Shifting Perspectives: Why (or why not) to play a Druid, part 2

Who will get the least out of playing a Druid?
The Druid is not a good class for people who want to perform one role and one role only, or whose primary enjoyment of the game arrives in the form of topping damage meters. It is also not a good class for people who are accustomed to having a lot of bank and bag space, as enjoyment of the class' much-vaunted versatility arrives at the cost of having to collect, gem, and enchant multiple gear sets. The expense for this is, as you might expect, considerable. Moreover, possession of a gear set doesn't remove the responsibility for having to learn how to play the corresponding spec effectively; unlike most other classes, each of the Druid's specs requires an entirely different playstyle and role within a group/raid. Consequently, people who can play all four Druid specs fluently are very rare, and it might be accurate to say that the Druid makes a better main than an alt.
Because the Druid is capable of playing each of the game's four roles, you should realistically expect to tank or heal at some point -- or at least get pestered about it. It's fine if you have no desire to do so, but be prepared for the inevitable requests.
Despite the improvements made to them, the animal forms lack the options available to the pure classes they mimic, and there's a roadblock artificially imposed on reaching the options you do have. A Protection Warrior would have to cycle through 3 or 4 bars to grab all of their abilities during a fight; a Bear can fit his/hers on a bit more than 1. This is the result of Blizzard considering Druids holistically rather than as separate classes whenever they shift.
What the hell does that mean?
It means if the Warrior and Druid both have 100 skills (not an accurate number, just work with me here), then the Warrior can put most of them on his/her bars; the only thing standing between him/her and another ability is a stance shift (or talents). The Druid, by contrast, will see 20 abilities available only to Bear, 20 available only to Cat, 10 from talents, 50 available to caster/moonkin/tree, etc. Blizzard still considers these all Druidic abilities, rather than "Bear" or "Cat" abilities, so the fact of the matter is that -- regardless of the form you currently occupy, most of your abilities are not immediately available to you. In order to use all of your helpful or emergency skills, you need to learn how to watch your mana bar (an OOM Druid is an optionless one) and get used to shifting quickly in order to get the skill you need. Thus the mana for shapeshifting is a sort of hidden cost imposed on top of the cost of the skill you want.

That doesn't sound so hot for PvP.
Druid PvP has historically been a feast-or-famine type deal, and it's probably no mistake that the spec that shifts the most (Feral) has been abysmal since day one. Restoration, as you might recall from the screaming matches on the forums in Seasons 3 and 4, did well in 2's during BC, but has gone back to the feast-or-famine model. Balance is your next-best option in arena, but it's a distant second.
You mentioned something concerning canaries. Do tell.
I find patterns in Druid spec changes to be interesting signs of the shifts in wider class/role popularity. Because we can play anything, a larger movement into one role or class often winds up having an effect on what Druids (voluntarily or otherwise) play in raids. As a fairly immediate example, with the rise of the Death Knight, the overhaul to the Protection Warrior tree, and the de-suckaging of tanking in general, players flooded into tank roles -- but within the month after Wrath hit, the Feral spec went from being a 50% share of the Druid population to around 33%. Why? Because someone else was tanking, they had fewer options than we do, and as a result, more of us wind up DPSing or healing.
This doesn't necessarily have anything to do with the viability (or non-viability) of a Druid spec at any given time; indeed, I would argue that Feral was in a pretty good place overall in December 2008, and it's in a pretty good place in July 2009 with the exception of a few concerns related to bear mechanics (more on this in a future article). But the increased availability of tanks/healers/DPS from another class and spec pushes committed Druids to respec and come as something else rather than rerolling or playing an alt. If you see a ton of Druids respeccing to cover a particular role, that usually means there's an absence of such players elsewhere. Food for thought.
In summary -- there are a lot of compelling reasons for playing a Druid, and a lot of equally compelling reasons not to. I think out of all players, people who already have a tank and healer alt at their disposal may get less out of leveling a character with those capabilities, and they will be more prone to feeling the irritations of the Druid's constant need to shift. Druids are also difficult to level initially, but become enormously fun to play in time.
Anyway. Before 3.2 hits, I would like to have a full guide to leveling a Druid up, complete with information and advice on glyphs, enchants, gems, rotations, talents, and more, so watch this space. With the proc bugs on the PTR build that went live the other week, I wasn't able to assemble an accurate list of numbers on Balance DPS, so I'm still keeping an eye on that, and I'll have more information when it becomes available.
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!Filed under: Druid, (Druid) Shifting Perspectives
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Reader Comments (Page 7 of 7)
Evi Jul 10th 2009 4:44PM
Druid is my favorite class in the game, and always will be. I love my alts, but I always come back to the druid. I just love the versatility.
Rational Jul 10th 2009 5:49PM
What do you mean resto druids are "bordering on" op? Resto druids are OP. I'm a shammy healer, and absolutely nothing I can do will ever match the healing power of a resto druid.
I don't care too much, because healing isn't very competitive, as long as you're keeping the raid alive you're ahead of the game. But it's irritating to bust my ass with excellent gear and then open up Recount and find out I'm only third best out of the entire healing team because we have two resto druids that are permanently on top.
Ronjoi Jul 10th 2009 6:03PM
I think Druids have the best writers. Here on WoW.com, EJ, Blogs. I'm just saying.
I started on a Warlock but rolled a Druid soon after, (I am a Taurus, Tauren was attractive lol). I loved all the switching as I was leveling. A form for every situation. Flight form wow what a rush jump off a cliff switch fly baby fly. I hit 70, started raiding as Boomkin, let myself get stuck. WOTLK came and I stayed Laser Chicken. I told myself I could heal, DPS, and if I got heals, tank when the MT went down and save the raid, all true.
Then Dual Spec came like a splash of cold water. I choose Boom/Feral. O Man what a difference a few talent points make. My cat shredded O so powerful Rawrr I was giddy. So I show up to a Alt guild run of Naxx 10 in bear form and the raid leader says ok the pally didn't show up so you are MT. O the shame. We didn't make it past Max, not all my fault but did my share of sucking. Pretty good gear, recommended spec, no experience. I apologized and started running heroics with a tolerant group of guildmates. I am much better now but just because you have all those options available to you don't mean you know what to do with them. Moral of the story don't let yourself become a one dimensional druid with dual spec you just don't have too.
Also I think the flood of druids will float away one the newness wears off. Twice I have been screamed at in BG's for not being in the "right spec". " If you would start healing you moron we might win." (weird thing is we did win I didn't heal). Another time "go bear NOW NOW NOW." uh no. Seems about half the people you meet want you to do something you do not have the spec or experience to do. Your a druid right heal me. If you try out of spec you might do ok but unless you have been keeping up you will not do as well as you and the group expects. I am sure Pallies/Shammies have similar unrealistic expectation put on them. Think about it how many people can really play three different classes at Ulduar levels. Sure there are some and sure there are getting to be more and more But...unless you have a lot of time on your hands ain't going to happen. I still won't heal a raid. A 5 man sure I can do that. You might just be the next uber Druid and it is very possible. It won't be me. I don't have the time.
I have a secret. A Warlock remember her. No one knows she has a druid alt, no one. So for the times I want to just pew pew I get on her and not one person asks me to heal or tank. And I can just laugh to myself when the raid leader asks the druid to spec (fill in the blank) just for tonight "I know you would rather (fill in the blank) but we have all these DK's/Priests/Mages tonight ha ha. Shhh don't tell.
Gaurisk Jul 11th 2009 9:24PM
I know that this late reply is likely to get lost in the crowd, Allison, but I have a humble request.
I've heard it mentioned before that Druids, particularly Bears, can solo dungeons and even Heroics. Is this something you have experience with? Any tips on prerequisite gear and talent builds for this?
You would be my new bestest buddy if this could be touched on in a forthcoming article.
Merlinus Jul 13th 2009 9:09PM
Amazing overview...
I've played a druid for over 4 years. I leveled balance (because I was crazy and stupid?) to 57...Was resto for raiding and only raiding...hell I never could have killed anything as resto if I wanted to...speccing for innervate.../ugh. I remember raiding and never being able to heal for crap as you could only have one kind of HoT spell on the target at once ...4 druids? the highest +healing would be the only one ticking...Thus I spammed healing touch rank 4 like it was my day job. I don't miss these days of attempted healing...other than I wish I could do them all over (legit) as feral. I raided BWL once innervate was trainable as 0/30/21...being sure to avoid leader of the pack so people didn't catch onto why my mana pool was 2K higher than every other druids. TBC gave me a shard of hope of being able to be compete with other classes as feral...but I must say...WoTLK gave me my shine...I've raided all the 25 mans being able to switch to whatever I please based on the needs of the group. My main job is to be feral dps...But I've tanked 25 naxx, I've Boomchickened it up...I've even healed. The class takes a lot of work if you want to be proficient and actually not suck...but being able to play all 4 roles...(better than the pure classes generally) gives me great enjoyment in the game. Roll a druid if you don't want to be bored or don't want to level alts...I'm just glad other people no longer have to go through the hell I did in leveling...those were dark times indeed.
miztrz Jul 14th 2009 7:55AM
"On that note, during 5-mans this translates to putting up HoT's then devoting your attention to spinning, /dancing, tabbing out to read WoW.com, or writing raging diatribes on the forums about how badly we need buffs."
Its like you are over my shoulder watching me heal heroics.
Meraxa Aug 4th 2009 12:02PM
My most fun time with my druid was doing the last part of the epic flight form quest. Having leveled up in Wrath, I didn't do it until 76.
I ended up duoing Shattered Halls with a DK, both of us doing two roles at once, he was dps/tank, I was healer/dps. Occationally I would end up bear forming and grabbing some aggro too, if it was needed.
I love druids. so much.