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7-02-2009 @ 1:43PM
What they failed to address is the lack of AI with the pets mostly when it comes to ledges. Three fights seem to have this problem. Gluth, Thaddius, and Thorim all require the player to jump off a ledge into the fighting area. When happens on all these fights is that the pet stays on the ledge and either does nothing or dies from the bosses way of making sure players don't stay up there. Hunter pets don't seem to have this problem so why lock pets?
7-03-2009 @ 8:29PM
As a hunter, I know my pet tends to get stuck in those places too. The way I fix it is by spamming follow until the pet teleports to my side.
7-02-2009 @ 2:02PM
Hunter pets have their share of issues. I was jumping down from a ledge in the U'Cha cave in Un'Goro last night and my pet refused to follow. He ran the long way around and chain pulled 3 other gorillas on his way back to me. I think pets in general have some issues that could stand improvement =)I've seen other places where my pet just gets stuck in the wall (like some glitched mobs do at times). I had to toggle him between passive/defensive/aggressive a few times to get him to break loose again.
7-02-2009 @ 2:06PM
You can always dismiss/ resummon a hunter pet (costs happiness still I think, but the summon is instant, IIRC). Dismissing a demon (again, IIRC) doesn't regain the soulshard, and summoning a new one is 10 sec cast. (reduced with talents, but not talents most damage spec's take)
7-02-2009 @ 3:52PM
solution- as soon as you get down, summon the eye of kilrogg and then dismiss it immediately, you're demon will reappear by your side
7-02-2009 @ 6:10PM
What usually works for me is to attack the boss (casting a curse is good for this) and then tell the pet to attack. It'll teleport to you and start attacking. Unfortunately this doesn't always work on Thaddius because your pet may despawn before Thad becomes attackable.
7-04-2009 @ 1:02PM
Right now, the AI can't even keep my demons from suddenly falling through the ocean floor and sharding out, if I'm swimming.
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