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Reader Comments (Page 1 of 1)
6-19-2009 @ 5:25PM
henderson-94 said...
@tmenssen
[...] So they need to find a way for Blink to use targeted coordinates [...]
Charge uses its TARGET'S coordinates though, it moves the player to the character it's targeting, and moves the player there unless something is line of sighting you, blink moves you forward regardless, so in order for it to do that it has to have a different way of moving than charge. If it WAS to be a target coordinated movement, every bit of ground would have to be able to be targeted because the character can be anywhere, and target any 15 yards ahead. If they did this is would cause so much 'leaks' in info that you'd get crazy lag after just a few uses.