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Reader Comments (Page 1 of 1)
7-02-2009 @ 7:05AM
DragonFireKai said...
There's an aspect to leaving Steelbreaker up last that the post forgot to mention. he gains a buff called Electrical Charge any time a player dies after Steelbreaker is the only IC member left alive. This buff heals Steelbreaker for 20% of his health, and increases his damage by 25%. This stacks with the 25% boosts gained by the 2 previous Supercharges. This turns the encounter into an arms race. You're garunteed to have a death 30 seconds into the fight on 25 man, and 1 minute in on ten man, when the first tank melts down. At this point, your second tank will be picking him up, and dealing with Fusion Punches that, unmitigated, will hit for 61k, and the raid will be taking a constant 5.25k damage every three seconds, with Static Disruption victims taking 12.5k damage and upping the aura to 7.5K damage every 3 seconds. And this is merely 30 seconds into the fight.