Skip to Content
7-02-2009 @ 7:05AM
There's an aspect to leaving Steelbreaker up last that the post forgot to mention. he gains a buff called Electrical Charge any time a player dies after Steelbreaker is the only IC member left alive. This buff heals Steelbreaker for 20% of his health, and increases his damage by 25%. This stacks with the 25% boosts gained by the 2 previous Supercharges. This turns the encounter into an arms race. You're garunteed to have a death 30 seconds into the fight on 25 man, and 1 minute in on ten man, when the first tank melts down. At this point, your second tank will be picking him up, and dealing with Fusion Punches that, unmitigated, will hit for 61k, and the raid will be taking a constant 5.25k damage every three seconds, with Static Disruption victims taking 12.5k damage and upping the aura to 7.5K damage every 3 seconds. And this is merely 30 seconds into the fight.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.