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7-02-2009 @ 6:17PM
Just wanted to add:"Blowing a shard should be a big deal -- an exciting moment.""We are going to lower the cooldown of Soulshatter to three minutes. We don't think the shard cost is a big expense in PvE situations." Seem pretty contradictory. We are overhauling the system and want shards to be a very big deal when you use them, but equally we're happy to have them play the role of petty reagent cost for a spell that doesn't need one. Hypocracy
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