The Queue: Patch 3.2 and Beyond the infinite

Patch 3.2 is bringing about a lot of questions. Many cannot be answered yet, however we know the general direction of things from comments left by Ghostcrawler and others. I don't think that we have heard all the surprises in Patch 3.2, and we probably won't for a little bit.
So today's Queue questions are compiled from comments left around the site. Hopefully the answers will help clear some things up.
And today's reading music has two selections. One is Johann Strauss' Blue Danube Waltz, and the other is Pink Floyd's Great Gig in The Sky. They are connected, and have to do with today's content.
Jjbrophy111 asked...
"What will happen to saved Emblems of Heroism and Valor whit patch 3.2?"
They'll still be there and you can still use them to buy stuff. You will not see them disappear, you just won't be able to get any more of them except through Conquest trade-ins. Only Emblems of Conquest will drop now in Heroics/Naxx/Ulduar.
Firliey1 asked...
"Why would Blizzard want more people doing 5 man heroics? I consistently spend an hour in the evenings walking back and forth at entrances getting spammed with no more instances can be created at this time messages. Wouldn't more 5 mans just increase the wait times for instance creation?"
That's a very valid complaint. The current errors about instances being full are due to internal mechanisms in place at the Blizzard servers to keep those who are inside instances happy – if too many instances are launched on the Blizzard servers then things become overloaded and slowed way down. There were problems with this last year, in particular in the Sunwell Plateau, and it was just terrible. I'd rather not run an instance, or be locked out temporarly, than be forced to deal with that kind of lag.
Blizzard has said they have ideas how to fix it, but it's going to take awhile to implement.
I have to wonder if they'll have this solved by the time Patch 3.2 is released, however. Since Emblems of Conquest will drop from heroics with the patch 3.2 changes, they had to know this would increase the number of heroics ran. Something tells me we'll see this problem solved by then.
Many people asked...
"When is the PTR coming?"
I'd be very surprised if it didn't come online this week. There have been no announcements that it's up, however. And just because you can copy characters over doesn't mean you should – they are likely to be wiped and you might sacrifice a character copy or two. Wait until the PTR is up to copy your characters over.
Lots of people lamented...
"My guild isn't anywhere near done with Ulduar, why is Patch 3.2 going on the PTR already?"
Blizzard has wanted to decrease the time between content releases for a while. It seems that they're achieving their goal, although we'll have to wait and see exactly how long this takes. The way to think about your progress through Ulduar is like this: when you get done, you'll have something new to go on to right away. Farming the same content can and does get old very very quickly. Don't let the fact that there will soon be new content distract you from your current goal – let it just be something more to look forward to!
Phantom aksed...
"Does the new heroic distinction apply to Naxx?"
This question has to do with the line from the patch notes that states: "New raid Normal and Heroic modes for the Crusaders' Coliseum can be toggled using the Dungeon Difficulty setting. This applies to 10 and 25-player versions. 10-player (Normal), 25-player (Normal), 10-player (Heroic) and 25-player (Heroic) all share separate raid lockout timers."
This change will only apply to new content, unless Blizzard goes back and changes things significantly. I highly doubt they'll do that.
Patch 5.3 interview with Ghostcrawler
Mystery of the Unborn Val'kyr
The latest patch 5.3 news
All of the latest Mists of Pandaria news





Reader Comments (Page 5 of 5)
bah Jun 22nd 2009 11:37PM
My question is regarding Arenas. I see that classes can do these things:
Mages: use their "mirror images" and use their water elementals.
Druids: (Balance) can use thier trents
Priests: Shadowfiend
My question is, why aren't we shamans allowed to use our elementals?? I have thought over this for a long, long, long time but haven't found an answer. At least clarify this for me? :)
treetops Jun 23rd 2009 8:16AM
The i.wow.com edition is great, but could you make it so all wow.com links contained within the articles also link to the i version?
The problem is especially glaring on a 2-part post such as http://i.wow.com/2009/06/18/the-overachiever-guide-to-midsummer-fire-festival-achievements/
clicking on "next" takes you to the full version!
Xonate Jun 23rd 2009 12:06PM
Okay, I've been looking around on the site for a while now and I can't find it. How would one get in touch with some of the writers here at WoW.com? Or, if you want me to be more specific, how can I start throwing things at Matthew Rossi. Non-hurty things.
jackfinished Jun 23rd 2009 12:45PM
This is in the patch notes:
"Quests
The ravasaur trainer Mor'vek has returned to Un'Goro and will offer to help Horde players raise and train a Venomhide Ravasaur as a mount... if they can survive the creature's deadly poison."
Has no one else noticed? Or have it missed it being mentioned on this site?
jackfinished Jun 23rd 2009 1:37PM
Nevermind, I found an article on the site about it.
L2 read, nubb
avtraino Jun 23rd 2009 8:07PM
Here's my problem:
My friends and I are starting a 3-man group, a pally tank, druid healer, and fire mage.
I'm the mage....but now the druid and I are thinking ahead to Spell Power...we don't know who should get "dibs"...should the druid get it because his heals are more important than my damage? Should I get it because SP is a mages 'bread and butter'? Should we divvy it up in a Cloth/Leather fashion? Should we just roll on it?
Please help WoW.com!