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6-18-2009 @ 1:04PM
"Unlike damage meters, healing meters are extremely subjective to various fights."not correct...damage meters are subject to many fights also....
6-18-2009 @ 1:13PM
But to a much lesser degree. Those situations are all based on gimmicks specific to an encounter. Even when doing Patchwerk, the most DPS neutral boss in end game, the healing meters are still subject to many other variables.
6-18-2009 @ 1:15PM
But generally, it is much easier to read damage meters and understand them. For instance, damage meters for Loatheb are skewed in favor of classes that benefit from crits. But that's relatively easy to figure out as opposed to the complexities of Disc priests vs. Resto druids and the complexities and disparities of the amount of healing that's going to be done by MT heals and raid heals.
6-18-2009 @ 1:17PM
/agreeExample:Thaddius is not a mearsure of your ability, it is a measure of the encounter.It CAN be a measure of your relative ability, but the RNG of polarity shift effects different classes differently. (I.e. Hunter who has to get out of a certain zone before resuming DPS, vs. a melee class that can do DPS while running through(with shorter transit time), vs. a ranged DPS with lots of instants). And the RNG factor itself comes into play. My hunter on thad changed polarity EVERY time one fight. Guess who's DPS sucked?
6-18-2009 @ 1:23PM
I agree that heal meters are more difficult to draw conclusions from in general, but my point is that damage meters are also 'extremely subjective to various fights', depending on what responsibility is given to each class/player.
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