Skip to Content
6-18-2009 @ 5:26PM
One of the biggest frustrations I'm having as a Paladin with heal meters is my heals being stomped. Constantly. While this may not be as big an issue in srs-bsns guilds where people trust the MT healer to know what he's doing, in all of my guild runs and pugs, the other healers are simply blindly clicking whatever grid frame needs heals.On any serious fight where the tank is taking a lot of damage, I'm spamming holy light the whole time. Now if any of the other healing classes (which all have shorter heal casts) clicks the MT grid frame, their heal is going off before mine - voila, 90% of that holy light is overheal. Okay, hit Holy Light again, tank takes damage, priest heals, HoL goes off - 95% overheal.Why can't they just HoT and be done with it? They don't think my heal is coming? All I'm doing is healing the tank. I have 89% mana. It's coming. This leads to a situation where the only heals of mine that don't appear as overheal are Holy Shocks.. so then it looks like all the healing you're doing is Holy Shock'ing, and you're screamed down for your uber-nubness. (Tank takes a heavy hit, Holy Shock to restore half their health - 0% overheal, start casting Holy Light, the priest/druid/shamans/off-heal pally heal goes off restoring tank to full health, half a second later Holy Light finishes casting - 100% overheal. GG)I'm all for FoL spamming, and on fights where the tank only takes moderate damage and I'll I have to do is FoL spam, then with the short heal time, meters actually show the pally doing something useful. However, as long as other classes can stomp all over Holy Light (the big heal that takes care of the big damage that pallys are famous for) and this can't be reflected in meters - I'll have trouble getting represented.At least you priests have mods which record mitigation/bubbles so you can spew out "but I mitigated 600,000 damage on that fight" and everyone just nods their head dumbly "oh yeah ok". But give me a mod where I can show "but the scrub priest kept throwing short-cast heals on the tank before my Holy Lights went off." HoTs are fine. Anything else, up against a pally, is rude.Disclaimer: As I said initially, I don't expect this is a problem in serious guilds. I never had this trouble in my srs BC-endgame guild. Since dropping the hardcore guild (due to personal commitments) and going with newbies and pugs a lot more, heal-stomping has become a massive problem for my pally, esp. with the lack of HoTs.Addendum:I should clarify, my point in this is not that pally heals should be changed, or anything like that. I'm just saying that frequently meters, and WWS, are completely useless in reflection of Paladin healing and while they're great for measuring the ability of a player to liberally apply HoTs and bubbles, they provide very little reflection of the "ability" of a Paladin healer, since their ability is rarely ever being tested.Many Paladins will be able to attest to the fact that, with the number of HoTs, group-heals and grid-clickers flying around, we can easily go a 25-man boss with our sole job being targetting the tank and filling up the OverHeals meter.Unfortunately, the solution for Paladins isn't simply to include OverHeals as their heals, or we'd just sit their overhealing intentionally - wasting mana. I don't really know what the solution is. Any ideas?In b4 "l2p nub".
6-19-2009 @ 11:11AM
I have very similar experiences in the guild I'm in. I usually run with a druid/druid or druid/shammy. The RL recognizes pallies for superior MT/OT heals, and that's where I am generally assigned. The second the tank pulls the healing assignments go out the window. Druid is spamming everything he has on the entire raid, and generally I have overheal as high as 70% on some fights.I agree that it's frustrating topping out the overheal meters. My numbers would be a lot better if I didn't have other people sniping heals on the tanks. The sad truth is if they want to do that, they can. The only real way I can get any "effective" heals in is to use FOL on the raid. Sometimes I beat the druid, but most of the time I don't.I actually considered not healing at all to see if the druid would even notice. Maybe he just needs a mana nerf to keep him on his assignment =)I've considered talking to the GM about the issue. If this druid can heal the entire raid all by himself they should just have me switch to my offspec and dps.
6-19-2009 @ 2:37PM
Disclaimer: I'm in a mostly casual raiding guild -- we expect progression but don't have the attitudes of most of the serious raiding guilds. This is how I like it, so most of what I'm saying is from that perspective.As a former holy paladin that rerolled to a resto shaman, I understand your pain. However, not all other healers are healing the tank out from under you on purpose. As an example, our guild is pretty heavy on melee right now. This leaves me throwing a lot of chain heals near the tank and chain heal automatically targets the nearest people that need the most healing. It's going to hit the tank and there's nothing I can do about it. I can't stop healing the melee when I'm assigned to the group. On the other hand, we never hold overhealing against anyone unless they've got mana problems, and even then it's a question of how we can help them rather than displeasure or the like. While healing meters can be a great way for individuals to see what other people are doing and adjust where they are and the strategies they use, our ultimate tests are 1) "Did the boss die?" and 2) "Did the raid die?" If we down a boss with minimal deaths (minimal is usually dependent on whether something's progression or farm content) then everyone is probably doing their jobs and we're happy. I don't generally PUG and I try to avoid it for raids whenever possible. I don't trust total strangers to stick to healing assignments or heal effectively unless I can see them doing it first. That's probably a lot of what you're running in to when you're in the PUGs. On a happier note, they're actually making Beacon of Light count overhealing now, so this should at least be generally less frustrating for you. It's almost enough to get me to try healing on my paladin again. Almost. But having *my* holy lights stomped all of the time got me moved from the main tank to group because I wasn't performing well, which then tanked my performance farther because all I could do was play whack-a-mole against smart heals, which made it tank even more... I'm much happier on the shaman now. (Our healing lead also has a much better idea of paladin healing mechanics now and is much less likely to stick a pally on group healing, but I still like the shaman more.)
6-19-2009 @ 4:52PM
I understand that other healers will inevitably hit the tanks with AoE heals. Even the ret pallies heal the tanks to some extent. I'm speaking more about direct healing. When you have recount up and you're hovering over "healing taken" on the main tank and the pally has ~50% and the druid has ~45% you have to scratch your head about whether he's following his "raid healing" assignment. The same recount had me at 72% overheal.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.