PTR build 10083 official patch note updates

The Patch 3.2 PTR has been updated to build number 10083, and with it comes a list of interesting changes to the official patch notes -- some not-insignificant class changes (Wind Shock not sharing a cooldown with other Shocks, Earth Shock no longer interrupting), a buff for Val'anyr, and lots more. Thanks to MMO-Champion for nabbing these.
Some samples are below, and the rest of the notes are after the jump.
- Arenas
- Beginning with season 7, players will no longer have access to the newest season's weapons or shoulder armor and will not qualify for the Gladiator title/rewards with ratings from the 2v2 bracket alone. Ratings obtained through 3v3 and 5v5 game play will be required for these rewards, while the rest of the newest season's items will remain available to players in all brackets (standard rating restrictions still apply).
- Items: General
- Resilience: No longer reduces the amount of damage done by damage-over-time spells, but instead reduces the amount of all damage done by players by the same proportion. In addition, the amount of resilience needed to reduce critical strike chance, critical strike damage and overall damage has been increased by 15%.
- Death Knight
- Blood of the North: Reduced to a 3-point talent. Increases Blood Strike and Frost Strike damage by 3/6/10%. There is now a 33/66/100% chance whenever you hit with Blood Strike or Pestilence that the Blood Rune will become a Death Rune when it activates.
- Druid
- Swift Flight Form: Druids who have acquired a mount able to go 310% flight speed will now also go that speed while in this form.
- Hunter
- Snake Trap: The Mind-numbing Poison effect has been reduced to a 30% increase in casting time, down from 50% to match similar effects.
- Mage
- Mirror Image: Images will no longer trigger the death sound when their time expires.
- Paladin
- Shield of Righteousness: Now deals 100% of shield block value as damage instead of 130%. In addition, the benefit from additional block value this ability gains is now subject to diminishing returns. Diminishing returns occur once block value exceeds 30 times the player's level and caps the maximum damage benefit from shield block value at 34.5 times the player's level.
- Shaman
- Earth Shock: Redesigned. This spell no longer interrupts spell casting, but rather reduces melee attack speed by 10% for 8 seconds (exclusive with similar effects such as Thunder Clap).
- Wind Shock: Has been renamed Wind Shear and no longer shares a cooldown with Flame, Frost or Earth Shock.
- Maelstrom Weapon: Now also has a chance to reduce the cast time of Hex.
- Warrior
- Shield Slam: The benefit from additional block value this ability gains is now subject to diminishing returns. Diminishing returns occur once block value exceeds 30 times the player's level and caps the maximum damage benefit from shield block value at 34.5 times the player's level.
- Engineering
- Flying Machine: The level requirement needed to learn how to build and use this machine has been reduced to level 60, down from level 70, and the engineering skill level reduced to 300, down from 350. Material costs reduced.
- Items
- Tome of Cold Weather Flying: New heirloom item. Players who have reached level 80 can now purchase this book for 1,000 gold from Hira Snowdawn, the Cold Weather Flying Trainer in Dalaran. Similar to other heirloom items, this item can be mailed to other characters of the same realm, account and faction. The book is consumed when read training the character in Cold Weather Flying. Requires level 68.
- Val'anyr, Hammer of Ancient Kings: This item's stats and level have been increased to match the power level of healer weapons coming from the Coliseum 25-person normal difficulty instance. In addition, each time Val'anyr is equipped, Blessing of Ancient Kings will be placed on a 45-second cooldown before it can occur.
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!Filed under: Patches
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Mystery of the Unborn Val'kyr
The latest patch 5.3 news
All of the latest Mists of Pandaria news





Reader Comments (Page 5 of 5)
Unain Jul 11th 2009 11:24AM
This is getting ridiculous... Let's nerf Shield Slam because its too OP in pvp :X. Who cares that we nerf PVE as well... Protection Warriors already are the class with the least amount of damage done.
Jon Jul 11th 2009 11:43AM
@Silvanend where does it say that wind shear isn't on the GCD?
Susinko Jul 11th 2009 2:58PM
My biggest problem with the new 310% flight form (if they get the 310% mount of course) is this: gathering professions. On of the reasons why I wanted the Violet Proto Drake is to compete with the 15 druids who are gathering in a zone I am gathering in. Without the need to shift forms, they can get to more nodes and herbs than I possibly can. With so many in many zones, I just cannot compete. But with a 310% mount, I figured that it would make it even for those who weren't lucky enough to be a druid.
But NOW, I will STILL be at a disadvantage. Even more so if I decide to ride any of my other 82 mounts. How in the world is this fair to the rest of us? (Some could argue that Pallys have an advantage, but I'm one of the classes that ISN'T one of them either.)
What I find laughable is the druids who are now WHINING that "OH! If I knew I could get a faster flight form, I would have put effort into the holiday events! Oh no!" As someone who spent ten HOURS on the hard knocks achievement (I am not a PvPer), I have NO pity for you. Disdain maybe. But no pity.
Thundrcrackr Jul 11th 2009 8:29PM
"Mirror Image: Images will no longer trigger the death sound when their time expires."
Why? WHY?????
WHY WOULD BLIZZARD SPEND EVEN ONE OUNCE OF TIME CHANGING SOMETHING LIKE THIS???
londis Jul 12th 2009 2:00PM
cause its fucking anoying hearing somone die, when they dont, especially as a tank or a healer
Thundrcrackr Jul 13th 2009 11:05AM
Then they should make it so only the mage can hear it. That would make only a million times more sense. Its equally annoying for us to not be able to hear it.