Guide to Midsummer Fire Festival achievements part II
King of the Fire Festival
Stealing the enemy's fires from their capital cities, by comparison, is a riskier proposition, but still doable if you're not averse to the possibility of dying a lot. King of the Fire Festival is awarded for stealing the flames of four enemy cities. When you do this, each flame appears in your packs as a quest to turn in at a Festival Loremaster (located around major city fires everywhere). Do all four, turn them in, and you get the achievement.
ALLIANCE
Undercity and Thunder Bluff are fairly easy; Orgrimmar and Silvermoon can be a royal pain. Due to the relatively decentralized nature of the Horde's intercity transportation system, you will probably spend more time both in transit and stealing fires than your Horde counterparts. I would recommend starting with Thunder Bluff.
Stealing Thunder Bluff's Flame: Thunder Bluff can be a nuisance because the bridge system confuses players unfamiliar with the city, but TB is generally uncrowded. If you have Slow Fall/Levitate or a parachute cloak, you can just jump off the city after getting the flame and evade the guards and any players in the vicinity. Tip: follow the signposts, and then mouse over the doorway of each bridge-building to confirm it heads to the Rise you want. The Thunder Bluff flame is located on Spirit Rise at 20,26. After this, visit Bloodhoof Village to desecrate the flame there, then ride out of Mulgore, desecrate the Crossroad's flame, ride east to get Razor Hill's, then ride toward the extreme northwestern edge of Durotar to get to Orgrimmar's least-troublesome entrance.
Stealing Orgrimmar's Flame: This is the most difficult of the Horde fires to capture, as Orgrimmar is typically the most crowded city and the fire is located fairly far in. It is probably easiest to enter the city from the little-used western gates and just stay on that road until you reach the flame. While this leaves you susceptible to high-level players porting in from Dalaran in the Troll huts located over the pond to your right as you ride in, it doesn't expose you to the masses of players congregated between Orgrimmar's bank and AH (which is what you'd have to deal with going in through the southern gates). Either way, try to do Orgrimmar during a slow period. If you want to head straight to Undercity afterwards and there aren't any high-level players around looking to pick a fight, ride out of the city and take the zeppelin straight to UC.
Stealing Undercity's Flame: The Undercity flame is by far the easiest of the four Horde fires to steal and is located in the Ruins of Lordaeron courtyard at 68,9. You don't actually have to enter the city, although Alliance players will get flagged as the Ruins are Horde territory. Alliance players with higher-level toons than I've got will have to confirm this for me, but I don't think it's possible for Alliance to use the Orb of Translocation to get to Silvermoon. Ride to Chillwind Camp in the Western Plaguelands (detour to Brill to desecrate that flame) and take a flight up to Zul'Aman. Ride to Silvermoon (and desecrate the flame at Tranquillien along the way).
Stealing Silvermoon's Flame: The Silvermoon fire is located at 69,39 in the Court of the Sun at 69,43. Silvermoon itself is generally not crowded and you should have little trouble.
HORDE
Historically it was a bigger hassle for Horde to get the Alliance fires than vice versa, because getting to either Ironforge or Stormwind's fires obligated you to run past the most crowded portions of the cities (even if afterwards you could use the Deeprun Tram to make the other city somewhat easier). These days, between the Stormwind docks and the Deeprun Tram, it's now possible for Horde to get all four Alliance fires without having to deal with the more crowded trade areas.
As such, I would recommend doing these in the following order:
Stealing Darnassus's Flame: Darnassus is the one freebie; you'll find the flame located outside of the city proper in Rut'theran Village as soon as you step off the boat from Auberdine (that said, you'll still have to get through the city to get the flame in Dolanaar for Flame Keeper of Kalimdor). When you're done with both fires, catch the boat back to Auberdine, desecrate the flame there, then transfer to the one heading to Azuremyst so you can do --
Stealing the Exodar's Flame: The Exodar's flame is located in the Crystal Hall at 41,25. The Exodar is generally uncrowded and this one shouldn't be too difficult, but the fire is still pretty far into the city. When you get off the boat, take the side entrance into the Exodar (located to your left off the road) in order to avoid as many players as possible. While you're on the Draenei islands, desecrate the flames at Azure Watch and Blood Watch. Afterwards, head back to Auberdine and transfer to the boat heading to Stormwind for --
Stealing Stormwind's Flame: The Stormwind flame is located at 38,61 around one of the entrances to the Stormwind Stockade. If you're coming from the docks, you should be able to avoid the more highly-trafficked portions of the city, but the odds of running into some high-level players are still decent. If you get mobbed, try to zone into the Stockades for a respite. Afterwards, mount up, ride for the Deeprun Tram, and head to Ironforge.
Stealing Ironforge's Flame: The Ironforge flame is located at 64,24 in the Hall of Explorers. You can get to it relatively fast if you're coming off the Tram (head out, hang a right, steal the fire, then sprint back to the Tram). Bear in mind that while the Tram is neutral territory (and on a PvE server your flag will drop there after 5 minutes), anyone who decides to make your life difficult can certainly follow you back there.
Got all four flames? Head back to a Festival Loremaster, turn them in, and enjoy your achievement.
Torch Juggler
It's a cruel joke on Blizzard's part to ask people to do this in Dalaran, which is such an almighty lagfest on so many servers, but it can't be helped. If your computer usually wheezes its way through the city at server high time, you'll definitely want to wait for a slow period in order to get this achievement done.
What you will need to do is purchase around 20-25 Juggling Torches from Midsummer vendors, then hotkey them somewhere convenient. Using a torch will allow you to target a specific area where you want it to land. Target it at your feet, then spam the hell out of your torch hotkey. This will automatically force each torch to come down where you're already standing, so you can instantly "juggle" it back. Use of the torches doesn't trigger the global cooldown, so as long as your latency and framerates are cooperating, you should be able to "juggle" 40 torches easily within the space of 15 seconds.
Ice the Frost Lord
Easy, easy, easy -- and if last year was any indication, lots of fun. You will already have this achievement if you're sitting on Tabard of Summer Skies or Tabard of Summer Flames, but for everyone else, the quest chain that leads to slaying Ahune starts with Earthen Ring Elders located around city fires everywhere. However, you need to be at least 65 to get the follow-up quest to head to Outland, then hit Slave Pens and kill Ahune. Ahune will drop an item (group loot) that starts Shards of Ahune, rewarding you with your choice of tabards and 20 Burning Blossoms.
For anyone doing the Ahune encounter for the first time this year, we wrote a guide on how to handle the fight here. To our knowledge, his loot list hasn't been altered from 2008, which means that the gear will be of the most use to players still leveling through Outland, but you can always keep trying for the wee Scorchling pet he drops.
Burning Hot Pole Dance
Sounds simple, right? Well, it would be, but buying these threads is going to cost you.
Do yourself a favor and get the Fires of Azeroth, Desecration, and King of the Fire Festival achievements done first. This will leave you with a ton of Burning Blossoms, which are the currency needed for purchasing items from Midsummer vendors, including the three clothing items required.
The 3 items you need for the set are:
Stay tuned, however. It's possible that Blizzard's changed the number of Blossoms awarded or nerfed the cost of the items you'll need, and I'll update the guide if so.
The Midsummer Fire Festival is upon us! Check out WoW Insider's complete quest guide to collect those Burning Blossoms as well as our guide on how to spend them. Also, don't forget to eyeball our screenshot gallery of Midsummer events. Finally, find out how to kill Lord Ahune, and check out our break down of his loot table.
Stealing the enemy's fires from their capital cities, by comparison, is a riskier proposition, but still doable if you're not averse to the possibility of dying a lot. King of the Fire Festival is awarded for stealing the flames of four enemy cities. When you do this, each flame appears in your packs as a quest to turn in at a Festival Loremaster (located around major city fires everywhere). Do all four, turn them in, and you get the achievement.
ALLIANCE
Undercity and Thunder Bluff are fairly easy; Orgrimmar and Silvermoon can be a royal pain. Due to the relatively decentralized nature of the Horde's intercity transportation system, you will probably spend more time both in transit and stealing fires than your Horde counterparts. I would recommend starting with Thunder Bluff.
Stealing Thunder Bluff's Flame: Thunder Bluff can be a nuisance because the bridge system confuses players unfamiliar with the city, but TB is generally uncrowded. If you have Slow Fall/Levitate or a parachute cloak, you can just jump off the city after getting the flame and evade the guards and any players in the vicinity. Tip: follow the signposts, and then mouse over the doorway of each bridge-building to confirm it heads to the Rise you want. The Thunder Bluff flame is located on Spirit Rise at 20,26. After this, visit Bloodhoof Village to desecrate the flame there, then ride out of Mulgore, desecrate the Crossroad's flame, ride east to get Razor Hill's, then ride toward the extreme northwestern edge of Durotar to get to Orgrimmar's least-troublesome entrance.
Stealing Orgrimmar's Flame: This is the most difficult of the Horde fires to capture, as Orgrimmar is typically the most crowded city and the fire is located fairly far in. It is probably easiest to enter the city from the little-used western gates and just stay on that road until you reach the flame. While this leaves you susceptible to high-level players porting in from Dalaran in the Troll huts located over the pond to your right as you ride in, it doesn't expose you to the masses of players congregated between Orgrimmar's bank and AH (which is what you'd have to deal with going in through the southern gates). Either way, try to do Orgrimmar during a slow period. If you want to head straight to Undercity afterwards and there aren't any high-level players around looking to pick a fight, ride out of the city and take the zeppelin straight to UC.
Stealing Undercity's Flame: The Undercity flame is by far the easiest of the four Horde fires to steal and is located in the Ruins of Lordaeron courtyard at 68,9. You don't actually have to enter the city, although Alliance players will get flagged as the Ruins are Horde territory. Alliance players with higher-level toons than I've got will have to confirm this for me, but I don't think it's possible for Alliance to use the Orb of Translocation to get to Silvermoon. Ride to Chillwind Camp in the Western Plaguelands (detour to Brill to desecrate that flame) and take a flight up to Zul'Aman. Ride to Silvermoon (and desecrate the flame at Tranquillien along the way).
Stealing Silvermoon's Flame: The Silvermoon fire is located at 69,39 in the Court of the Sun at 69,43. Silvermoon itself is generally not crowded and you should have little trouble.
HORDE
Historically it was a bigger hassle for Horde to get the Alliance fires than vice versa, because getting to either Ironforge or Stormwind's fires obligated you to run past the most crowded portions of the cities (even if afterwards you could use the Deeprun Tram to make the other city somewhat easier). These days, between the Stormwind docks and the Deeprun Tram, it's now possible for Horde to get all four Alliance fires without having to deal with the more crowded trade areas.
As such, I would recommend doing these in the following order:
Stealing Darnassus's Flame: Darnassus is the one freebie; you'll find the flame located outside of the city proper in Rut'theran Village as soon as you step off the boat from Auberdine (that said, you'll still have to get through the city to get the flame in Dolanaar for Flame Keeper of Kalimdor). When you're done with both fires, catch the boat back to Auberdine, desecrate the flame there, then transfer to the one heading to Azuremyst so you can do --
Stealing the Exodar's Flame: The Exodar's flame is located in the Crystal Hall at 41,25. The Exodar is generally uncrowded and this one shouldn't be too difficult, but the fire is still pretty far into the city. When you get off the boat, take the side entrance into the Exodar (located to your left off the road) in order to avoid as many players as possible. While you're on the Draenei islands, desecrate the flames at Azure Watch and Blood Watch. Afterwards, head back to Auberdine and transfer to the boat heading to Stormwind for --
Stealing Stormwind's Flame: The Stormwind flame is located at 38,61 around one of the entrances to the Stormwind Stockade. If you're coming from the docks, you should be able to avoid the more highly-trafficked portions of the city, but the odds of running into some high-level players are still decent. If you get mobbed, try to zone into the Stockades for a respite. Afterwards, mount up, ride for the Deeprun Tram, and head to Ironforge.
Stealing Ironforge's Flame: The Ironforge flame is located at 64,24 in the Hall of Explorers. You can get to it relatively fast if you're coming off the Tram (head out, hang a right, steal the fire, then sprint back to the Tram). Bear in mind that while the Tram is neutral territory (and on a PvE server your flag will drop there after 5 minutes), anyone who decides to make your life difficult can certainly follow you back there.
Got all four flames? Head back to a Festival Loremaster, turn them in, and enjoy your achievement.
Torch Juggler
It's a cruel joke on Blizzard's part to ask people to do this in Dalaran, which is such an almighty lagfest on so many servers, but it can't be helped. If your computer usually wheezes its way through the city at server high time, you'll definitely want to wait for a slow period in order to get this achievement done.
What you will need to do is purchase around 20-25 Juggling Torches from Midsummer vendors, then hotkey them somewhere convenient. Using a torch will allow you to target a specific area where you want it to land. Target it at your feet, then spam the hell out of your torch hotkey. This will automatically force each torch to come down where you're already standing, so you can instantly "juggle" it back. Use of the torches doesn't trigger the global cooldown, so as long as your latency and framerates are cooperating, you should be able to "juggle" 40 torches easily within the space of 15 seconds.
Ice the Frost Lord
Easy, easy, easy -- and if last year was any indication, lots of fun. You will already have this achievement if you're sitting on Tabard of Summer Skies or Tabard of Summer Flames, but for everyone else, the quest chain that leads to slaying Ahune starts with Earthen Ring Elders located around city fires everywhere. However, you need to be at least 65 to get the follow-up quest to head to Outland, then hit Slave Pens and kill Ahune. Ahune will drop an item (group loot) that starts Shards of Ahune, rewarding you with your choice of tabards and 20 Burning Blossoms.
For anyone doing the Ahune encounter for the first time this year, we wrote a guide on how to handle the fight here. To our knowledge, his loot list hasn't been altered from 2008, which means that the gear will be of the most use to players still leveling through Outland, but you can always keep trying for the wee Scorchling pet he drops.
Burning Hot Pole Dance
Sounds simple, right? Well, it would be, but buying these threads is going to cost you.
Do yourself a favor and get the Fires of Azeroth, Desecration, and King of the Fire Festival achievements done first. This will leave you with a ton of Burning Blossoms, which are the currency needed for purchasing items from Midsummer vendors, including the three clothing items required.
The 3 items you need for the set are:
- Mantle of the Fire Festival: 100 blossoms
- Sandals of Summer: 200 blossoms
- Vestment of Summer: 100 blossoms
Stay tuned, however. It's possible that Blizzard's changed the number of Blossoms awarded or nerfed the cost of the items you'll need, and I'll update the guide if so.
Filed under: The Overachiever






Reader Comments (Page 1 of 3)
Valensword Jun 18th 2009 8:22PM
So this starts today?
This sounds great, i'm on a bit of a WoW hiatus at the moment but still have to make sure I get all the Holidays down for the Drake!
NekoDaimyo Jun 18th 2009 8:26PM
It doesn't start till sunday, actually.
Allison Robert Jun 19th 2009 12:04PM
June 21st through July 5th. I don't know how I managed to omit that from the post, so I'll edit.
Stomy Jun 21st 2009 8:11PM
Stormwinds fire is at 50, 72 in the mage quarter
CoryBishop Jun 22nd 2009 5:48PM
It may be a nice touch to update the guide to include the fire tossing and catching dailies. I realize the title is "achievements" but some people may need to do those dailies to get enough Fire Bosoms.
The tossing is straight forward enough, just hot key it and toss it at the brazier with hunter's mark.
The catching is a mega pain if you don't use the following trick imo: In video settings under effects, turn shadows all the way up; you can see the shadow of the torch you tossed without having to break your virtual neck looking up for it. Once you catch the first one, the rest aren't as bad because they don't travel as far (at least so it seemed to me)
Tumleren Jun 18th 2009 8:33PM
Starts the 21st
I got almost all of the achivements done last year - It's the only seasonal event i really care about. I ran around all of Azeroth on my paladin, making a ton of money and getting a large part of my Explorer title. I just need to visit 1 guy in Teldrassil, juggle some torches, spin around a pole and kill Ahune, then I'm all done.
Should be doable in a couple of hours
Nick Jun 19th 2009 3:00AM
I don't see how that is possible since the Midsummer festival was well before 3.0
Wyred Jun 19th 2009 4:55AM
Achievments before 3.0 tracked on completed quests only, which led to some gaps. But midsummer is almost entirely quest based, so I'm already sitting on the capital city fires acv. So yeah, this is entirely possible.
Lish Jun 19th 2009 8:32AM
Yup, I've already got credit for everything except Torch Juggler and Burning Hot Pole Dance.
Deadly. Off. Topic. Jun 19th 2009 1:40PM
The sad thing is, I did this the first year the festival was out, but I skipped last year as I HAD everything at the time. Little did I know about achievements and that some of the stuff would count towards it or I would have done those stupid quests again... I hate running into Ogrimmar and trying to run out. There’s also one piece of crap player out there who has to try to kill you for a free kill when it’s the guards doing all the work for him.
Tumleren Jun 21st 2009 4:49AM
And there you go - Got the final achievment for 'Flame Warden' about 1 hour after I logged on.
Ahune is -not- a lvl 83, he's still 73 (for those who wondered).
He still drops level 70 items.
Steve Jun 22nd 2009 7:56AM
@tumleren
I've never done Ahune but shouldn't he be 72? I thought only raid bosses were 3 lvls over the players.
Gamer am I Jun 18th 2009 8:36PM
Any word on if they are buffing Ahune for level 80? If not, I will jump for joy, since I had a lot of trouble with him last year. I'd assume they aren't if his loot table isn't changing.
Michael Jun 18th 2009 9:01PM
Really? Ahune was a piece of cake at 70...
Eric Jun 18th 2009 11:27PM
I never killed Ahune at 70, even in my raiding guild that was progressing through BT so I wouldn't call him a piece of cake.
Also I'd be shocked if Blizz didn't buff him for 80 a long time ago. They don't like to give stuff away too easily. A level 80 boss encounter isn't that bad and 70 bosses are practically solo'able (that can't be a word)
And to that extent I really doubt they are going to let him keep old loot tables. Blizzard loves old content but Ahune is end game content, not old content. The achievement is motive enough but Blizz rarely does "just enough" for holidays.
superstone Jun 18th 2009 9:00PM
I'm really looking forward to these as well.
I didn't get to get the Tabard last year, so I'll only have one to choose from instead of completing the set, but that's the price I pay.
Really loving this new rash of world events and Achievements. It's nice to have a bunch of cool stuff for doing certain things at certain times instead of just doing some things all the time. 100 mounts? No thanks. Cool tabard for travel and world pvp? Hell yeah!
Shifthappenz Jun 18th 2009 9:03PM
THE ICE STONE HAS MELTED!
jurandr Jun 19th 2009 12:43AM
Apparently, it cannot melt.
http://hastheicestonemelted.com/
Quidamtyra Jun 18th 2009 10:25PM
woo! so glad I spent blossoms on the whole set last year!
I even have the crown of the fire festival =)
shoes are more expensive because you gots hots feet!
Sorrowind Jun 19th 2009 12:05AM
Is Ahune repeatably summonable on non-heroic mode? I recall last year, the quest could be completed on regular mode, but iterative summons had to be done on heroic mode. Is this requirement still in place?