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7-15-2009 @ 10:17AM
Mostly the client/server architecture and the fact that they're always changing. A web app, like an MMO, is never done.
7-15-2009 @ 5:53PM
Believe me Eliah they couldn't be further apart. The client/server architecture of a web app is chalk and cheese to the WoW net code. In fact the WoW net code whilst it has it's faults is stunningly efficient and most likely one of Blizzard's proudest pieces of IP. Client/Server in a web app is just straightforward two way comms. Think about it, the Blizzard servers are effectively broadcasters, never talking to a single client but broadcasting everything about anything to everyone else!I'll grant you they both share the commonality that they're never "done" but then what piece of software ever is? :-)
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