realm, as well as the basics of concepts such as "flagging" and "honor." Soak up the basics, then join us after the break for 20 tips to help you survive your time as a WoW rookie, PvP style.
Our PvP survival tactics include pointers from WoW.com's Robin Torres, who shared some fabulous tips for leveling on a PvP realm in this week's WoW, Casually. Check it out; it's an informative read. We've included some of her most useful tactics in our own rookie-centric list here.
- Prepare to die. Yes, you're going to die. Suck it up. It's almost always nothing personal -- this is, after all, the point of PvP. Run back to your corpse and get back to business.
- Stay healthy. Enemies pick on vulnerable targets. Running your health and mana bars into the ground invites attention from opportunists.
- Use the buddy system. The enemy is looking for easy pickings; reinforcements take you out of that category.
- Monitor the defense channels. Local and World Defense chat are your distant early warning system, telling you where not to go. Before you head out to your quest area or dash back into town, make sure the defense channels aren't scrolling kill messages faster than Twitter in a slaughterhouse.
- Announce ganking and camping to the zone. If you're being "ganked" (most classically defined as being killed when you're at a significant disadvantage, such as being killed by a group of players or being killed by a much higher level player) or "camped" (being killed repeatedly), announce it to the local chat channels. Friendly players of all levels are often happy to come lend a hand.
- Being in a town does not make you automatically safe. Guards in lowbie and mid-range towns are nothing but troublesome gnats to high-level players. If enemies know you're there, they can and will get you.
- Stay off the roads. You'll attract the least attention if you stay off heavily traveled paths.
- Don't go AFK during flights. Gankers love to strike players as they land.
- When in doubt, hide. Yes, your nameplate may stick out -- but it may not. Bushes, trees, buildings, vines, rocks ... Use the environment to conceal your presence.
- Keep your back to the wall. Don't expose your back to Backstabbing Rogues, and keep an eye out for approaching enemies.
- Don't give up or run at the mere sight of a high-level player. Many high-level players are simply passing through. They'll ignore you as long as you ignore them. Even if they attack, many will move on after a single kill.
Make nice. If you're questing near players from the opposite faction, you can try to elicit peace. Cooperate with enemies by helping them finish off the occasional kill; make a friendly emote (/smile, /wave, greet/, etc.; enemies can't read your speech or custom emotes, but they can read the text of your set emotes); or simply ignore enemy players altogether. Just remember: no matter how long an enemy seems to be cooperating with you, he may turn on you at any moment.- Creature corpses on the ground mean player activity. Approach with caution.
- If a high-level player attacks, crowd control and flee. Your spells and skills will be resisted by players who are higher level than you. Put your efforts into crowd controlling or slowing them, then escape.
- Don't waste consumables. Most of the time, that health or mana pot won't turn the tide -- and the expense can add up quickly.
- Cover your resurrection. When you return to your corpse after a death, resurrect as far from your corpse as possible, preferably behind a tree, bush or other cover. The moment you pop back to life, run for safety.
- Be aware of the danger zones. Stranglethorn Vale and Hillsbrad Foothills are notorious for their world PvP. If you are going to quest there, expect to get killed despite any and every precaution. Find out what areas are questionable on your own realm.
- Save quests in trouble zones until you're higher level. It's easier to fend off enemy players if you aren't generating level-based aggro from every monster in the immediate vicinity. Increase your control by saving quest lines in hotspots until the quests and monsters are green to you.
- Learn from each death. How did that enemy manage to take you out? Consider what you might do next time to make yourself less vulnerable to attack.
- Learn about the other classes. What can your enemies do to you? Read up about the abilities of other classes. (Try the class columns and guides here at WoW.com.)
Filed under: Tips, Tricks, PvP, Features, Leveling, WoW Rookie






Reader Comments (Page 2 of 5)
artifex Jun 18th 2009 12:11AM
Even the devs dislike gnomes; isn't "vehicular gnomicide" pretty much the only achievement geared towards killing one specific class?
Friday_Knight Jun 18th 2009 2:41AM
Actually artifex, you're very wrong. The achievement is "Vehicular Gnomeslaughter" and you get it for killing 100 players with a vehicle or cannon. It's one of those achievements you don't really have to try to get; it just happens.
Wowhead link: http://www.wowhead.com/?achievement=1723
There is an achievement for killing one player of each class called "That Takes Class."
link for that one: http://www.wowhead.com/?achievement=245
Each side just has a race that they gun for the most. It also differs from player to player. Most Hordies you talk to will tell you they gun for gnomes more than any other. Before TBC most Allies were equal opportunity gankers, but with TBC came the hatred of the Belf.
A big group of my friends and I rerolled Alliance half way through TBC and would often quest together in full groups. We'd run across Hordies and usually let them live after screwing with them a bit, but we'd chase a blood elf halfway across a zone to get that kill. We even had a few times we came across a group of Horde players with only one blood elf. We'd charge in, wtfpwn the belf and let the rest of them live. Fun times.
Blake Jun 18th 2009 10:59AM
"world pvp on a pvp server is probably more of an oddity than the norm imho"
Um, no. Maybe on your server, but not on others. A guy from our guild just transferred off our server because he was sick of all the world PvP getting in his way of actually playing the game.
My main is level 78 now, and I still get ganked nearly every single time I logon to WoW. It has been that way since the first time I set foot outside the starting areas. After finishing Teldrassil and Darkshore at around level 20, I stepped into Ashenvale (my first time in "contested" territory) and within 90 seconds I was ganked by a level 34 mage.
If world PvP is dead on your server, and you want world PvP, reroll or transfer to another server. It's out there if you want it.
Alchemistmerlin Jun 17th 2009 4:13PM
Don't x 20
Yakuko Jun 17th 2009 4:57PM
You know, some of us actually enjoy levelling and playing on PvP servers. You don't like it? Fine. But don't go telling everyone that they shouldn't just because *you* don't enjoy it.
I think everyone should try both server-types at least once, and play the one they enjoy most. I personally don't PvP much and tend to mostly play PvE content. I've played on all kinds of servers, but I prefer PvP servers. I find they make average questing all that more interesting, I love random world PvP. Although, you don't see much of it anymore. Most of the toons I level these days can go multiple levels without seeing a single person of the opposite faction.
wikipete Jun 17th 2009 4:14PM
I have always played on a PVP server and have never really put much thought into it. I just take the ganks etc.... as part of the game.
Jerry Jun 17th 2009 4:19PM
I've leveled on both PVP and PVE. The best tip is to stay out of sight as much as possible, which if you can't stealth, is tricky. Ignoring gankers may cause them to get bored and move on, but if not, have a backup plan of another place to level for a while. Basically, plan to level in two places at once, and if camped, level in the other.
The bottom line is leveling in PVE is just going to be faster.
oldwisemonk Jun 17th 2009 5:02PM
Solid advice. I agree completley.
Glaras Jun 17th 2009 4:19PM
I am starting to actively dislike the use of this term that's developed... out of a sneering insult made by PVPers to express their disdain for PVEers... and is getting more commonly used by writers who would otherwise show a healthy avoidance of this class of term. I'm curious if WoW.com would start using the term "Griefer" to describe PVP realms, since they have no trouble with the term "Care Bear". Both terms are equally accurate.
Consider a change in writing habits, Lisa.
oricus12843 Jun 17th 2009 5:00PM
They've been called care-bear for as long as I can remember, including when I started on one in '05. I had always just assumed this was a common thing, I didn't realize it was an insult. I guess I'll keep that in mind next time I talk about a PvE server.
thush Jun 17th 2009 5:07PM
A ganker is a griefer, don't be so overly-sensitive. It soulds like you are projecting your own thoughts about PvE servers. You don't have an inferiority complex do you? :)
I play on a PvP server and only morons from PvP servers look down on PvE realms. I personally would roll PvE if my friends weren't on PvP servers. Just relax and enjoy the article.
Delerowen Jun 17th 2009 7:22PM
It's in the original WoW Manual. Under the Glossary, or something like that.
The More you Know!!
Bronwyn Jun 17th 2009 4:19PM
Just a small thing- I'm pretty sure custom emotes (/e ) can be read across factions as I've had "conversations" in them as recently as Noblegarden.
romiress Jun 17th 2009 4:21PM
They cannot be.
Jerry Jun 17th 2009 4:26PM
They just see:
Bronwyn makes some strange gestures
for most emotes, beyond hugs/kisses and some basic ones.
vazhkatsi Jun 17th 2009 4:40PM
there are a ton of set emotes that most people don't know about. i think somewhere in the range of a few hundred emotes in total. however, emotes made with /em ..... don't translate. they come out as XXXX makes a series of strange gestures.
also RE potions and pvp servers. you will most likely accrue some honor while leveling. after level 35, head to your hall of champions and pick up a stack of 10 honor bought potions. something like 5 honor and 10 silver each. very useful while leveling.
holysnipr Jun 17th 2009 4:24PM
i agree, there seems to be very little world pvp on my server. Except for when i go into duskwood and gank all the little 25s (the best part is when you can get onto one of the buildings) i rarely run into players of the other fraction.
Crash Jun 17th 2009 4:26PM
I don't mind being ganked. I mind my time that was wasted by trying to flee, die, run to the corpse, ress, trying to flee again etc. You want to waste your time on your shiny lvl 80 FotM paladin in low level zones? Sure, be my guest, but don't waste my time too.
bswopes Jun 17th 2009 4:33PM
Don't life tap down to nearly dead and sit to eat... Rogues will love you if you do, though.
ltgalloway Jun 17th 2009 4:33PM
If everyone's avoiding the roads wouldn't that make them the safest place to be?