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6-22-2009 @ 4:16PM
Uhhh... slight flaw in your reasoning over the Inspiration change... Armor only mitigates physical damage, always has, always will. Your reasoning that this is a nerf is based on the change only affecting physical damage. The average increase in armor currently isn't nearly equating to a 10% raw decrease in physical damage.http://www.wowwiki.com/ArmorIn actuality, and in exception of some extreme cases for armor, this is actually a buff. If you thought that armor stopped anything outside physical, read the wiki link and review what you know about tanking mitigation.
6-22-2009 @ 4:37PM
Many classes gain other bonuses from armor via talents (Bladed Armor, for example).This makes Inspiration kind of a DPS buff, which I'm pretty sure was never intended to be.
6-22-2009 @ 4:39PM
Your reasoning is slightly flawed. It will be a nerf to all tanking classes due to the way armor scales. At 28000 armor and 62.7% damage reduction a tank gets Inspiration and this is buffed to 35000 and 67.8% damage reduction. This looks like only a gain of 5 percent, however it is actually a difference of 13.6%. Because before the tank was taking 37.3 and is now taking 32.2, this yields a difference of 13.6%. Making it a nerf to tanks and a buff to all other classes.
6-22-2009 @ 4:47PM
I agree - with the high armour levels tanks are sporting these days, your armour boosts are wasted because they are putting the tank over the armour cap.Damage reduction means the tank gets 100% of the benefit, instead 0%, which is what he gets now if he already has something like Ancestral Healing on him, or someone else's Inspiration.Slight nerf? Nah, big buff (for raids, anyway). Regardless of what the meters say, it is always better to prevent the tank from taking damage than to heal him up afterward. He can't die from damage not taken.
6-22-2009 @ 4:49PM
Er, that is, I agree with Seraphna.Tanks are regularly at or above armour cap with buffs and procs. Additional armour increases over cap are completely meaningless. Damage reduction is nom nom.
6-22-2009 @ 4:51PM
Any determinations of whether this is a buff or a nerf should be held until after we see how the mechanic works. They could decide to add it directly to what your armor already mitigates, in which case it's a huge buff. Or it could be the very first mitigation applied, in which case it's an even bigger nerf than you pointed out. Point is, we know nothing about it yet.
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