The Care and Feeding of Warriors: The Leveling Warrior in Wrath
I promise we'll get back to our Ulduar guide for tanks and DPS warriors next week. For this week, however, since we're midway through the sixth month of 2009 and we've seen patches up to 3.1 released (and we're waiting on 3.2) I thought it would be a good idea to go back and cover some of the things a leveling warrior might want discussed. We get emails from all kinds of warriors, and so it's only fair to cover the concerns of warriors who aren't raiding Ulduar but rather just setting foot off of the dock in Howling Fjord.Before we get started, though, the upcoming Patch 3.2 changes for Warriors in their current entirety: Armored to the Teeth: This talent now provides 1/2/3 attack power per 108 armor, up from per 180 armor. Try not to get too excited, people.
First off, I'm often asked about stats for up-and-coming warriors. We have covered some of these before back in the beta, but the beta was a year ago now and things have been changed and polished. First off, I'm going to link all the posts of interest to a leveling warrior and discuss how they may have changed, and then I'll try and cover some more general advice.
- Building Up To It covers some target numbers and stats to focus on. I should note that this was written before the changes to Armor Penetration made it much, much better as a DPS stat for warriors: the more ArP you have, the better it is as a DPS stat until you have enough ArP to reduce target armor by 100%.
- We covered Hit and Expertise in two posts, one for DPS warriors and one for Tanks. The tanking post is still accurate as of 3.1, but the talent changes to Arms and Fury mean that there is currently no talent that reduces chance to dodge for Fury Warriors and Arms has both Strength of Arms for passive expertise and Weapon Mastery.
- We discussed the dangers of overstacking a stat to the exclusion of other, also necessary stats.
- Finally, we covered gearing up in a four part post just before Wrath launched Parts one, two, three and four were all published before Wrath itself had actually come out, but they're still reasonably accurate to help your warrior get from 70 to 80, We covered weapons between 70 and 80 too.
TALENT SPECS FOR LEVELING
Okay, to start with, if this is not your main and you have access to the heirloom shoulders, by all that's holy get them. Especially now that they give you 10% more experience from quests and from mobs you kill, even if you just have an old pair of the leather or mail ones hanging around, send them to your leveling warrior. When I decided to test leveling on my Draenei warrior this month I didn't think it would make that big of a deal, but between his rested bonus and those shoulders he went from 70 to 76 in a matter of days. (I'm letting him catch back up on the rested before I try and get him the rest of the way up.)
We've covered talent specs for leveling warriors before, but I'll touch on it again here to say that for leveling either Arms or Prot are probably the easiest to gear for and are both strong for the job. I'm leveling my Draenei Fury purely out of spite. I leveled my Tauren Arms and my human Protection, and so far I'd still give the nod to Protection as a really good leveling spec and my personal favorite for dealing with big trash pulls and group quests you may want to try and solo. A lot of this will depend on the gear your warrior has as you start the climb between 70 and 80, though. If you're bringing a warrior you started a couple of months ago to Northrend in Outland quest greens, Arms is probably a stronger choice for leveling than Protection since there's lots of decent Northrend greens that are itemized towards an Arms playstyle. If you're bringing an uber-geared Sunwell warrior out of retirement, go with whatever your gear supports.
Talents will, of course, vary by your spec, but some abilities go across the board and benefit all warriors: we get Shattering Throw at level 71 (since you won't get Heroic Throw until 80, Shattering Throw is not to be underestimated as a cheap pulling tool as well as a PvP talent), and the incredibly handy Enraged Regeneration at level 75, followed by Heroic Throw at 80. You also get new tanks of all your pre-existing abilities, of course. Unlike the 1-60 game but similar to Burning Crusade, you'll basically be able to train something every level so don't go too long without visiting the trainer.
QUESTING ZONES
I have to say that 70 to 80 as a warrior is much less painful than it was to level a warrior back in the old days. I promise not to regale you with tales of leveling my warrior in Winterspring uphill in the snow both ways, but I will say that as long as you play with reasonable attentiveness you'll find it much less of a slog than it was to kill oozes in Un'Goro and get diseased over and over again. I still stand by my first impression from all the way back into the Wrath beta and advise you to do both Howling Fjord and Borean Tundra, but it's not strictly speaking necessary. You could easily go from the Fjord to Dragonblight to do the Wrathgate questline (which, for a leveling warrior, not only has several decent rewards along the way, but is also a heck of a nice questline if you've not done it yet.)
You'll of course want to do the Borean Tundra questlines to get access to some very nice blues to start the climb to 80 with, but there are similarly rewarding quests in both starting zones. If you can manage to do the quests around Utgarde Keep and the Nexus you can accumulate quite a few blue quest items to supplement whatever gear you had when you arrived. Grizzly Hills has two major questlines and a third that points you towards Drak'Tharon Keep, Zul'Drak has the Ampitheatre of Anguish in addition to quests for a tanking weapon and ones that point you towards Gun'Drak, and the whole of Sholozar Basin has significant quests that involve Hemet Nesingwary and the Avatar of Feya. It's actually quite possible (even, dare I say it, easy) to level to 80 with minimal instance time if that's what you want to do, but with instances in both starting zones, Dragonblight, Grizzly Hills (Drak'Tharon Keep straddles GH and Zul'Drak), ZD and finally the Storm Peaks having two five man dungeons, there's certainly no lack of options.
WRATH REPUTATIONS
As we covered in the gearing posts, you don't want to ignore the various factions of Northrend (please pick up a tabard for every faction available as soon as you can, even ones you won't immediately need to work on like the Kirin Tor), and it's fairly easy for a level 77 warrior to begin working on his Argent Crusade, Knights of the Ebon Blade and Sons of Hodir reputations once you reach Icecrown and the Storm Peaks. There are long, rewarding questlines for each of these factions (the Argent Crusade ones actually help you unlock the Ebon Blade ones, even) and in addition at level 77 you can even start working on your Argent Tournament questing. Generally speaking, even if you're not completely done with the other zones you can probably afford to go to Icecrown and the Storm Peaks as soon as you can fly in Northrend and start working on those reputations (Don't forget about championing to make those grinds go faster.) The Sons of Hodir have no tabard so you'll have to work that reputation via the daily quests and with Relic of Ulduar turn ins/Everfrost chips.
As a warrior I would try and get my Ebon Blade reputation to at least revered for the Arcanum of Torment and see about getting Argent Crusade to revered as well for the tanking helm enchant. Since the Argent Crusade has some quests in Dragonblight and a hub in Zul'Drak as well as a long quest chain in Icecrown and the Ebon Blade has quests and dailies in Icecrown, you can probably come close to these goals without even making use of championing or the daily quest in Dalaran for reputation. Adding those in and getting those reputations to revered is not difficult at all, and can even be done before you actually reach level 80. Once you're at revered with the aforementioned championable factions, the Wyrmrest Accord has a surprising amount of tanking gear you should consider. The Kirin Tor gloves are solid, but by now you'll probably be able to get better via Emblems of Heroism (the Tier 7 glove token) before you'll make the reputation needed to purchase them, assuming you don't just get an equivalent drop running Naxx-10.
If you're a new warrior or just new to Northrend, please feel free to ask for additional advice or an answer to a question I missed in the comments and if necessary I'll revisit this topic next week. If not, back to Ulduar.
Filed under: Warrior, Analysis / Opinion, Odds and ends, Expansions, The Burning Crusade, (Warrior) The Care and Feeding of Warriors, Wrath of the Lich King






Reader Comments (Page 1 of 1)
nyctef Jun 18th 2009 10:55PM
I prefer Fury for levelling -- self-healing from talents like blood craze and bloodthirst really helps reduce downtime, gearing isn't really a problem, especially if you have a heirloom piece or two, and I've found few opportunities for big multi-mob pulls or elite soloing during normal questing.
Plus, Titan's Grip is awesome.
Dragoest Jun 19th 2009 1:11AM
fury is nice and flashy but hardly that great for leveling.. it is the hardest to gear of the two and don't as much burn as arms does in the same set of quest greens and blues... and what it does have over arms is a small bit if heal that i never thought was good enough to call a "heal".. you get more from a pot on a leftover heathstone.. even so arms you can hit harder and have a few trick if a problems comes around..
But u have to say PROT is the only way to go... you DPS a bit slower.. but you'll die half as you would any other spec.. less death means less run time.. equels much more EXP per hour.. don't dear say prot can't DPS.. as long as something is trying to hurt you.. you will be able to hurt them back... the more they try to hurt you them more you do to them.. I can AOE grind like a OP geared mage only with out the running away part... as arms I can handle about 5 or 8 mobs as fury i can take on a few more like 10 12..... but as prot i can take a good 20 non elite and AOE grind them.. warriors have alot of AOE attacks.. and can easy take most all the damage.. and have soo many "oh shit" buttons your able to save your butt for more then you trying to burn everything before you expire.. even some elite mobs made for 3 or 5 man group quest are a joke to you.. if your skiled and have just ok gear.. you can solo them.. i know i did..and another layer of frosting in the cake... it's great for finding a group... people have a spot just for you.. called tank... and even if your not that good at tanking you in a safer spot the a DPS as finding a tank is about as fun as rubbing lemon in your eyes..
You want to level with less trouble, easyer to gear, quest much faster and make a few friends?.. GO PROT and never look back.. i don't.. oh and prot warriors rock in PVP too.
Leon Jun 18th 2009 11:18PM
I'm a Old School Arms Warrior, have dabbled with the other 2 as sub specs from time to time, and have (until recently) been happy with the evolution of the class.
I like Dual Wielding, just not of large weapons so TG holds no interest for me and Ive burned out on tanking in BC to go back to that again in a hurry
Had no real issues when leveling, Bladestorm was a great boon to multi mob pulls.
Spent a fair amount of time in Instances as i found a group of people who liked dungeon running but most of the rest of the time i leveled up in HF, BT, Grizzly Hills and a little bit of Dragonblight for the Wrathgate line
Since 80 i have found it somewhat harder to get upgrades of some of the gear i had on the way up, happy with some of the crafted gear but feel stuck till i can get my Rep to variable levels with assorted factions (Pushing EB rep for the Boots atm)
PartTimeDruid Jun 18th 2009 11:45PM
Good overall write up. I will still, however, always argue that Arms is THE best leveling spec. I've never been a fan of the gather up groups of mobs and kill them slowly technique of prot leveling. Arms gave me the option of gathering up huge groups of mobs and killing them very, very fast with Bladestorm.
I don't know if there's anything more enjoyable than a well-played Bladestorm.
Arms is also the EASIEST to gear for as you level. But, like you said, if you have a 70 warrior all decked out in Sunwell, you can do whatever you like. Of course, the chances are good all of THOSE warriors have been 80 for a long time!
I also must say that as far as gearing guides for new level 80 warriors, I prefer those that are to the point, and point out the real easy stuff to get real fast. Like mine! :) (Prepare for shameless plug.)
http://parttimedruid.com/2009/03/18/fresh-fury-warrior-gear-guide/
I also have power auras exports for both Fury and Arms. I LOVE power auras to support my rotations.
Shisho Jun 18th 2009 11:47PM
70-80, no problems with any build you choose. Those are all up to date, but the serious pain is from 1 onwards.
The only way to do it now without bashing your brain in is now an Arms build into Taste for Blood. It's the only way you're going to get a reliable and frequent instant attack until MS. It's classic mode suck until level 25-27.
I guess do w/e in the 10-25 build if you like cruelty or incite. The early arms talents don't do much for you. With low crit and a seldom dodge, you won't get much out of impale, deep wounds, or imp overpower until Taste for Blood.
You basically use Rend, OP, and Mocking Blow every minute to do decent grinding damage. Maybe you'll get a reprieve if you have stance mastery to juggle in a WW at level 36, but not much I imagine.
Firestride Jun 19th 2009 12:12AM
This is what I'm curious about: leveling 1-70. Wrath leveling is no problem.
turke Jun 19th 2009 12:38AM
I've leveled from 1 to 70 as a prot warrior and enjoyed every minute of it. It is far from slow. Just talent straight up the prot tree and smash faces with glee.
I've blogged about it also.
Gobble gobble.
Liandra Jun 19th 2009 1:09AM
Matthew Rossi, I blame you. You and your weekly articles are responsible for me rerolling from holy priest to prot warrior. From a humble healer staying in the back all the time, I've turned into a juggernaut of steel, charging into battle with a fierce roar on her lips.
Hagen Jun 19th 2009 10:23AM
70-80 as Prot was super simple. Granted I spent the 4 weeks before Wrath came out running every raid I could, doing ZA every 3 day reset for 3 weeks. I went from my only purple being my honored violet eye ring to having only 2 blues left. I spent entire levels not having to sit down and eat once. You can buy the full green tanking set and shield (for warrior/pally anyway) and then run Nexus and UK quests to supplement the set. That will be perfectly acceptable to level with.
For 1-70 a friend of mine was doing that recently and he got a LOT of mileage from the Glyph of Overpower. Low level mobs parry you a lot, so Overpower will be up quite a bit. Arms working toward the instant Overpower build can't be a bad thing. Full Pro 1-80 is probably nowhere near the pain it once was. I don't know that I would do that before getting Warbringer tho, but I hate stance dancing heh.
Thera Jun 19th 2009 10:42AM
I've been leveling my tauren warrior lately. He hit 77 today. I was fury up to 72 and when 3.1 hit the realms I changed to arms. It's been going quite nicely and having an offspec to prot has helped me to solo many group quests that wouldn't have been doable as arms. I've gone from 72 to 77 with rested all the way and so far I've only cleared Borean, Fjord and DB. I'm about to move to Grizzly Hills and I'll probably ding 80 in Zul'Drak if not even before.
Now back to leveling!
Evan Jun 22nd 2009 10:14AM
Sad to say that my Arms/Prot warrior has taken a back seat to my Shaman temporarily - I can officially say that I am in love with Arms again. Levelled with it from 1-60 and then 60-70 and prot at 70, dual-spec was my savior.
Got to dust off my beautiful 2H'ers and say hello to Mortal Strike once again. Arms is so beautiful now once again. Long live oldschool Arms players!