Encrypted Text: Fan of Knives mechanics deep-dive
Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we talk about Fan of Knives, and how to get the most out of it.One of the great Rogues on my server recently released a video, showcasing some unique world PvP clips. All of them involved aerial kills using Killing Spree and engineering items to blow up a target on a flying mount. I showed this video to a few of my friends who also play Rogues, and many of them were surprised that you could successfully kill opponents in midair, and that Killing Spree was even usable while moving.
The conversation that followed revealed that they were unaware of several other Rogue mechanics that aren't typically covered in your average "how to Rogue" guide or even completely understood by veterans who've been playing for years. I decided to do some intensive testing and exploration into a few of these mechanical anomalies that still elude even experienced raiders and arena combatants alike. I focused on Fan of Knives in particular, as this is the newest spell added to our arsenal.
Fan of Knives:
There are a lot of questions involving Fan of Knives, and how it interacts with different weapon types and poisons. The tooltip indicates that it deals 100% weapon damage with most weapons, and 150% damage when you're using a Dagger. However, that's all the explanation that we receive from Blizzard's end. In order to maximize your FoK damage, which becomes crucial on AoE fights like Yogg-Saron's hard modes, weapon selection becomes paramount.
Daggers vs. the others:
Daggers receive a hefty 50% boost to the damage the deal via Fan of Knives' inherent bonus. It's important to mention that FoK calculates its damage on a per-hand basis. This means that if you use a Sword in your Main Hand and a Dagger in your Off Hand, only the Off Hand portion of the FoK receives the 50% bonus, and vice-versa. This is also true for Poisons: the poison on your Dagger receives no 50% bonus from FoK. If you use two Daggers, both hands receive the boost. I tested using Kel'Thuzad's Reach / Hailstorm for my MH/OH and Sinister Revenge as my experimental dagger.
Off hand penalty:
While the 50% bonus from FoK did boost my Sinister Revenge's damage, the Off Hand FoK attacks are affected by the Off Hand Weapon Penalty. This means that your off hand FoK attacks will only deal 50% damage, or 75% damage with Duel Wield Specialization. Therefore, when using FoK, be sure that your strongest weapon is sitting in your Main Hand. I believe the formula is such that an Off Hand Dagger attack with Dual Wield Specialization (which nearly every spec has) deals 125% damage, as this was consistent with my results.
Poison proc rate:
Due to the new PPM mechanic for Poisons, slow weapons have a very, very high chance to proc our poisons. The chance for Wound Poison to proc when using a 2.6+ speed weapon is around 95%. However, our chance to proc with a quick weapon like a Dagger is far lower. This means that even though Daggers may be doing similar FoK damage as slower weapons, they will proc far fewer poisons when using FoK. This means that Daggers are universally bad for FoK, as are any quick weapons like Hailstorm. You'll want to equip your two slowest weapons and coat both of them with the poison of your choice. Wound Poison is the best call for Combat, while Instant Poison reigns for Mutilate. Deadly Poison is also an option if you're sporting 2 pieces of our T8 set, as the bonus can flood you with extra energy.
Energy regeneration:
Speaking of energy regeneration during Fan of Knives spamming, currently Focused Attacks is the only method of returning energy that works on FoK attacks. However, in 3.2, Blizzard is changing Combat Potency to include all off hand attacks, which should include FoK in the energy return bonus. This change alone will boost Combat specs' FoK damage by a very significant amount. Because Assassination can't pick up talents like Throwing Specialization and typically tend to revolve around Dagger attacks, Combat has been the go-to spec for Fan of Knives-spamming Rogues. Vile Poisons is about as deep as the typical Rogue will go into Assassination unless they're going all the way to Mutilate.
Blade Flurry:
Another reason that Combat Rogues are suited for FoK is the synergy between FoK and Blade Flurry. Blade Flurry will replicate the Main Hand (and Main Hand only!) portion of FoK onto a nearby target who was NOT the target of FoK. Imagine you're standing near a Mage and Priest, and you use Fan of Knives. Your Off Hand attack will hit both, and will likely proc your poison on both. Your Main Hand will also hit both, and will again proc your poison. The Main Hand attack that hit the Priest will then replicate onto the Mage, and the original Main Hand attack that hit the Mage will replicate to the Priest. That's like dealing 4 Main Hand attacks, 2 Off Hand attacks, and 4 possible Poison procs off of a single attack!
Killing Spree and FoK combo:
What I like to do in heavy AoE situations is to pop Blade Flurry immediately, and use all of my energy to spam FoK. Once I'm completely drained, I'll use Killing Spree (which is also affected by Blade Flurry!), and then finish with a few more FoKs with the energy I gained while in the Killing Spree. This will yield massive AoE damage, considering nearly every attack will proc your Poison of choice and you're hitting with two very slow weapons incredibly often.
Throwing Specialization:
Throwing Specialization adds a very clutch interruption effect to the attack. This can be key on fights like Vezax where you may miss a Kick on an important Searing Flames and be required to use another attack to interrupt the cast. It's also great for PvP, allowing a Rogue to effectively reduce his opponents to only using instant casts while he is nearby. If you have room in your spec for the talent, I suggest taking a look at it. It's going to decrease your DPS, as you'll have to sacrifice an important Combat talent to pick it up.
Conclusion:
Fan of Knives is immensely powerful, especially when used properly with two of the slowest weapon you can find (no daggers!) and your strongest poisons applied. Couple that with your cooldowns such as Blade Flurry, Adrenaline Rush, or Overkill: you've created an AoE killing machine. A quick use of Tricks of the Trade later, and you've become the threat-generating tool that tanks will fight over. Good luck explaining to the Shamans in your group while you'll be rolling on The Stray, though!
Filed under: Rogue, Tips, Tricks, (Rogue) Encrypted Text






Reader Comments (Page 1 of 3)
Roxton Jul 14th 2009 1:14PM
That video is made of win and awesome in equal quantities.
However, I feel honour-bound to point out that no one deals death from above quite like a PoM-Pyro mage.
Bod Jul 14th 2009 6:15PM
maybe i'm being churlish, but this feels over-hyped. Haven't priests been doing this with SW:P and levitate since we first got flying mounts?
Mcmikhail Jul 14th 2009 7:17PM
FoK you!
Elnaira Jul 14th 2009 7:52PM
@Bod
Yes you're right. Has anyone even noticed the health of the enemies he is attacking in the video? Usually a bit over 15k, if not less. Good indication allready of the fact their gear is far from top notch. A.k.a. what he does here is 1. nothing new (remember seeing videos of mages PoM + Pyro midair in early TBC beta) and 2. not great or 'skilled' at all, and above all: 3. very boring to watch.
Come back when you learned something Kryt... whatever.
Besides that this post is a good read.
JPN Jul 14th 2009 1:14PM
I just woke up - did I sleep through Tuesday?
Dulock Jul 14th 2009 10:05PM
Please place the Weighted Storage Cube on the 1500 megawatt Aperture Science
Heavy Duty Super-colliding Super-button.
Z28SSC Jul 14th 2009 1:16PM
I fully expect FoK to be nerfed soon.
That notwithstanding it should be mentioned for optimal combat FoK spammability you should white damage a mob (with snd up) for combat potency returns. Mutilate FoK spam took a significant hit with the overkill change.. though cold blood is well suited for it.
Not certain I read the changes to combat potency the way you did.. most seemed settled on the idea that Killing Spree would now be able to proc it but not FoK since I believe its considered a "throw". With that and the clearcasting 2 piece tier 9 bonus combat's spammy nature and danger of energy capping looks to persist.
Riley Jul 15th 2009 12:57AM
i don't think so, because you are not hitting them with a ranged weapon, you're using melee weapons so it's a melee attack
WoWie Zowie Jul 14th 2009 1:16PM
the "meat" of the video is lmao worthy, but wtb fast forward button to skip ALLLL of the buildup junk.
ps - the ads on that vid site are killing it.
jam Jul 14th 2009 1:27PM
Nice pic.
Oteo Jul 14th 2009 1:31PM
Rogues sound fun. I enjoy DPSing on my kitty but maybe I should start leveling a rogue to be able to experience playing one of our other energy-using brethren.
Candina@WH Jul 14th 2009 1:34PM
Nerf Rogues - Priest
Just saying :-)
KilgoreTrout XL Jul 14th 2009 1:35PM
I use basically the exact same AoE strategy for trash mobs. All those yellow numbers are good times.
On the next trash pull, though, when your CDs are still blown, if there's 3 or more mobs I'll just keep SnD up on one of 'em and spam FoK. Still does tons of damage.
Red Viking Jul 14th 2009 1:47PM
I agree with these tips because a lot of these are things that I've been doing for awhile. I would expand on the Killing Spree+Fan of Knives tactic by using Blade Flurry at the same time for more damage.
Fan of Knives is an immensely powerful ability and, like the article stated, its when you combine it with your other cooldowns that its true potential is unleashed. I have to admit that I initially dismissed it when I first hit 80, but I quickly found out otherwise when I used it in AoE dependent situations such as the Arachnid Quarter in Naxx.
Fan of Knives now account for a large portion of my damage output in raids and, thanks to some of the above tactics, very few people in my guild can match me on the meters.
Guildenstern Jul 14th 2009 1:55PM
What kind of FoK use do you recommend with Subtlety spec?
Ylts Jul 14th 2009 2:17PM
all i can see is how op rogues burst is -.-
Cyno01 Jul 14th 2009 2:19PM
"Energy regeneration:
Speaking of energy regeneration during Fan of Knives spamming, currently Focused Attacks is the only method of returning energy that works on FoK attacks. However, in 3.2, Blizzard is changing Combat Potency to include all off hand attacks, which should include FoK in the energy return bonus. This change alone will boost Combat specs' FoK damage by a very significant amount. Because Assassination can't pick up talents like Throwing Specialization and typically tend to revolve around Dagger attacks, Combat has been the go-to spec for Fan of Knives-spamming Rogues. Vile Poisons is about as deep as the typical Rogue will go into Assassination unless they're going all the way to Mutilate."
FoK can be very powerful for energy regeneration with the T8 2pc set bonus. Very useful on fights like razorscale and thorim where you have to single target a big guy quick while theres a ton of other adds running around.
Nick S Jul 15th 2009 12:53AM
The problem with this is that FoK is already being badly abused in Arenas, where Rogues do exactly what the article described under the Blade Flurry heading and deal absolutely ridiculous quantities of damage AND apply an AoE MS AND apply an AoE slow.
With the "nerf" to 2s, more and more attention will be focused on 3s and 5s, where these "FoK-spec" Rogues are the most potent.
Biff Jul 14th 2009 3:12PM
"Wound Poison is the best call for Combat, while Instant Poison reigns for Mutilate.:
Can someone explain to me why you'd want to use Instant Poison with Mutilate? Aren't you nerfing your own Mutilate damage by doing Instant Poison instead of Deadly or Wound (+20% damage to poisoned targets)?
I know for things like Fan of Knives, your poisons will do more damage because Instant hits harder, but for the rest of the time, aren't you doing less DPS? From what I understand, Wound poison has a higher sustained DPS rate than Instant because it procs more.
Ermac Jul 14th 2009 3:34PM
Was probably in an aoe situation like massive trash pack's etc he meant it for. ;)