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6-21-2009 @ 4:41AM
"nieboh Jun 19th 2009 1:16PM@BobsonBlink up cliffs? Why not?Blink across gaps? Why not?Blink through walls? No, but only because of LoS concerns.What is happening when a mage uses blink? Blink isn't a "quick movement" spell, it's an instant short-range teleport. So what does it matter if there's a deep pit or chasm in the way? Why does it matter if there is a cliff as long as the _total_ distance (i.e. hypotenuse of the triangle) travelled fits the spell?"It's a short-range teleport teleport that go does directly forward. It's not targeted and it doesn't follow the camera angle. Logically, should that teleport you up a slope if you're standing on it? Maybe. Up a cliff? Nope.Logic has little to do with game balance and coding though. Existing bugs aside the list becomes:Blink up cliffs? Because it's not how the spell is intended to work. It'd also allow mages to reach places no player is supposed to reach and cause *more* bugs.Blink across gaps? Logically, I'm with ya. Potentially hits problems 2 & 3 above though.Blink through walls? This has both exploit and crash painted on it in mile high red letters.
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