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7-07-2009 @ 2:41AM
This will never hapen, or at least not untill WOW shrinks to 5% of it's current player base.The rule of thumb about F2P MMO income is: 89% players pay nothing, 10% pay the bare minimum, 1% pays more than the minimum. So basically to keep the money stream whne switching from P2P to F2P you need to increase your subsciber base by nearly a factor of 10 and then some more to cover costs of new servers, bandwidth, etc.For games like Perfect World this is a great buisness choice, they get their 40mil subscribers which gets them a revenue copareable to a 4mil P2P game, and they would never get 4mil if they went P2P.Face it, whatever blizzard do with their new MMO they will minimize any impact on WOW players, as any player quiting WOW is not guaranteed to go to their new game and just becomes lost $.Also did you think why they chose to split SC2 to 3 parts? I'm sure one of the reasons was to let most of the players be done with a part faster than their WOW subscription runs out.
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